Patent classifications
A63F2011/0058
Chip recognition system
According to one embodiment, provided is a chip recognition system that recognizes a chip on a gaming table in an amusement place having the gaming table, the chip recognition system including: a game recording apparatus that records, as an image, a state of chips stacked on the gaming table, using a camera; an image analysis apparatus that performs an image analysis on the recorded image of the state of chips; a plurality of chip determination apparatuses including at least a first artificial intelligence apparatus that determines a number of the chips stacked, using an image analysis result obtained by the image analysis apparatus; and a second artificial intelligence apparatus that decides a correct number of the chips stacked, when the plurality of chip determination apparatuses obtain different determination results for the number of the chips stacked.
Bottle Cap Game
A competitive game for use with bottle caps for entertainment. The bottle cap game comprises of a bottle cap shooting gun and a wall mounted game board. The wall mountable game board includes a plurality of apertures having differing diameters. Players utilizes the bottle cap shooting gun to remove a bottle cap from a bottle and shoot the cap at the apertures in the game board. A digital counter integrated into the game board displays points each time a bottle cap is shot through one of the apertures on the game board and updates the score. The bottle cap game provides users with an entertaining game for parties involving any type of beverage served in bottles.
Method and apparatus for playing a chess-like game
A game apparatus includes a housing defining an interior area for electronic components, a top wall of which includes a game board having squares for receiving respective game pieces. A plurality of input buttons are included on each end of the housing by which a player may enter points to be awarded to corresponding moves of game pieces, the point being incremented on respective digital displays. The game board includes a negative containment grid for receiving one or more auxiliary game pieces. Points may be scored as game pieces are moved and opposing game pieces are captured, the game pieces having predetermined high and low values. In addition, the method of use includes a dual point assignment scheme capable of varying the points assigned to the playing pieces.
Mechanically-integrated shooter and target game utilizing breath-activation of free-flying projectiles
A mechanically-integrated shooter and target game utilizing breath-activation of a free-flying projectile includes at least one of (a) player-adjustability of the position of a game-integrated target member relative to a base member and air turret of the game, which in turn alters game-play difficulty, (b) at least one user-selectable game-integrated target member whereby projectile interaction may occur with differing such target members, or (c) at least one scoring sensor affixed to the game and detecting physical interaction events occurring between the projectile and game-integrated target member. The scoring sensor can perform at least one of generating a sound, producing a light, producing viewable read-out data, storing data, or transmitting data to a remote digital device, in each case responsive to the interaction events.
Simulated soccer game device and method
A game device is disclosed herein. The game device is a portable simulated soccer game that provides a substantially rectangular rigid planar surface having indicia of a soccer field disposed thereon. Simulated players are arranged on the field by mating with one of an array of apertures. The game device includes a pair of nets to be placed in a location corresponding with the simulated soccer field. A simulated soccer ball is used by a user to score on an opponent's net. A sleeve is provided having optional attachment features that are used to propel the ball. A user decides the arrangement of simulated players on the field with respect to the ball. The game device provides a game where orientation of simulated players impedes the ability to score points.
CHIP RECOGNITION SYSTEM
According to one embodiment, provided is a chip recognition system that recognizes a chip on a gaming table in an amusement place having the gaming table, the chip recognition system including: a game recording apparatus that records, as an image, a state of chips stacked on the gaming table, using a camera; an image analysis apparatus that performs an image analysis on the recorded image of the state of chips; a plurality of chip determination apparatuses including at least a first artificial intelligence apparatus that determines a number of the chips stacked, using an image analysis result obtained by the image analysis apparatus; and a second artificial intelligence apparatus that decides a correct number of the chips stacked, when the plurality of chip determination apparatuses obtain different determination results for the number of the chips stacked.
CHIP RECOGNITION SYSTEM
According to one embodiment, provided is a chip recognition system that recognizes a chip on a gaming table in an amusement place having the gaming table, the chip recognition system including: a game recording apparatus that records, as an image, a state of chips stacked on the gaming table, using a camera; an image analysis apparatus that performs an image analysis on the recorded image of the state of chips; a plurality of chip determination apparatuses including at least a first artificial intelligence apparatus that determines a number of the chips stacked, using an image analysis result obtained by the image analysis apparatus; and a second artificial intelligence apparatus that decides a correct number of the chips stacked, when the plurality of chip determination apparatuses obtain different determination results for the number of the chips stacked.
Bluetooth communication timing device for speed cube
The present invention provides a magic cube timing device based on Bluetooth communication, including a timer main body and a non-slip mat. The timer main body is fastened to the non-slip mat. The timer main body includes a main body housing, a main control PCB board, a display apparatus, and two magnetic surface stickers. Two through holes are disposed in the main body housing. One end of the magnetic surface sticker penetrates through the through hole to connect to the main control PCB board. According to the magic cube timing device based on Bluetooth communication in the present invention, each use result in the magic cube timing device is transmitted to an external terminal by using a Bluetooth module, to effectively collect statistics on and store timing data.
BLUETOOTH COMMUNICATION TIMING DEVICE FOR SPEED CUBE
The present invention provides a magic cube timing device based on Bluetooth communication, including a timer main body and a non-slip mat. The timer main body is fastened to the non-slip mat. The timer main body includes a main body housing, a main control PCB board, a display apparatus, and two magnetic surface stickers. Two through holes are disposed in the main body housing. One end of the magnetic surface sticker penetrates through the through hole to connect to the main control PCB board. According to the magic cube timing device based on Bluetooth communication in the present invention, each use result in the magic cube timing device is transmitted to an external terminal by using a Bluetooth module, to effectively collect statistics on and store timing data.
CHIP RECOGNITION SYSTEM
According to one embodiment, provided is a chip recognition system that recognizes a chip on a gaming table in an amusement place having the gaming table, the chip recognition system including: a game recording apparatus that records, as an image, a state of chips stacked on the gaming table, using a camera; an image analysis apparatus that performs an image analysis on the recorded image of the state of chips; a plurality of chip determination apparatuses including at least a first artificial intelligence apparatus that determines a number of the chips stacked, using an image analysis result obtained by the image analysis apparatus; and a second artificial intelligence apparatus that decides a correct number of the chips stacked, when the plurality of chip determination apparatuses obtain different determination results for the number of the chips stacked.