Patent classifications
A63F2011/0079
BOARD GAME
A method of playing a board game includes a game board arranged as a grid. The board is set up before play where certain playing squares include first or second indicia such that respective numbered tiles with matching indicia may be randomly placed on the certain playing squares. Players may then perform a series turns placing tiles having a third indicia on the board in a single straight line using at least one of the numbered tiles already placed on the board. The tiles must create one or more linear sequences wherein the sum of the numbered tiles within each linear sequence equals a predetermined value. Points are awarded to the player based at least in part on the number of linear sequences created during the turn. The winner may be the player with the highest total awarded points at the end of the game. Other aspects are also provided.
INTERACTIVE GAME WITH INNOVATIVE CUP
An interactive drinking game comprising a cup; said cup comprising a cylindrical body; said cylindrical body comprising an upper portion and a lower portion; said upper portion to receive a liquid or gelatin; said lower portion comprising recesses for receiving a corresponding circular piece; said circular piece configured to attach to a circular recess of the lower portion of the cup; said circular piece containing at least one written instruction for a plurality of players of the interactive drinking game to execute; and wherein said circular piece is configured to conceal the at least one written instruction from the plurality of players.
GAME SYSTEM FOR ENHANCED COMMUNICATION SKILLS
The present invention provides a game that enhances communication skills. The game provides a series of fun communication challenges utilizing detailed pictures and objects to challenge the descriptive abilities of players and/or teams. It includes processes which reward players according to how well puzzles are answered/solved. The game/system positions players where they must rely solely upon verbal-only explanations/instructions from team members to solve puzzles. It also includes a unique scoring system to accurately score puzzles after each challenge.
Matching Card Game and Method of Play
An interactive image matching game and method of play. The matching game includes a plurality of expression cards each having a first indicia indicating a descriptive word and a plurality of sheets of paper each having a second indicia showing a partial image. In play, a player selects an expression card and then completes a first picture incorporating the second indicia within the first picture. The player places the first picture in a secret container and selects a second picture drawn by a second player from the container. The first player guesses the identity of the second player based on the second picture. Further, the first player guesses the word displayed on the expression card received by the second player based on the second picture. Points are acquired with correct guesses. A timer is used to account for a duration in which a player has to complete a first drawing.
Game system
A game system is disclosed that can be played using gross motor skills. The game system is mountable on a portion of a user's body and includes a track along which a playing figure can be propelled by movement of the player's body. The game system can include detachable templates that include tracks of varying difficulty.
Method and System for Playing the Game of Chess
A computer-implemented method for playing chess between first and second player each of whom in turn moves a selected chess piece across a chess board in conformity with predefined rules and each having a respective display device. Information relating to a current state of the board is relayed to each respective display device, each player making alternate moves and receiving information representative of a resulting chess board wherein an identity and source location of a piece moved by either one of the players is revealed to a respective opponent but a destination location of the moved piece is not explicitly relayed to the opponent until immediately after the opponent makes a move. At any stage during play an attempted illegal move that does not conform to the predefined rules is ignored while notifying the player who made the illegal move and prompting him to make a different move.
Christmas-Themed Search and Find Game
A holiday search and find game is provided having a plurality of diversified, tangible and movable holiday thematic objects, a plurality of cards, a random chance device, and a timing device. The plurality of thematic objects is arranged for disbursement about a playing environment. The plurality of cards each have an indication of at least one of the thematic objects. The random chance device is provided for randomly selecting occurrence of a category of a next event comprising: a) selection of a card from at least one category of cards, and b) at least one of: 1) a number of players, and 2) an identity of one or more players participating in the next event. The timing device establishes a predetermined time period in which to locate and identify one of the thematic objects as indicated on a selected one of the plurality of cards. A method is also provided.