Patent classifications
A63F13/21
TRIGGER DRIVING APPARATUS AND HAND-HELD TERMINAL HAVING SAID APPARATUS
A trigger driving apparatus and hand-held terminal having said apparatus are provided. Wherein the trigger driving apparatus comprises a bracket (8) and a movable trigger housing arranged on the bracket, and further comprises: a drive device, wherein a drive shaft of the drive device is connected to one end of a link rod mechanism, the other end of the link rod mechanism is connected to the trigger housing, and the drive shaft is configured to drive the trigger housing to move; a detection device is configured to detect the state of the trigger housing; a control device is configured to receive the state signal detected by the detection device, and control the output torque of the drive device according to the state signal.
TRIGGER DRIVING APPARATUS AND HAND-HELD TERMINAL HAVING SAID APPARATUS
A trigger driving apparatus and hand-held terminal having said apparatus are provided. Wherein the trigger driving apparatus comprises a bracket (8) and a movable trigger housing arranged on the bracket, and further comprises: a drive device, wherein a drive shaft of the drive device is connected to one end of a link rod mechanism, the other end of the link rod mechanism is connected to the trigger housing, and the drive shaft is configured to drive the trigger housing to move; a detection device is configured to detect the state of the trigger housing; a control device is configured to receive the state signal detected by the detection device, and control the output torque of the drive device according to the state signal.
Synchronization of magnetic sensor sampling frequency for body pose tracking in artificial reality systems
Magnetic sensor synchronization techniques for pose tracking in artificial reality systems include managing and sending, by one or more primary magnetic sensors, a wireless synchronization signal to other magnetic sensors to trigger sensing sampling. The primary magnetic sensor may generate and send sensor data to a wireless data hub that operates as a sensor data collector and transmits data for pose tracking in the system. Each of the other (non-primary) magnetic sensors, in response to receiving the wireless synchronization signal, updates its sampling starting clock based on new synchronization timing. Each of the magnetic sensors sends generated sensor data to its corresponding primary sensor or wireless data hub according to a different schedule to avoid conflicts between the various magnetic sensors. The synchronization process may be repeated a number of times if a sensor fails to receive or respond to a synchronization signal.
Systems and methods for detecting and preventing fraudulent in-app activities
A system for detecting and preventing fraudulent activities on a software application. The system includes a server arrangement that is communicably coupled with a user device. The server arrangement is configured to receive user-interaction data and sensor data from the user device on which the software application is being executed. The user-interaction data is indicative of an interaction of a user with the software application. The sensor data is collected by at least one sensor of the user device during execution of the software application. The server arrangement is further configured to analyse the user-interaction data and the sensor data to detect whether or not the user is a bot, and perform at least one action when the user is a bot.
SYSTEM AND METHOD FOR HUMAN OPERATOR AND MACHINE INTEGRATION
Aspects of the present disclosure are directed to devices, systems, and methods for optimized integration of a human operator with a machine for safe and efficient operation. Accordingly, aspects of the present disclosure are directed to systems, methods, and devices which evaluate and determine a cognitive state of an operator, and allocate tasks to either the machine and/or operator based on the cognitive state of the operator, among other factors.
USING SOCIAL CONNECTIONS TO DEFINE GRAPHICAL REPRESENTATIONS OF USERS IN AN ARTIFICIAL REALITY SETTING
Systems, methods, and non-transitory computer-readable media are disclosed for variably rendering graphical representations of co-users in VR environments based on social graph information between the co-users and a VR user. For example, the disclosed systems can identify a co-user within a VR environment. Furthermore, the disclosed systems can determine a social relevancy (e.g., a social relationship type) between the co-user and a VR user within the VR environment based on social graph information. Then, the disclosed systems can select and/or determine a graphical representation and/or other capabilities of the co-user within the VR environment based on the social relevancy. Additionally, the disclosed systems can display the co-user within the VR environment using the determined graphical representation type (e.g., from the perspective of the VR user).
GAME DEVICE AND COMPUTER-READABLE RECORDING MEDIUM
A game device includes a storage unit and a control unit configured to execute a game program. The control unit acquires biological information indicating physical feature of a user operating the game device, computes a biological parameter of the user based on the biological information, and stores the biological parameter in the storage unit. The control unit then computes, in accordance with the biological parameter stored in the storage unit, a property parameter that determines a property of a character generated by the game program.
GAME DEVICE AND COMPUTER-READABLE RECORDING MEDIUM
A game device includes a storage unit and a control unit configured to execute a game program. The control unit acquires biological information indicating physical feature of a user operating the game device, computes a biological parameter of the user based on the biological information, and stores the biological parameter in the storage unit. The control unit then computes, in accordance with the biological parameter stored in the storage unit, a property parameter that determines a property of a character generated by the game program.
Information processing device and image generation method
An acquisition unit acquires operation data for expressing real-time motions of a plurality of robotic devices. A virtual robot control unit uses the operation data regarding the plurality robotic devices to move a plurality of virtual robots corresponding to the plurality of robotic devices in the same virtual space. An image generating unit generates an image of the virtual space in which the plurality of virtual robots are in motion. The virtual robot control unit makes the plurality of virtual robots compete in a virtual sports venue.
Communicating olfactory content
It is provided method for communicating olfactory content. The method is performed in an olfactory device and comprises the steps of: obtaining olfactory content to be rendered at a recipient device; identifying an olfactory state at the recipient device; determining an adjustment of at least one olfactory component, based on the identified olfactory state, to render the olfactory content; and triggering the recipient device to perform the adjustment of at least one olfactory component.