Patent classifications
A63F13/22
ACCESSORY FOR PRESENTING INFORMATION ASSOCIATED WITH AN APPLICATION
A system that incorporates teachings of the present disclosure may include, for example, an accessory having a plurality of tactile-sensitive buttons, a plurality of light sources, wherein each light source emits a controllable spectrum of light through a corresponding one of the plurality of tactile-sensitive buttons, and a controller coupled to the plurality of tactile-sensitive buttons, and the plurality of light sources. The controller can be operable to detect tactile contact of each of the plurality of tactile-sensitive buttons, receive status information associated with a video game, and adjust the spectrum of light emitted by at least a portion of the plurality of light sources according to the status information to indicate one or more aspects of the video game. Additional embodiments are disclosed.
METHOD AND ELECTRONIC DEVICE FOR DETERMINING HOMING POSITION OF GAME GUN ON DISPLAY SCREEN
Disclosed are a method and an electronic device for determining a homing position of a game gun on a display screen. The method includes: when detecting that a binocular camera accesses, a multicolor filter in the binocular camera is controlled to change colors, the binocular camera is controlled to acquire images of different colors of light spots on a screen of a display screen; identifier information of a plurality of current game guns corresponding to the light spots in the acquired images are determined; and homing positions of the plurality of current game guns on the screen are respectively determined according to the acquired images of the light spots, parameters of the binocular camera, a screen display parameter of the screen and position information between the camera and the plurality of current game guns.
Actuating at least one gyroscope to apply force at a device
In one aspect, a device includes at least one gyroscope, a processor, and a memory accessible to the processor. The memory bears instructions executable by the processor to identify a force-related parameter to apply at the device, and actuate the gyroscope to apply the force based at least in part on the identification.
Actuating at least one gyroscope to apply force at a device
In one aspect, a device includes at least one gyroscope, a processor, and a memory accessible to the processor. The memory bears instructions executable by the processor to identify a force-related parameter to apply at the device, and actuate the gyroscope to apply the force based at least in part on the identification.
Game recommendations based on gesture type
Disclosed are various embodiments for recommending games based on user ability. A computing device determines a gesture profile for an electronic game. The computing device generates, for a particular user, a recommendation about another electronic game. The recommendation is based at least in part on the gesture profile of the electronic game.
Game recommendations based on gesture type
Disclosed are various embodiments for recommending games based on user ability. A computing device determines a gesture profile for an electronic game. The computing device generates, for a particular user, a recommendation about another electronic game. The recommendation is based at least in part on the gesture profile of the electronic game.
Modified force sensitive resistors
According to an aspect of the disclosure, a user input device is provided comprising a substrate to couple to a user, a sensing unit coupled to the substrate and including a first sensor of a first type and being configured to generate a first signal indicative of a change in deformation of the user's skin, and a second sensor of a second type different from the first type and being configured to generate a second signal indicative of a deformation level of the user's skin, and a controller configured to receive the first signal and the second signal, determine, based on the first signal, a number of motions performed by a user, determine, based on the second signal, a type of the motions performed by the user, and determine a gesture performed by the user based on the determination of the number of motions and the type of motions.
Apparatus and method for managing operations of accessories in multi-dimensions
A system that incorporates teachings of the present disclosure may include, for example, a method for presenting in a graphical user interface a plurality of associable three-dimensional (3D) actions and a plurality of accessories having distinct operational functions, receiving a request to associate one of the plurality of 3D associable actions with an input function of a select one of the plurality of accessories, associating the 3D action with the input function of the selected accessory, monitoring the selected accessory for a stimulation of the input function, and transmitting the 3D action responsive to detecting the stimulation of the input function. Additional embodiments are disclosed.
Apparatus and method for managing operations of accessories in multi-dimensions
A system that incorporates teachings of the present disclosure may include, for example, a method for presenting in a graphical user interface a plurality of associable three-dimensional (3D) actions and a plurality of accessories having distinct operational functions, receiving a request to associate one of the plurality of 3D associable actions with an input function of a select one of the plurality of accessories, associating the 3D action with the input function of the selected accessory, monitoring the selected accessory for a stimulation of the input function, and transmitting the 3D action responsive to detecting the stimulation of the input function. Additional embodiments are disclosed.
METHODS FOR EXECUTING AN INSTANCE OF A VIRTUAL MULTIPLAYER GAME AT MULTIPLE LOCAL DEVICES
One variation of a method for executing an instance of a virtual multiplayer game includes: at a game console, receiving a selection for a game; identifying a group of players though peripheral devices wirelessly connected to the game console; identifying a particular player, in the group of players, exhibiting less experience with the game than other players in the group of players; rendering a virtual public game environment on the main display; at a first time, at a particular peripheral device associated with the particular player, issuing a prompt for a first game action based on a state of the virtual public game environment; at the game console, updating the virtual public game environment on the main display based on the first game action submitted by the particular player; and recording a milestone for the particular player according to the first game action.