A63F13/22

Transferring control elements for a gaming session between devices

The present disclosure relates to systems, methods, and computer-readable media for facilitating a convenient transfer of control elements for a gaming session from one device to another device without interrupting the gaming session for one or more players. For example, systems disclosed herein include pairing an input device (e.g., a gaming controller) with one or more client devices. Once paired, the input device may detect a trigger condition based on proximity of a registered client device to the input device. The client device may pull control of one or more control elements for the gaming session. The client device may then continue the gaming session without interrupting the experience for the user or for other users that may be engaged within the gaming session.

Games controller

A game controller for controlling electronic games includes a controller chassis and an actuator system including: an actuator body pivotally mounted to the controller chassis; a strike plate coupled to the actuator body; a trigger adjustment system having an arm; and an actuator adjustment control screw received in a screw thread disposed within said arm. A portion of the actuator adjustment control screw may engage with a portion of the strike plate and the portion of the actuator adjustment control screw creates an end stop to limit movement of the actuator body.

Games controller

A game controller for controlling electronic games includes a controller chassis and an actuator system including: an actuator body pivotally mounted to the controller chassis; a strike plate coupled to the actuator body; a trigger adjustment system having an arm; and an actuator adjustment control screw received in a screw thread disposed within said arm. A portion of the actuator adjustment control screw may engage with a portion of the strike plate and the portion of the actuator adjustment control screw creates an end stop to limit movement of the actuator body.

DEVICE CONTROL METHOD AND APPARATUS, COMPUTER DEVICE, AND STORAGE MEDIUM
20230211235 · 2023-07-06 · ·

A device control method includes: displaying, in a target control interface of a target control device, responsive to a display device displaying a game screen for a first game scene of a target game, a target virtual controller in a first style fitting the first game scene; updating the game screen for the first game scene displayed in the display device responsive to control via the target virtual controller in the first style; displaying, in the target control interface, responsive to the game screen displayed by the display device switching from the first game scene to a second game scene of the target game, the target virtual controller in a second style fitting the second game scene; and updating a game screen for the second game scene displayed in the display device responsive to control via the target virtual controller in the second style.

Input apparatus and method

An entertainment system includes a two-handed controller comprising corresponding controls in each of opposing halves of the controller, a first of the corresponding controls in each half providing input in at least two dimensions and a second of the corresponding controls in each half providing input in at least one dimension; and an entertainment device comprising a receiver adapted to receive control input signals from the two-handed controller, and adapted to operate in a first mode where the received control input signals from the controller are interpreted according to an asymmetric control assignment, and to operate in a second mode where control input signals from the first and second controls for a respective half of the controller are used to control the position of a respective virtual limb in three dimensions within a virtual environment provided by the entertainment device.

Input apparatus and method

An entertainment system includes a two-handed controller comprising corresponding controls in each of opposing halves of the controller, a first of the corresponding controls in each half providing input in at least two dimensions and a second of the corresponding controls in each half providing input in at least one dimension; and an entertainment device comprising a receiver adapted to receive control input signals from the two-handed controller, and adapted to operate in a first mode where the received control input signals from the controller are interpreted according to an asymmetric control assignment, and to operate in a second mode where control input signals from the first and second controls for a respective half of the controller are used to control the position of a respective virtual limb in three dimensions within a virtual environment provided by the entertainment device.

Game controller comprising at least one pivoting control member with a modifiable stop angle

A game controller (1) including an assembled shell (2) and at least one pivoting control member (3) which passes through the assembled shell (2) and can be tilted manually in all directions from a rest position into which it returns in a rotationally elastic manner. For each pivoting control member (3), the game controller includes at least one removable first head (32A) and one removable second head. The two removable heads have different dimensions so as to obtain different values for the stop angle of the control member (3) in relation to its rest position when the control member (3) is tilted in abutment in the stop position.

CONTROLLER SYSTEM WITH MODULE MOUNTABLE ON BASE

A controller system is provided herein that includes a controller base including at least one input device for receiving user input and a mechanical interface. The controller system further includes a controller module comprising a processor and memory. The controller module is configured to removably mount on the controller base at the mechanical interface thereby establishing a communication link therebetween. The user input received at the at least one input device is routed through the controller module to a console computing device.

ELECTRONIC GAMING SYSTEM

An electronic gaming console includes a first control device including a first button, a second control device including a second button, a tube connecting the first control device to the second control device, the tube comprising a plurality of lights within an interior of the tube, a memory; and a controller. The controller can be configured to receive one or more sets of instructions from a user device, store the sets of instructions in the memory, receive a first input from the first button and a second input from the second button; and control illumination of the plurality of lights based on at least one of the sets of instructions, and at least one of the first input or the second input.

DISPLAY DEVICE AND OPERATION METHOD THEREOF

A display device electrically connectable to an external operation device and a host is provided. The display device includes an imaging unit, a display controller, an image receiving port, a command output port and at least one computing device. The image receiving port obtains image data from the host and transmit to the display controller. The display controller controls the imaging unit to display the image data. The at least one computing device has a host operation mode and a display operation mode. The computing device receives a control command from the external operation device, sends the control command to the host through the command output port in the host operation mode, and sends the control command to the display controller to adjust the display setting in the display operation mode.