Patent classifications
A63F13/24
Game system, game system control method, computer-readable non-transitory storage medium having game program stored therein, and game apparatus
Operation data is acquired from either a first type of controller having a plurality of operation sections or a second type of controller having fewer operation sections, and a game process is performed. When the first type of controller is used for game operation, a selection item is switched in a forward direction for a plurality of items arranged in a predetermined order, in accordance with an operation on a first operation section, and the selection item is switched in a reverse direction in accordance with an operation on a second operation section. In addition, when the second type of controller is used for game operation, the selection item is switched in the forward direction in accordance with an operation on a third operation section of the second type of controller. Then, a UI image including these items is generated.
Controller with swappable, rotatable button cluster
A controller device includes a controller body with an interface port and least one control information output port. A modular input control is removably attachable to the controller body. The modular input control includes an interface connector region that is configured to communicatively couple the modular input control to the interface port. The modular input control is configured to be freely rotatable when attached to the controller body and operable in any orientation about the axis of rotation.
Controller with swappable, rotatable button cluster
A controller device includes a controller body with an interface port and least one control information output port. A modular input control is removably attachable to the controller body. The modular input control includes an interface connector region that is configured to communicatively couple the modular input control to the interface port. The modular input control is configured to be freely rotatable when attached to the controller body and operable in any orientation about the axis of rotation.
VIDEO GAMING SYSTEM
A video gaming system that preferable includes computing device interacting electronically with a video game controller, said video game controller in electronic communication with said computing device. The present disclosure generally relates to a video gaming system, which utilizes a video game controller in electronic communication with a computing device. Preferably, the computing device includes an electronic video game loaded on to a processor of the computing device when the video gaming system is configured to play a video game. As those skilled in the art further clearly recognize, input signals, generated by the video game controller in response to an input action provided by a user of the video gaming system, cause a visual or audio response by the electronic video game, which is displayed on a display associated with the computing device or delivered by way of a speaker associated with the computing device.
VIDEO GAMING SYSTEM
A video gaming system that preferable includes computing device interacting electronically with a video game controller, said video game controller in electronic communication with said computing device. The present disclosure generally relates to a video gaming system, which utilizes a video game controller in electronic communication with a computing device. Preferably, the computing device includes an electronic video game loaded on to a processor of the computing device when the video gaming system is configured to play a video game. As those skilled in the art further clearly recognize, input signals, generated by the video game controller in response to an input action provided by a user of the video gaming system, cause a visual or audio response by the electronic video game, which is displayed on a display associated with the computing device or delivered by way of a speaker associated with the computing device.
Entertainment apparatus, light emission controlling apparatus, operation device, light emission controlling method and program
A controller for receiving input from a user includes: a memory having at least one set of profile data stored therein; a communication unit operating to transmit and receive signals to and from at least one of a game console and a game server; and a control unit operating to control the controller based on the at least one profile data set. The communication unit operates to transmit a list of one or more profile IDs corresponding to the at least one profile data set to the at least one game console and game server. The communication unit receives a selected profile ID, from among the one or more profile IDs, selected by the user from the at least one game console and game server. The control unit reads a profile data set corresponding to the received, selected profile ID, which is stored in the memory. The control unit controls operations of at least one of the controller with respect to the at least one game console and game server in accordance with the profile data.
Entertainment apparatus, light emission controlling apparatus, operation device, light emission controlling method and program
A controller for receiving input from a user includes: a memory having at least one set of profile data stored therein; a communication unit operating to transmit and receive signals to and from at least one of a game console and a game server; and a control unit operating to control the controller based on the at least one profile data set. The communication unit operates to transmit a list of one or more profile IDs corresponding to the at least one profile data set to the at least one game console and game server. The communication unit receives a selected profile ID, from among the one or more profile IDs, selected by the user from the at least one game console and game server. The control unit reads a profile data set corresponding to the received, selected profile ID, which is stored in the memory. The control unit controls operations of at least one of the controller with respect to the at least one game console and game server in accordance with the profile data.
SHAFT JOYSTICK WITH LIGHT ADJUSTMENT CUSTOMIZATION FUNCTION
A shaft joystick with a light adjustment customization function is provided, which relates to the technical field of game peripherals. By the adoption of the above technical solution, the shaft joystick is easy and convenient to operate, and users can change the illuminated display of the game buttons and the lever according to own preferences, which is conductive to enhancing the user experience of game players.
SHAFT JOYSTICK WITH LIGHT ADJUSTMENT CUSTOMIZATION FUNCTION
A shaft joystick with a light adjustment customization function is provided, which relates to the technical field of game peripherals. By the adoption of the above technical solution, the shaft joystick is easy and convenient to operate, and users can change the illuminated display of the game buttons and the lever according to own preferences, which is conductive to enhancing the user experience of game players.
SHAFT JOYSTICK
A shaft joystick is provided, which relates to the technical field of game peripherals. The shaft joystick includes an upper cover body, a lower cover body and a lever; the lower cover body is provided with an antiskid pad; at least one weight stack is detachably assembled between the upper cover body and the lower cover body; and a circumferential side of the weight stack is locked to the lower cover body. An accommodating slot for mounting the weight stack is formed in the lower cover body; and a bolt hole for locking the weight stack is formed in the circumferential side of a bottom of the accommodating slot. By the adoption of the above technical solution, the shaft joystick has the advantages of improving the input accuracy of the joystick and enhancing the input experience of the shaft joystick for users.