A63F13/54

Automatic volume control for combined game and chat audio

A system comprising audio processing circuitry is provided. The audio processing circuitry is operable to receive audio signals. The audio processing circuitry is operable to process the audio signals to detect strength of a chat component of the audio signals and strength of a game component of the audio signals. The audio processing circuitry is operable to automatically control a volume setting based on one or both of: the detected strength of the chat component, and the detected strength of the game component. The combined-game-and-chat audio signals may comprise a left channel signal and a right channel signal. The processing of the combined-game-and-chat audio signals may comprise measuring strength of a vocal-band signal component that is common to the left channel signal and the right channel signal.

Tactile Interface System
20230000684 · 2023-01-05 ·

A system for indicating a direction to a user is disclosed. The system may include a first unit and a second unit to be worn proximate to a first ear and a second ear of the user respectively. The system may indicate a direction to the user through tactile sensations delivered proximate to the ears of the user by the first and second units. The system may also include microphones to aid in determining the direction of a source of a sound and the system may indicate the determined direction, thereby allowing the user to localize the sound. The system may also function as hearing aids. The system may aid individuals with hearing disabilities by alerting them to the direction of the source of a sound.

Methods, systems and computer program products for optimizing computer system resource utilization during in-game resource farming
11544115 · 2023-01-03 · ·

Disclosed are methods, systems and computer program products for optimizing computer system resource utilization during in-game resource farming. In some non-limiting embodiments or aspects, the present disclosure describes a method for optimizing computer system resource utilization during in-game resource farming, the method including detecting a gameplay state associated with an executing instance of a gaming application and based on the detected gameplay state selecting a gaming application mode from among a plurality of available gaming application modes. In some non-limiting embodiments or aspects, the method may also include implementing the selected gaming application mode for subsequent execution of the gaming application on the computing system.

System and Method for a Surface-Optimized Tactile Transducer
20220413614 · 2022-12-29 ·

A method for processing an audio input for tactile transduction, comprising the steps of: determining for a mount surface a tactile resonance based on the recognized surface characteristic of the mount surface by a resonance sensor within a housing; and controlling an intensity of an actuator coupled to a weight within the housing for generating the tactile sound derived from the controlled housing in contact with the mount surface, said control in synchronization with on-screen content and intensity-matched to the recognized surface characteristic for enhanced immersion.

Sound source determining method and apparatus, and storage medium

This application discloses a method and apparatus for determining characteristics of a sound source. The method may include: acquiring a first position of a first virtual role controlled by an application client in a virtual scene; detecting, in a sound source detection area associated with the first position, a second position of a sound source virtual object in the virtual scene; determining transparency of a position mark that matches the sound source virtual object, according to a sound source distance between the first position and the second position, the position mark identifying the second position of the sound source virtual object; and displaying, on an interaction interface of the application client, the position mark of the sound source virtual object according to the transparency.

Attribute value restoration method and apparatus, storage medium, and electronic device

An attribute value restoration method and apparatus, a storage medium, and an electronic device are provided. The method includes: obtaining a current attribute value of a life attribute of a first object in a virtual scene displayed by a client; based on a determination that the current attribute value is a first threshold, controlling a target attribute of the first object to become effective, the target attribute having an attribute value in a preset range, and controlling the attribute value of the target attribute to start to decrease in the preset range; and restoring the attribute value of the life attribute of the first object to a third threshold based on a determination that a target operation triggered by using the client is completed before the attribute value of the target attribute decreases to a second threshold in the preset range, the third threshold being greater than the first threshold.

Attribute value restoration method and apparatus, storage medium, and electronic device

An attribute value restoration method and apparatus, a storage medium, and an electronic device are provided. The method includes: obtaining a current attribute value of a life attribute of a first object in a virtual scene displayed by a client; based on a determination that the current attribute value is a first threshold, controlling a target attribute of the first object to become effective, the target attribute having an attribute value in a preset range, and controlling the attribute value of the target attribute to start to decrease in the preset range; and restoring the attribute value of the life attribute of the first object to a third threshold based on a determination that a target operation triggered by using the client is completed before the attribute value of the target attribute decreases to a second threshold in the preset range, the third threshold being greater than the first threshold.

AUDIO SYSTEMS AND DEVICES AND RELATED METHODS AND SOFTWARE
20220405041 · 2022-12-22 ·

Audio devices comprise a housing, a first audio connection supported by the housing, a second audio connection supported by the housing, and a controller supported by the housing that is configured to receive an input audio signal via the first audio connection, combine the input audio signal with a sound bite to create an output audio signal, and transmit the output audio signal via the second audio connection. Audio systems comprise an audio device and software that directs a computing device to receive a user input and transmit a sound bite to the audio device responsive to receipt of the user input.

DEVICE AND METHOD FOR RENDERING VR CONTENT THAT PROVIDE BIRD'S EYE VIEW PERSPECTIVES
20220395750 · 2022-12-15 · ·

The present disclosure relates to device and method for rendering VR content that provide bird's eye view perspectives, which can render a user's avatar and game content selected by the at least one user in a VR space, and provide a VR image like the avatar plays the game content, thereby providing an effect to play a game while viewing the game content from various points of view as well as a bird's eye view in the at least one user's perspective.

DEVICE AND METHOD FOR RENDERING VR CONTENT THAT PROVIDE BIRD'S EYE VIEW PERSPECTIVES
20220395750 · 2022-12-15 · ·

The present disclosure relates to device and method for rendering VR content that provide bird's eye view perspectives, which can render a user's avatar and game content selected by the at least one user in a VR space, and provide a VR image like the avatar plays the game content, thereby providing an effect to play a game while viewing the game content from various points of view as well as a bird's eye view in the at least one user's perspective.