Patent classifications
A63F13/814
Processing device, program, and method
A processing device includes a communication interface configured to be communicably connected via a network with one or a plurality of terminal devices, a memory configured to store a program and music piece information that being associated with one or a plurality of users including a first user holding a first terminal device, and a processor configured to execute the program. The processor is configure to cause a game application to progress in the first terminal device in accordance with operation information input at the first terminal device, select first music piece information from the stored music piece information in accordance with a progress result of the game application, and transmit the selected first music piece information to the first terminal device via the communication interface.
Processing device, program, and method
A processing device includes a communication interface configured to be communicably connected via a network with one or a plurality of terminal devices, a memory configured to store a program and music piece information that being associated with one or a plurality of users including a first user holding a first terminal device, and a processor configured to execute the program. The processor is configure to cause a game application to progress in the first terminal device in accordance with operation information input at the first terminal device, select first music piece information from the stored music piece information in accordance with a progress result of the game application, and transmit the selected first music piece information to the first terminal device via the communication interface.
MANAGING ACCESS TO DIGITAL ASSETS
Managing access to digital content at a server system in communication with relevant gaming devices, including: receiving a user account identifier and performance information from a relevant gaming device; accessing a collectible database storing collectible records; comparing the received performance information with the performance information in the collectible records; accessing a user account database that stores user account records; adding the retrieved collectible identifier to the identified user account record; retrieving a music-related asset identifier from the identified collectible record; and sending a confirmation to the relevant gaming device that indicates the collectible asset has been collected and indicates the retrieved music-related asset identifier.
Music video game with user directed sound generation
A music based video game provides a user directed sound generation feature. In some embodiments, the user is provided a video game controller simulating a musical instrument, which the user may operate similarly to its real musical instrument counterpart. A free play feature is provided for users to operate the video game controller, where a processor of a video game console receives input signals from the video game controller and outputs audio samples based on the received input signals. During the free play feature, multiple suggestions as to how to operate the video game controller are simultaneously provided to give users some guidance as to what to play using the video game controller.
Music video game with user directed sound generation
A music based video game provides a user directed sound generation feature. In some embodiments, the user is provided a video game controller simulating a musical instrument, which the user may operate similarly to its real musical instrument counterpart. A free play feature is provided for users to operate the video game controller, where a processor of a video game console receives input signals from the video game controller and outputs audio samples based on the received input signals. During the free play feature, multiple suggestions as to how to operate the video game controller are simultaneously provided to give users some guidance as to what to play using the video game controller.
Portable music playing game device
A portable device includes a speaker; a first sensor that detects movement of the device; a second sensor that detects a direction in which the device is facing; and a controller that, when time-series variation of the movement detected by the first sensor indicates a jump movement, causes a sound corresponding to the direction detected by the second sensor to be output from the speaker.
Portable music playing game device
A portable device includes a speaker; a first sensor that detects movement of the device; a second sensor that detects a direction in which the device is facing; and a controller that, when time-series variation of the movement detected by the first sensor indicates a jump movement, causes a sound corresponding to the direction detected by the second sensor to be output from the speaker.
GAME DEVICE
A game device is provided. Such a game device includes an operation unit for receiving an operation input from a player, a display unit for displaying an image for instructing the operation input to the operation unit; and a control unit for controlling display of the image. At least a part of the operation unit is provided at the vicinity of the display unit so as to protrude from the display unit. This configuration makes it possible to give a player a sense of immersion and a sense of spurting of a video game.
GAME DEVICE
A game device is provided. Such a game device includes an operation unit for receiving an operation input from a player, a display unit for displaying an image for instructing the operation input to the operation unit; and a control unit for controlling display of the image. At least a part of the operation unit is provided at the vicinity of the display unit so as to protrude from the display unit. This configuration makes it possible to give a player a sense of immersion and a sense of spurting of a video game.
SYSTEMS AND METHODS FOR TRANSMITTING INTERACTIVE GAME FEATURES TO MULTIPLE DEVICES OF A SHARED STREAMING MEDIA SESSION
Systems and methods for implementing one or more game features across devices associated with a synchronous multimedia stream are disclosed. One method may include: establishing, on the server, a virtual media streaming session; connecting two or more user profiles of a media streaming platform to the virtual media streaming session; providing, in the virtual media streaming session, an article of multimedia content, wherein the article of multimedia content is simultaneously viewable on user devices associated with each of the two or more user profiles; determining, using a processor associated with the server, whether one or more interactive game features associated with the article of multimedia content are activated; and implementing, responsive to determining that the one or more interactive game features are activated, aspects associated with the one or more interactive game features in the virtual media streaming session.