A63F13/814

GUITAR SHAPED VIDEO GAME CONTROLLER

A guitar-shaped video game controller includes a body having a shape that resembles a guitar body, and a neck that is pivotally coupled to the guitar body via a hinge so that the neck can pivot between an extended position and a folded position relative to the guitar body. A latch assembly is actuatable to selectively lock the neck in the extended position to the body. A cable extends between and electrically connects the neck and the body to maintain an electrical connection between the neck and the body when the neck is in the extended and the folded positions.

GUITAR SHAPED VIDEO GAME CONTROLLER

A guitar-shaped video game controller includes a body having a shape that resembles a guitar body, and a neck that is pivotally coupled to the guitar body via a hinge so that the neck can pivot between an extended position and a folded position relative to the guitar body. A latch assembly is actuatable to selectively lock the neck in the extended position to the body. A cable extends between and electrically connects the neck and the body to maintain an electrical connection between the neck and the body when the neck is in the extended and the folded positions.

GUITAR SHAPED VIDEO GAME CONTROLLER

A guitar-shaped video game controller includes a body having a shape that resembles a guitar body, and a neck that is pivotally coupled to the guitar body via a hinge so that the neck can pivot between an extended position and a folded position relative to the guitar body. A latch assembly is actuatable to selectively lock the neck in the extended position to the body. A cable extends between and electrically connects the neck and the body to maintain an electrical connection between the neck and the body when the neck is in the extended and the folded positions.

GUITAR SHAPED VIDEO GAME CONTROLLER

A guitar-shaped video game controller includes a body having a shape that resembles a guitar body, and a neck that is pivotally coupled to the guitar body via a hinge so that the neck can pivot between an extended position and a folded position relative to the guitar body. A latch assembly is actuatable to selectively lock the neck in the extended position to the body. A cable extends between and electrically connects the neck and the body to maintain an electrical connection between the neck and the body when the neck is in the extended and the folded positions.

GAME PROGRAM AND GAME APPARATUS

Scrolling of a game image is controlled appropriately while increasing the amusement of the game. A game program causes a computer to perform: a reproducing step for reproducing a part of a game image on a display screen, the part of the game image including a first path displayed therein with a first object arranged on the first path, the first object indicating to a player an operation content of the computer, the part of the game image also including a second object displayed therein, the second object moving along the first path as time passes and indicating to the player an operation timing of the operation content; a first changing step for changing a display scaling factor for the first path; a shifting step for shifting an area displayed on the display screen as time passes according to a second path; and a correcting step for correcting the first path or the second path so that the second object, which is moving along the first path with the changed display scaling factor, is displayed on the display screen.

GAME PROGRAM AND GAME APPARATUS

Scrolling of a game image is controlled appropriately while increasing the amusement of the game. A game program causes a computer to perform: a reproducing step for reproducing a part of a game image on a display screen, the part of the game image including a first path displayed therein with a first object arranged on the first path, the first object indicating to a player an operation content of the computer, the part of the game image also including a second object displayed therein, the second object moving along the first path as time passes and indicating to the player an operation timing of the operation content; a first changing step for changing a display scaling factor for the first path; a shifting step for shifting an area displayed on the display screen as time passes according to a second path; and a correcting step for correcting the first path or the second path so that the second object, which is moving along the first path with the changed display scaling factor, is displayed on the display screen.

Game device, music playback device, and recording medium
09789402 · 2017-10-17 · ·

According to the present invention, in response to the change of the menu hierarchy, it is possible to diversify the BGM easily. First, BGM 1, BGM 2, and BGM 3 (hereinafter the BGM 1, 2, and 3) that are the same piece of music performed with different sounds are played back simultaneously. Only the volume of the BGM 1 is turned up and the volume of the BGM 2 and 3 are turned down to mute. Next, in response to the change of the menu hierarchy, the volume of the BGM 1 is muted and the volume of one of the muted BGM 2 or 3 is turned up.

Game device, music playback device, and recording medium
09789402 · 2017-10-17 · ·

According to the present invention, in response to the change of the menu hierarchy, it is possible to diversify the BGM easily. First, BGM 1, BGM 2, and BGM 3 (hereinafter the BGM 1, 2, and 3) that are the same piece of music performed with different sounds are played back simultaneously. Only the volume of the BGM 1 is turned up and the volume of the BGM 2 and 3 are turned down to mute. Next, in response to the change of the menu hierarchy, the volume of the BGM 1 is muted and the volume of one of the muted BGM 2 or 3 is turned up.

Computer device and evaluation control method

A computer device determines operation inputs one by one when a reference operation requesting successive inputs is presented. The computer device recognizes an inheritance condition is satisfied when a change in acceleration measured by an inertial sensor of a game controller appears at successive vertical movement of the controller. When recognizing that the inheritance condition is satisfied, the computer device can reduce a process load by limiting operation input determination to determination based on a change in acceleration. In addition, when recognizing that the inheritance condition is satisfied, the computer device can further reduce a process load by simplifying the process of type discrimination of the operation input through inheritance of the previous discrimination result.

Game machine, control method used in same, and non-transitory computer readable storage medium

Provided is a game machine that can expand the range of play actions demanded of a player. The game machine is provided with an input apparatus including four play operation units, and provides a music game that demands of the player a predetermined operation of each play operation unit. The game machine is provided with: a vibration sensor that detects a predetermined operation of each play operation unit; and an optical sensor that detects player actions during play of the music game. Also, the game machine evaluates the predetermined operation of the player on the basis of the detection results of the vibration sensor and evaluates player actions that are correlated with the predetermined operation on the basis of the detection results of the optical sensor.