A63F13/818

Method for providing fishing competition management service
10713065 · 2020-07-14 · ·

A method for providing fishing tournament management service may include steps of transmitting data to a plurality of mobile devices, wherein the data may display a fishing tournament-related display including information on fishing tournaments being prepared for opening and a registration menu; receiving applications through the registration menu and transmitting information on application receipts to the mobile devices through which applicants have registered; receiving information on captured fish when a fishing tournament is started, from the mobile devices, to check the species and length thereof; analyzing the information on captured fish, generating ranking information if the analyzed information on captured fish corresponds to the predetermined reference and then transmitting the ranking information to the mobile devices through which applicants have registered; and determining winners according to the ranking information when the fishing tournament is over and transmitting information including winner information to the mobile devices through which applicants have registered.

CONTROL PROGRAM, GAME DEVICE, AND CONTROL METHOD
20200155937 · 2020-05-21 · ·

A non-transitory computer-readable medium stores a control program for a game device connectable to an operation device that is held by a player or attached to a certain position on the body of the player. The control program causes the game device to execute the following: causing a first image to be displayed on a display device in order to cause the player to perform a movement such that a posture of the operation device becomes a specified posture; retrieving posture information relating to the posture of the operation device at a certain timing; determining a degree of matching between the posture of the operation device and the specified posture based on the retrieved posture information; and causing a second image in accordance with the determination result to be displayed on the display device.

GAMING SYSTEM, GAMING METHOD, SERVER DEVICE, TERMINAL DEVICE, AND PROGRAM
20200094143 · 2020-03-26 ·

A gaming device is provided. The gaming device has: a state deciding unit configured to accept an input from the user while a display object displayed on a display screen is performing a given movement and thereby decide the state of the display object performing the given movement;

a random number generating unit configured to randomly generate a value from among numerical values in a predetermined given range; and a determining unit configured to determine a game result based on a value corresponding to the state of the display object decided by the state deciding unit and the value generated by the random number generating unit.

GAME DEVICE, CONTROL METHOD, AND NON-TRANSITORY COMPUTER-READABLE MEDIUM
20190321728 · 2019-10-24 · ·

A game device including memory an operation device, and circuitry. The memory is configured to store information related to an image of a first object and a virtual space. The operation device is configured to output first operation information and second operation information, based on a motion of a player. The circuitry is configured to display an image of the first object moving in the virtual space, progress a first game when the first operation information is retrieved, determine whether a state of the first object moving in the virtual space satisfies a predetermined condition in the first game, and progress a second game when the second operation information is retrieved within a predetermined period after the state of the first object satisfies the predetermined condition.

ELECTRORHEOLOGICAL FLUID AND ELECTRIC DEVICE
20190284497 · 2019-09-19 · ·

An electrorheological fluid which comprises a dispersion medium containing fluorine atoms in an amount larger than 0 wt % but not larger than 50.0 wt % and particles for electrorheological fluid use that are contained in the dispersion medium in an amount of 10-50 vol % of the total volume of the dispersion medium and the particles, the particles comprising a sulfonic-acid-group-containing polymer having a sulfonic acid group content of 30-70 wt %.

Fishing information management system
11985965 · 2024-05-21 · ·

A fishing information management system has a fishing rod to which a fishing reel with a spool capable of winding a fishing line is attached, and is configured to include an operation/environment information detector that detects information on operation and environment of operation of fishing tools when in use including the fishing reel and the fishing rod, a calculator that calculates the skill levels in operating the fishing tools from information on the operation of the fishing tools, a storage that stores the detection values and the skill levels, and an indicator that displays at least either of the detection values or the skill levels.

Fishing information management system
11985965 · 2024-05-21 · ·

A fishing information management system has a fishing rod to which a fishing reel with a spool capable of winding a fishing line is attached, and is configured to include an operation/environment information detector that detects information on operation and environment of operation of fishing tools when in use including the fishing reel and the fishing rod, a calculator that calculates the skill levels in operating the fishing tools from information on the operation of the fishing tools, a storage that stores the detection values and the skill levels, and an indicator that displays at least either of the detection values or the skill levels.

Game processing program, game processing method, and game processing device
11980816 · 2024-05-14 · ·

A game processing device determines, for a moving object in a game field, a first region in which a first operation performed on the moving object is valid. The first region is set in the game field in a movable region of the moving object. Further, the game processing device determines validity of the first operation based on the first region and a position of the moving object. In addition, the game processing device validates a second operation that is different from the first operation performed on the moving object if the first region reaches a second region that is within the first region.

Game processing program, game processing method, and game processing device
11980816 · 2024-05-14 · ·

A game processing device determines, for a moving object in a game field, a first region in which a first operation performed on the moving object is valid. The first region is set in the game field in a movable region of the moving object. Further, the game processing device determines validity of the first operation based on the first region and a position of the moving object. In addition, the game processing device validates a second operation that is different from the first operation performed on the moving object if the first region reaches a second region that is within the first region.

PROGRAM, INFORMATION PROCESSING METHOD, AND INFORMATION PROCESSING SYSTEM
20240198227 · 2024-06-20 · ·

A program, information processing method, and information processing system for displaying a screen of a game played by a user on a display unit; transmitting data for streaming a video of the game to a stream management server for managing streaming; accepting an operation of the user to view an object acquired in the game; and displaying an object display screen including the object acquired by the user and streaming conditions of the video acquired from the stream management server in response to accepting the operation of the user.