Patent classifications
A63F2250/307
Providing auto-stereo gaming content in response to user head movement
Devices and methods are set forth to perform operations that perform head tracking of a player of a wagering game machine. The operations can further include presenting different auto-stereo content in response to determining the movement of the head of the player.
INTEGRATING AUTOSTEREOSCOPIC WAGERING GAME ELEMENTS AND CONTROLS
Embodiments include a method for controlling a wagering game on a wagering game machine. The method can include presenting, at an autostereoscopic depth and from a first perspective, a wagering game object moving about an autostereoscopic display device during the wagering game. The method can also include ceasing movement of the wagering game object on the autostereoscopic display device. The method can also include presenting, via the autostereoscopic display device, indicia directing a player to a vantage point. The method can also include detecting, via a camera, that the player is at the vantage point. The method can also include in response to the player being at the vantage point, presenting at the wagering game object on the autostereoscopic display device at the autostereoscopic depth and from a second perspective.
Gaming System, Method and Device for Generating Images Having a Parallax Effect Using Face Tracking
Gaming devices and methods are set forth which provide for face or body tracking to provide gesture input and also to generate content displayed based upon several degrees of the motion parallax effect.
Integrating three-dimensional and two-dimensional gaming elements
A wagering game system and its operations are described herein. In some embodiments, the operations include detecting a request to present a wagering game object via a display device capable of stereoscopic, three-dimensional visual effects. In some embodiments, the wagering game object is one of a plurality of wagering game objects. In some embodiments, the operations further include determining a virtual three-dimensional depth value based on one a degree of significance assigned to the wagering game object. The operations can further include presenting the wagering game object via the display device with a degree of three-dimensional stereoscopic depth effect that corresponds to the virtual three-dimensional depth value.
Controlling gaming event autostereoscopic depth effects
A wagering game system and its operations include, for example, detecting, by at least one of one or more electronic processing units of the wagering game system, a first game condition in a wagering game presented via an autostereoscopic display device of the wagering game system. The wagering game includes game symbols used for presentation of wagering game outcomes for the wagering game. The operations can further include determining, based on the first game condition, a first significance level from a plurality of significance levels associated with a first of the game symbols. The operations can further include presenting, via the autostereoscopic display device, the first of the game symbols with a first autostereoscopic depth level that corresponds to the first significance level.