A63F2250/485

Gesture-centric user interface

A gesture-recognition (GR) device made to be held or worn by a user includes an electronic processor configured by program instructions in memory to recognize a gesture. The device or a cooperating system may match a gesture identifier to an action identifier for one or more target devices in a user's environment, enabling control of the target devices by user movement of the GR device in three-dimensional space.

GESTURE RECOGNITION DEVICE AND METHOD FOR SENSING MULTI-FACTOR ASSERTION
20240126375 · 2024-04-18 ·

A gesture-recognition (GR) device is disclosed that includes a capacitive touch sensor panel and a controller. The capacitive touch sensor panel comprises a plurality of sensing pads arranged in a cylindrical pattern inside a handle of the GR device and detects a multi-factor touch assertion at a set of sensing pads of the plurality of sensing pads. The controller transmits a driving signal to each of the plurality of sensing pads for the detection of the multi-factor touch assertion, generates an assertion signal, determines a signal sequence based on the assertion signal, and converts a current inactive state of the GR device to an active state based on a validation of the determined signal sequence corresponding to the multi-factor touch assertion and an inferred user intent.

Vertically stacked educational building block device
10463951 · 2019-11-05 · ·

A vertically stacked educational building block device, which comprises a base, a building block base, a building block set and at least one picture card. The building block base comprises a bottom wall, several parallel and equidistantly arranged grid bars on two sides of top end of bottom wall, two sidewalls located at both ends of bottom wall and two top bars connected to the top end of grid bars and sidewalls. The building block device can be combined with a picture card to generate another game mode, which can be played by two persons together, so as to enhance the content and gameplay of the game, the building block game is more diversified, the fun of is enhanced, exciting the interest and benefit of play.

WIRELESS ENTERTAINMENT DEVICE, SYSTEM, AND METHOD
20190275420 · 2019-09-12 ·

A wireless input device for playing an interactive motion-sensitive game using a wireless-compatible game console in which a virtual play environment is represented through one or more computer-animated visual, aural or tactile effects is provided wherein game play is conducted by moving, shaking, twisting, waving or pointing the input device in a particular manner. The input device can include motion-sensitive circuitry and/or command circuitry for generating control signals and/or an effects generator and associated control circuitry to enable the input device to selectively generate at least one visual, aural or tactile effect comprising sound, lighting or vibration. The input device can include a wireless transceiver for providing two-way wireless communication with the wireless-compatible game console. An optional display screen displays short text messages received through wireless communications with the wireless-compatible game console.

GESTURE RECOGNITION DEVICE WITH MINIMAL WAND FORM FACTOR
20240256050 · 2024-08-01 ·

Provided is a gesture-recognition (GR) device that includes a printed circuit board (PCB) and a controller. The circuit board has an aspect ratio exceeding a threshold value that corresponds to at least a 70 percent difference between length and width of the PCB. The PCB includes a first unit and a second unit. The first unit corresponds to a base unit to be grasped by hand of a user. The second unit corresponds to an elongate unit that extends outward from the first unit. The second unit is characterized by a minimal wand form factor. A rigid strength of the second unit is based on at least a shape of an outer shell and a structural attribute of the second unit. The controller controls illumination of a plurality of light sources mounted on the second unit of the circuit board based on assertion signals.

A MECHANICAL TOY
20180345126 · 2018-12-06 ·

The invention provides a mechanical toy (2) comprising: a body portion (6) and an operating handle (4), the operating handle (4) being connectable to and disconnectable from the body portion (6); the operating handle (4) comprising a switch mechanism (19) operably connected to a moveable shaft (24), the moveable shaft (24) being operable to move between a first position and a second position under the operation of the switch mechanism (19); the body portion (6) comprising a gear mechanism operably connectable to the moveable shaft (24) and operable in use to rotate upon movement of the moveable shaft (24) between the first position and the second position; the body portion (6) further comprising at least one moveable limb (8) operably connected to the gear mechanism, at least part of the limb (8) being configured to move in use upon rotation of the gear mechanism, wherein the at least one moveable limb (8) or part thereof is rotatable about a primary pivot point (14), the primary pivot point (14) being defined by the axis of at least one gear of the gear mechanism and wherein the at least one moveable limb (8) comprises two or more connected portions (10) which are rotatable, in use with respect to one another about a secondary pivot point (16).

Crane teamwork building game
10130871 · 2018-11-20 ·

A crane game is provided for amusement, training, and team building purposes. The body of the crane is suspended beneath manually held handles which are attached to the crane body by cords. Two lifting hooks are suspended beneath the crane body and operated by lifting lines which engage the crane body and extend outwardly from the crane body. Multiple persons each control a handle or lifting line and operate the crane through coordinated movement of the handles and lifting lines.

Bingo card holder system
10058769 · 2018-08-28 ·

The bingo card holder system is configured for use in a game of bingo. The game of bingo further comprises one or more bingo cards and a plurality of bingo markers. The bingo card holder system organizes the one or more bingo cards. The bingo card holder system displays each of the one or more bingo cards. The bingo card holder system secures each of the one or more bingo cards in a fixed position during game play. The bingo card holder system comprises a master surface and a fastening loop. The master surface is a modular structure that receives, displays and secures the one or more bingo cards such that the position of each of the one or more bingo cards does not shift during game play. The fastening loop is used to truss the modules of the master surface during storage.

TOY INTERACTIVE ENTERTAINMENT DEVICES

Interactive entertainment devices including a toy magic wand with integrated electronics for, among other things, detecting wand motion and responding accordingly, such as illuminating one or more LEDs, displaying images on one or more LCD displays, playing sound effects or character speech, emitting infrared (IR) signals via one or more IR emitters, or some combination thereof. An exemplary device may include a fairy house or wizard tower playset with integrated electronics for receiving one or more received IR signals and responding or reacting accordingly. For example, depending on the nature of the received IR signals, the electronics may illuminate one or more LEDs, display images on one or more LCD displays, play sound effects or character speech, emit IR signals via one or more IR emitters, or some combination thereof.

TOY INTERACTIVE ENTERTAINMENT DEVICES

Interactive entertainment devices including a toy magic wand with integrated electronics for, among other things, detecting wand motion and responding accordingly, such as illuminating one or more LEDs, displaying images on one or more LCD displays, playing sound effects or character speech, emitting infrared (IR) signals via one or more IR emitters, or some combination thereof. An exemplary device may include a fairy house or wizard tower playset with integrated electronics for receiving one or more received IR signals and responding or reacting accordingly. For example, depending on the nature of the received IR signals, the electronics may illuminate one or more LEDs, display images on one or more LCD displays, play sound effects or character speech, emit IR signals via one or more IR emitters, or some combination thereof.