A63F2300/1037

System and method for keyboard and palm rest three-dimensional haptic experience
11596859 · 2023-03-07 · ·

A three-dimensional (3D) haptic keyboard and palm rest experience system for an information handling system may comprise a display device displaying an avatar image located within a virtual 3D gaming environment generated by a gaming application, a processor determining an action involving the avatar image is being displayed, and a position of the action within the virtual 3D gaming environment, a keyboard controller identifying a haptic region of a keyboard and palm rest assembly having a location with respect to the user that correlates to the position of the action within the virtual 3D gaming environment, and the keyboard controller applying a change in voltage, via a printed circuit board assembly, across a piezoelectric actuator disposed beneath the haptic region to cause haptic movement in the haptic region correlated to the position of the action displayed within the virtual 3D gaming environment.

SYSTEM AND METHOD FOR USE IN HAPTIC SIGNAL GENERATION

The application describes techniques for adaptively setting a threshold that will be used to determine the gain applied to a haptics signal.

RECOIL MOUNT FOR USAGE WITH WEAPONS IN A VIRTUAL REALITY SYSTEM
20230068506 · 2023-03-02 ·

A recoil mount for a virtual reality tracker comprising a resonator that is situated in between a one or more dampers, the one or more dampers each including a strut that is coupled to opposing sides of the resonator, a tracker interface coupled to the resonator, the tracker interface adaptable with a virtual reality tracker, and a pair of fasteners that mount the one or more dampers to a weapon mounting surface.

Game processing method and recording medium
11628363 · 2023-04-18 · ·

A game processing method executed by an information processing device includes moving an ally character on a field in accordance with a player's operation, executing a fight with an enemy character on the field in accordance with the player's operation when the ally character encounters the enemy character, and adding a second motion for vibrating the enemy character to a first motion being executed by the enemy character, when an attack of the ally character hits the enemy character.

SYSTEM AND METHOD FOR SYNTHESIZING SENSOR READINGS
20230158398 · 2023-05-25 ·

A system, method and computer program product for synthesizing sensor data in a wearable device. Sensor readings are obtained from a plurality of sensors, the plurality of sensors arranged in a first predetermined pattern, where the first predetermined pattern maps each of the plurality of sensors to respective locations on the wearable device. Based on the plurality of sensor readings and a plurality of estimation weights, a plurality of synthesized sensor readings are estimated for a corresponding plurality of synthesized sensors. The plurality of synthesized sensors are arranged in a second predetermined pattern, wherein the second predetermined pattern maps each of the plurality of synthesized sensors to respective locations on the wearable device. The plurality of sensor readings and the plurality of synthesized sensor readings can be output to provide a comprehensive set of sensor readings. The estimation weights can be optimized in a preprocessing phase.

TRIGGER DRIVING APPARATUS AND HAND-HELD TERMINAL HAVING SAID APPARATUS
20230114723 · 2023-04-13 · ·

A trigger driving apparatus and hand-held terminal having said apparatus are provided. Wherein the trigger driving apparatus comprises a bracket (8) and a movable trigger housing arranged on the bracket, and further comprises: a drive device, wherein a drive shaft of the drive device is connected to one end of a link rod mechanism, the other end of the link rod mechanism is connected to the trigger housing, and the drive shaft is configured to drive the trigger housing to move; a detection device is configured to detect the state of the trigger housing; a control device is configured to receive the state signal detected by the detection device, and control the output torque of the drive device according to the state signal.

TRIGGER DEVICE AND INTERACTIVE TERMINAL HAVING SAME
20230115146 · 2023-04-13 · ·

A trigger device and an interactive terminal having the same are disclosed. The trigger device includes, but is not limited to, a trigger bracket and a trigger movably arranged on the trigger bracket, and further includes: a trigger electromagnet, which is fixed on the trigger; a bracket electromagnet, which is fixed on the trigger bracket, and has an effect of attracting or repulsing with the trigger electromagnet in a pressed state; an electromagnetic control device, which is connected to an electromagnetic coil of the trigger electromagnet and the electromagnetic coil of the bracket electromagnet respectively, and is configured to adjust the voltage or current of the electromagnetic coil of the trigger electromagnet and the electromagnetic coil of the bracket electromagnet.

Information processing system, storage medium storing information processing program, information processing apparatus, and information processing method
11654352 · 2023-05-23 · ·

A non-limiting example information processing system includes a first input apparatus including a strain sensor, a second input apparatus including a motion sensor, and an information processing apparatus. The strain sensor provides an output corresponding to a force applied to at least a portion of the first input apparatus. The motion sensor provides an output corresponding to a motion of the second input apparatus. The information processing apparatus includes a computer that executes obtaining strain data corresponding to the output of the strain sensor and motion data corresponding to the output of the motion sensor, and executing first control on an object disposed in a virtual space based on the strain data, and second control on the object based on the motion data, the second control being different from the first control.

Systems and methods for haptically-enabled holders

One illustrative system disclosed herein includes a processor configured to: receive a signal; determine a haptic effect based at least in part on the signal; and transmit a haptic signal associated with the haptic effect. The system further includes a haptic output device in communication with the processor and coupled to a holder, wherein the holder is configured to mechanically couple with an electronic device. The haptic output device is configured to receive the haptic signal and output the haptic effect.

Computer device and evaluation control method

A computer device evaluates an input timing at which a player performed an operation input. The player holds a controller containing sensors for measuring acceleration and angular speed and performs a motion of shaking and stopping the controller. The computer device is communicably connected to the sensors. The computer device determines the input timing by detecting a peak of a measurement value that appears immediately before the stop of the motion. Then, the computer device performs the evaluation based on a difference between the determined input timing and a reference timing.