Patent classifications
A63F2300/1043
CONTROLLER WITH SENSOR-RICH CONTROLS
Described herein are controllers with sensor-rich controls for enhanced controller functionality. An example control may include a pressure sensor that is configured to detect an amount of a force of a press on a cover of the control based at least in part on a proximity of a metal layer to the pressure sensor. This control may further include a touch sensor for detecting an object contacting the cover of the control. Additional embodiments disclose, among other things, integrated trackpads and D-pads, as well as backlighting features that indicate a functional state of the controller.
OPERATION DEVICE
An operation device includes a lever operable to tilt and an actuator having an opening through which the lever is disposed and including a rotation shaft, the actuator being configured to rotate in accordance with the tilting of the lever, such that the rotation shaft of the actuator is rotatably supported within a shaft-receiving hole. The operation device includes a biasing unit configured to bias the lever upward. The lever includes a push-up portion configured to force a portion of the actuator upward in accordance with a biasing force from the biasing unit, the portion of the actuator being disposed around the opening of the actuator.
Computer-controlled therapy with an adjustable removable cast
Real-time cast sensor measurement outputs of a set of cast sensors that each measure a characteristic related to usage of an adjustable removable cast worn by a patient during treatment of congenital talipes equino varus (CTEV) are monitored. A cast usage anomaly relative to a treatment program prescribed for the patient with respect to wearing of the adjustable removable cast is identified according to the real-time cast sensor measurement outputs. Responsive to identifying the cast usage anomaly, real-time corrective treatment feedback is provided to the patient that instructs further and proper use of the adjustable removable cast to improve compliance with the treatment program prescribed for the patient.
INPUT UNIT, INPUT DEVICE, AND COVER MOUNTABLE OVER INPUT UNIT
An input unit enables the force of a finger of a user to smoothly act on an input stick no matter whether the finger radially tilts the input stick or returns the input stick to an initial position. An input device includes an input stick. The input stick includes a touch section that is disposed on the uppermost part of the input stick and is to be touched by a thumb of the user. The upper surface of the touch section has an upward-swelling periphery. The input stick includes an outer region and an inner region. The outer region is disposed outside an apex of the periphery and has a pattern where at least either recesses or protrusions are regularly arranged. The inner region is disposed inside the apex of the periphery and has a pattern where at least either recesses or protrusions are regularly arranged.
Joystick assembly and game controller
A joystick assembly applicable to a game controller includes a base, a shaft, a movement sensing device, a memory and a processor. The shaft is pivotally disposed at the base. The movement sensing device is disposed in the base and configured to sense the movement of the shaft relative to the base to generate a movement signal. The memory is disposed in the base and stores an identification number of the joystick assembly and pieces of calibration data. The processor is disposed in the base and configured to determine whether to output the movement signal according to the calibration data.
ACCESSORY FOR IMPROVING PERFORMANCE OF GAMING CONTROLLERS
A gaming controller accessory is disclosed. The accessory primarily comprises a base clip removably mounted on top of an analog stick of a gaming controller. A finger pad is mounted on top of the base clip wherein the finger pad is tiltable to a plurality of angles with respect to the base clip. A gripping surface is provided on top of the finger pad and a compression device is disposed between the base clip and the finger pad. The compression device provides a tensile force between the base clip and the finger pad. The accessory may improve the efficiency and feedback provided by the gaming controller by means of the concave thumb movement provided by the accessory.
Pedal system for gaming apparatus
A gaming controller includes a pedal system, and a communications interface. The pedal system is disposed on a rear facing portion of the gaming controller. The pedal system includes a pedal disposed along the rear facing surface of outer portions or wings of the gaming controller. The pedal has a first end proximate the elongated portion and an opposing second end spaced from the elongated portion. The pedal is coupled to a pivot point within the controller such that the pedal is selectively pivotable between a nominal position, a first position, and a second position. The communications interface is configured to facilitate transmitting inputs to the portable gaming device based on a current position of the pedal.
CONTROLLER ASSEMBLY AND ELECTRONIC DEVICE WITH THE SAME
A controller assembly functioning as a joystick includes a driving unit, a sliding member, a potentiometer, and a controlling module. The driving unit includes a driving mechanism, a worm, and a worm wheel, the worm wheel connected to the sliding member. Through the worm, the driving mechanism rotates the worm wheel, causing the sliding member to move up and down only. The potentiometer detects rotation of the worm wheel, the controlling module obtains movement accordingly of the sliding member. The controlling module obtains a user's operating force applied to the driving mechanism, and compares the positional information and the operating force information with preset values to obtain comparison results. The sliding member is driven to move according to the two comparison results. An electronic device with the controller assembly is also disclosed.
Detachable information handling system game controller management
A game controller has first and second controllers detachably coupled to a bridge or an information handling system housing to provide inputs to a gaming application executing on the information handling system, such as from a joystick input device integrated in each controller. Logic stored in non-transitory memory of the information handling system executes to track game controllers based upon unique identifiers retrieved from each controller to the information handling system, such as through a direct coupling of the controllers to the information handling system or indirect communication by the information handling system with a bridge directly coupled to the controllers. The information handling system sets priority for inputs from game controllers based upon controller unique identifiers and also tracks composite game controller assemblies that include controllers and a bridge.
Two-axis controller interface with reconfigurable orientation
A controller device comprises a controller body that includes one or more interface ports, at least which is a control information output port. A joystick coupled to the controller body has an axis control orientation that is configurable relative to the controller body.