A63F2300/1087

Game machine with dance stage adaptive to tandem players

The present invention provides a game machine provided with a stage which has a treading surface on which a plurality of play regions are set so as to be displaced from each other in a front and rear direction, that is a direction facing a display device, and are set as ranges where at least one player should perform dance steps on each range, and a step command device which commands the player step positions at which the player should tread in each of the play regions, with the step positions being changed in association with progress of a game, and being commanded through the display device in a distinguished manner for each of the play regions.

INFORMATION PROCESSING DEVICE, CONTROL METHOD OF INFORMATION PROCESSING DEVICE, AND PROGRAM
20220143496 · 2022-05-12 · ·

An information processing device obtains information regarding the position of each fingertip of a user in a real space, and determines contact between a virtual object set within a virtual space and a finger of the user. The information processing device sets the virtual object in a partly deformed state such that a part of the virtual object, the part corresponding to the position of the finger determined to be in contact with the object among the fingers of the user, is located more to a far side from a user side than the finger, and displays the virtual object having the shape set thereto as an image in the virtual space on a display device.

Gaming Device With Rotatably Placed Cameras
20220134219 · 2022-05-05 ·

A method to identify positions of fingers of a hand is described. The method includes capturing images of a first hand using a plurality of cameras that are part of a wearable device. The wearable device is attached to a wrist of a second hand and the plurality of cameras of the wearable device is disposed around the wearable device. The method includes repeating capturing of additional images of the first hand, the images and the additional images captured to produce a stream of captured image data during a session of presenting the virtual environment in a head mounted display (HMD). The method includes sending the stream of captured image data to a computing device that is interfaced with the HMD. The computing device is configured to process the captured image data to identify changes in positions of the fingers of the first hand.

Technique for online video-gaming with sports equipment

Methods and apparatus for use in an Internet-of-Things (IoT) system are presented. A method performed by a network node in an Internet-of-Things (IoT) system is presenting in an example embodiment. According to this example method, a network node or a plurality of network nodes working collaboratively can obtain data captured by one or more IoT devices and associated with an interactive activity with which different participants interface at different sites. Furthermore, the network node(s) may determine a state of the activity by applying the data to a data model. Moreover, the network node(s) can, in an example method, provide one or more feedback signals to feedback devices associated with one or more of the different sites to actualize the determined state of the activity, where at least two of the different sites have disparate, meaning non-identical, feedback device sets.

Peripheral device having sensors for capturing changes in spatial position
11317076 · 2022-04-26 · ·

A peripheral device includes an image sensing module configured to include a plurality of sensors. Each of sensors is arranged on the peripheral device and is configured to capture image data for objects in a real-world space. A processor is part of the peripheral device for determining fixed points in the image data. The fixed points are used to determine changes in spatial position of the peripheral device with reference to the fixed points in the real-world space. In one example, the peripheral device includes a motion sensor to additionally assist in determining the changes in spatial position of the peripheral device.

Shifter simulator system, simulator provided therewith and method for operating
11717747 · 2023-08-08 · ·

A shifter simulator system comprising a frame with a gear stick hinge, a gear stick that is hingedly connected to the frame via the gear stick hinge, and a moveable frame part configured for moving relative to the frame and provided with a first contact surface and a second contact surface. The shifter simulator system also includes a magnetic contact and a tilting element configured for tilting around a tilting axis via a tilting connection in response to a movement of the gear stick and providing a first lever, and wherein the tilting element is provided with a first contact element and a second contact element configured for engaging the respective first and second contact surfaces of the moveable frame part providing a second lever, and by moving the moveable frame part defining a shifter movement with the magnetic contact. The first and/or second levers are adjustable.

Handheld object characteristic assessment system and method
11311805 · 2022-04-26 · ·

A handheld object includes a reference element having an angle-identifying element that is captured differently in images depending on a viewpoint of a camera. The angle-identifying element generates a first characteristic in a first captured image from a first viewpoint of the camera, and a second characteristic in a second captured image from a second viewpoint of the camera. Based on the characteristic generated by the angle-identifying element in a captured image, the orientation of the handheld object is determined. A pointing target of the handheld object is also determined based on the orientation of the handheld object and determining the position of the reference element. The reference element also includes a device identifier. The camera captures a first portion of the device identifier a first image, and a second portion of the device identifier in a second image. The portions are combined together to form the complete device identifier.

INFORMATION PROCESSING APPARATUS, METHOD FOR PROCESSING INFORMATION, AND PROGRAM

There is provided an information processing apparatus including: an acquisition unit that obtains first sensor information, which is output by a first sensor and is to be used to calculate positional information of an operator, and second sensor information, which is output by a second sensor and is to be used to calculate the positional information of the operator; and a calculation unit that calculates the positional information of the operator using the second sensor information in a case where the positional information of the operator calculated using the first sensor information is included in a set range set in advance.

VIRTUAL-PROJECTILE DELIVERY IN AN EXPANSIVE ENVIRONMENT

One method comprises receiving a hit signal from a device worn by a first player, receiving a position of the device, receiving an orientation of a launch axis of a virtual-projectile launcher, receiving a position of a second player, and outputting a hit assignment on determining, pursuant to receiving the hit signal, that a recognized object and the second player are coincident at an indicated launch of a virtual projectile. Another method comprises receiving an indication of launch of a virtual projectile by a virtual-projectile launcher of a first player, receiving an image aligned to a launch axis of the virtual-projectile launcher, outputting a hit signal to a server on determining, pursuant to receiving the indication of launch, that a recognized object is imaged in a projectile-delivery area of the image, and outputting a position of the device and an orientation of the launch axis to the server.

Voice command controller for communicating with a gaming system

A system and controller are provided. In one example, the system includes a controller for playing a video game. The controller includes input buttons for controlling interaction during play of the video game. The controller includes an inertial sensor for detecting translational or rotational movement of the controller and a vibrational device. A voice input device is associated with the controller. A wireless communication circuit of the controller is provided for communicating data between the controller and a local computing device. The local computing device is connectable to a network. The data includes control responsive to presses of said input buttons or control received from said voice input device.