A63F2300/204

METHOD AND APPARATUS FOR DISPLAYING MARKER ELEMENT IN VIRTUAL SCENE, COMPUTER DEVICE, AND COMPUTER-READABLE STORAGE MEDIUM
20220297007 · 2022-09-22 ·

This application relates to a method for displaying a marker element in a virtual scene performed at a terminal. The method includes: receiving a marking request from a user of the terminal, wherein the user controls a current virtual object rendered in a display interface of the virtual scene; in response to the marking request, determining a target virtual item in the display interface of the virtual scene; obtaining graphic data of a marker element when a distance between the target virtual item and the current virtual object in the virtual scene is within a predefined distance, the marker element being a graphic element used for indicating a location of the target virtual item in the virtual scene; and rendering the marker element according to the graphic data at a designated location adjacent the target virtual item in the display interface of the virtual scene.

Systems and methods for fitness and video games
11376510 · 2022-07-05 · ·

In some aspects, a system is provided that includes a plurality of mobile devices and an application on at least a first mobile device. The application is adapted to track position information regarding the first mobile device, communicate the position information to a web server, receive position information from the web server regarding other mobile devices within a predetermined distance of the first mobile device, and use the position information regarding the other mobile devices to affect one or more characteristics of a video game executed on the first mobile device. Numerous other aspects are provided.

Device for interfacing with a computing program using a projected pattern

A device for interfacing with an interactive program is provided, including: a housing, including, an IR projector for projecting an IR pattern into an interactive environment; a camera for capturing images of the projected IR pattern; an image processor configured to process the captured images for identification of the projected IR pattern; a transceiver configured to communicate with a computing device, the transceiver configured to transmit data generated by the image processor to the computing device, such that a position of the device in the interactive environment is determined based on the captured images of the IR pattern, the determined position of the device being utilized as input for the interactive program.

Location-based games and augmented reality systems
11376493 · 2022-07-05 ·

Handheld location based games are provided in which a user's physical location correlates to the virtual location of a virtual character on a virtual playfield. Augmented Reality (AR) systems are provided in which video game indicia are overlaid onto a user's physical environment. A landscape detector is provided that may obtain information about the user's landscape, in addition to the user's location, in order to provide overlaying information to an AR head-mounted display and control information to non-user controlled video game characters.

SYSTEMS AND METHODS FOR INTERACTIVE EXPERIENCES AND CONTROLLERS THEREFOR

Systems and methods of multi-participant interactive experiences are disclosed. Participants located location can interact with one another and share gaming, educational and other experiences. The system includes a coordination node to coordinate experiences between participants and one or more of interactive nodes. At each interactive node there is a main display that shows shared information to each of the participants and to other viewers. Each of the participants also uses a personal controller such as a smart phone which has a personal display. Information that is specific to the participant can be displayed on the personal controller.

Interactive gaming via mobile playmaker

A gaming system, comprising a site server configured to provide game instances to local gaming devices in communication with the site server, a monitor for displaying video information related to the game instances, a central server configured to provide information about the availability of a game to players using local gaming devices in proximity of the site server, provide information about the availability of the game to one of the mobile telephones over the wide-area wireless network, receive, from the one or more mobile telephones, an indication of a selected game offered by the central server, and relay game instances between the site server and the one or more mobile telephones as the selected game is being played by players using the local gaming devices and players using the one or more mobile telephones via the wide-area wireless network.

FACILITATING EVENT IMPLEMENTATION IN AN ONLINE GAME
20220219088 · 2022-07-14 ·

A system and method for facilitating implementation of events in an online game are disclosed. Award information may be received from user. The received award information may define a type of in-game award to be distributed to players of the online game. The award information may include information indicate a corresponding award handler for determine and/or distributing the instances of the award to the players. Event information may be received from user. The received event information may specify details for implementing an event in the online game. The received event information may include event award information indicating one or more instances of an award of an award type defined by the received award information. The event information may be used to automatically implement the event in the online game, and the instances of the award may be distributed to the participating players in accordance with the event award information.

Information processing system and information processing method
11413519 · 2022-08-16 · ·

[Object] To provide an information processing system and an information processing method capable of controlling content that is to be provided in association with a location in consideration of feelings of persons who are present at the location. [Solution] Provided is an information processing system including: a communication unit that receives at least information related to a feeling of a user who is present in a predetermined region; and a control unit that controls content that is associated with the predetermined region and is to be provided to the user, on the basis of the feeling of the user who is present in the predetermined region, which is specified on the basis of the information received by the communication unit.

Method and apparatus for displaying marker element in virtual scene, computer device, and computer-readable storage medium

This application relates to a method for displaying a marker element in a virtual scene performed at a terminal. The method includes: rendering a display interface of a virtual scene; obtaining marker indication information used for indicating a target virtual item marked by a user of the terminal corresponding to a user account in the virtual scene for user accounts in a same team to view, the user account controlling a current virtual object in the virtual scene; obtaining graphic data of a marker element according to the marker indication information, the marker element being a graphic element used for indicating a location of the target virtual item in the virtual scene to the user accounts in the same team; and rendering the marker element according to the graphic data at a designated location around the target virtual item in the display interface of the virtual scene.

HANDS-FREE AUDIO CONTROL DEVICE
20220168660 · 2022-06-02 ·

Traditional head-mounted display experiences require a hand controller (e.g. thumbstick, touchpad, gamepad, keyboard, etc.) to manipulate audio controls. The invention is a hands-free, body-based navigation technology that puts the participant's body in direct control of movement through sonic space. Participants lean towards a sound source to make it louder and lean away to make it quieter. In some embodiments, the more a participant leans, the faster the volume changes. Because the interactions were designed to respond to natural bearing and balancing instincts, movement coordination is intuitive and easy to learn.