A63F2300/407

Terminal device application program, terminal device control method, terminal device, and live broadcast distribution server program providing questionnaire creation by terminal device
11399212 · 2022-07-26 · ·

A terminal device application program, a terminal device control method, a terminal device, and a live-broadcast distribution server program that can distribute content such as a questionnaire without delaying the progress of the distribution of a live-broadcast program even when an assistant cannot be provided next to [a distributor] are provided. The application program for the terminal device 3, having a function to communicate with a live-broadcast distribution server 1 that has a distribution function of a live-broadcast program, wherein the application program makes a computer of the terminal device 3 function as an authority granting unit 32 that grants authority to create content to a part of or all viewers, a viewer content creation unit 32 that enables content creation by a viewers who has been granted authority to create content, and a content distribution unit 32 that incorporates content created by a viewer into a program being live-broadcasted, based on an instruction by a live-broadcast distributor or the viewer who created content.

Secondary-game-mode sessions based on primary-game-mode arrangements of user-controlled elements

Approaches for secondary-game-mode sessions based on primary-game-mode arrangements of user-controlled elements are provided. Actions by user-controlled elements of a first user or other game-space elements in a primary game mode of a game space may be managed. A session request for a session in a secondary game mode of the game space may be received from the first user. A first session for the first user may be executed in the secondary game mode such that: the first session involves artificial-intelligence-controlled elements as opponents against the user-controlled elements; (ii) an arrangement of the user-controlled elements at a beginning of the first session is the same as an arrangement of the user-controlled elements in the primary game mode at a time of the session request; and (iii) impacts on the user-controlled elements during the first session in the secondary game mode are not reflected in the primary game mode.

INVITATION LINK FOR LAUNCHING MULTI-USER APPLICATIONS

The disclosed subject matter enables a user to construct a selectable link to invite others to launch directly into a same session of a multi-user application, such as a game or party. The inviting user may construct the link without ever launching the multi-user application. Subsequently, both the inviting and invited users may share the link with others using any conventional form of electronic communication.

Cloud-Based Game Slice Generation and Frictionless Social Sharing with Instant Play
20220203235 · 2022-06-30 ·

Methods enable creation of a game slice from a game. Plurality of games is provided for presentation on a display device. Each game is identified by an image. Selection activity is detected at the image of one of the games. In response to the selection, game code of the selected game is executed to enable game play of an unlocked game. The selected game is streamed to the display device. User interaction related to the game play is received. A recording of the game play is examined to identify portions of the game for generating a game slice, which are returned in a suggested list for selection. Game slice is generated for a selected portion from the list. A recording of the game play for the game slice is associated as a primary video segment. The game slice and the primary video segment are provided for sharing over a network.

Method and system for dynamic notation in a game system

Systems and methods for generating a dynamic note and associating the dynamic note to a game object are disclosed. The game object is selected in a digital environment. The dynamic note is associated to the game object. Data is added to the dynamic note. The added data can include data describing a state of the environment and a state of the game object and include a link to the game object. Data associated with the dynamic note is sent over a network to a data storage device on a server. An aspect of the dynamic note is displayed within the digital environment.

SYSTEMS AND METHODS FOR UPDATING IN-GAME CONTENT
20220193556 · 2022-06-23 · ·

Systems and methods for updating content of a mobile video game allow for mobile communication devices to receive updated content for video games that operate on the devices. The updates may be promotional in nature, and may be pre-selected based on the device type, service, or service provider. The game may contain instructions that cause the mobile communication device to contact an interface and/or server to receive updated content. After the updated content is received by the mobile communication device, the content may be displayed in-game. The user of the mobile communication device may be provided with one or more options that affect the frequency or ability to receive or display updated content. In addition, the server may track what content has already been received by the mobile communication device.

LOCATION-BASED GAMES AND AUGMENTED REALITY SYSTEMS
20220161125 · 2022-05-26 ·

Handheld location based games are provided in which a user's physical location correlates to the virtual location of a virtual character on a virtual playfield.

Augmented Reality (AR) systems are provided in which video game indicia are overlaid onto .a user's physical environment. A landscape detector is provided that may obtain information about the user's landscape, in addition to the user's location, in order to provide overlaying information to an AR head-mounted display and control information to non-user controlled video game characters.

Methods, systems, apparatuses, and devices for facilitating conducting a competition between participants

Disclosed herein is a method of facilitating conducting a competition between participants, in accordance with some embodiments. Accordingly, the method comprises receiving a registration request from a participant device, registering a participant, identifying first participants, transmitting a participant list to the participant device, receiving a selection of a first participant from the participant device, generating a challenge notification, transmitting the challenge notification to a first participant device, receiving participant content from the participant device, receiving first participant content from each first participant device, analyzing the participant content and the first participant content, selecting a participant content and a first participant, transmitting the participant content and the first participant content to a viewer device, receiving a score for each of the participant and the first participant from the viewer device, analyzing the score, determining a winner of the competition, generating a reward for the winner, and storing the reward.

APPARATUS, METHOD FOR CONTROLLING APPARATUS, AND COMPUTER-READABLE RECORDING MEDIUM
20220152488 · 2022-05-19 · ·

Provided is a server device, etc., capable of enhancing flexibility of a reward winning game and maintaining a user's interest in the game. The server device manages rewards to be given to a user, and includes a storage unit for storing a package as a set of data concerning rewards to be given to the user and a modified package as a set of data concerning rewards used to update the package, a communication unit for communicating with a user device of the user, and a package updating unit for updating the package by modifying the data concerning the rewards included in the package by using the data concerning the rewards included in the modified package when a package update request is received from the user device.

Non-transitory computer readable medium, method of controlling a game, and information processing system with modification of identification images based on change to game parameter
11325033 · 2022-05-10 · ·

A system that stores information related to a first plurality of game contents; receives a first user operation to select a second plurality of game contents from among the first plurality of game contents; controls a display to display a plurality of identification images based on information corresponding to the second plurality of game contents; receives a second user operation to change a first parameter corresponding to the second plurality of game contents; and modifies each of the plurality of identification images in accordance with the change to the first parameter.