A63F2300/8047

CONDUCTING ARTISTIC COMPETITIONS IN A SOCIAL NETWORK SYSTEM

Tools, strategies, and techniques are provided for connecting an audience comprising artists of many different kinds with a wider audience of other users to engage in competitions, provide commentary, review communications, and perform other activities around works of art.

Importing audio to affect gameplay experience

Techniques are described for altering the gameplay of a computer game based on imported audio content. Embodiments of the invention receive a selection of external audio content to import into a computer game. Embodiments import the selected audio content into the computer game. One or more acoustic characteristics of the imported audio content are then determined by analyzing the imported audio content. Embodiments of the invention then affect one or more graphical elements of the computer game, based on the determined one or more acoustic characteristics of the audio content.

APPARATUS, SYSTEMS, AND METHODS FOR MUSIC GENERATION

The present disclosure relates to an apparatus, system, and method that allow non-musicians to compose and perform a musical composition. Although some existing electronic devices can provide a virtual environment to compose and play musical sound digitally, manipulating such a virtual environment can be difficult and may require specific software expertise, as well as knowledge of music theory. The present disclosure provides a platform that facilitates the creation of a musical composition without such software expertise or knowledge of music theory. The platform models a musical composition as a simultaneous playback of one or more musical contents. The platform allows players to control or modify one or more of the plurality of musical contents to generate or synthesize a musical composition.

Movement supporting method and apparatus

A movement supporting method includes the following steps: detecting a movement tempo of a user; determining whether a movement tempo detection value is within a target range; and outputting a warning when the movement tempo detection value is out of the target range.

Augmented reality music composition

Systems and methods for re-arranging a musical composition using augmented reality are disclosed. A user can be provided with one or more physical image markers representative of at least one of a musical entity and a musical style in which a musical track has been pre-recorded. Upon capturing a visual scene in which one or more of these physical image markers are included, an augmented reality version of the visual scene is displayed along with audio corresponding to the musical style(s) and/or entities represented by the one or more physical image markers.

Conducting artistic competitions in a social network system

Tools, strategies, and techniques are provided for connecting an audience comprising artists of many different kinds with a wider audience of other users to engage in competitions, provide commentary, review communications, and perform other activities around works of art.

Computerized smart gaming tournament system for the internet
09662558 · 2017-05-30 ·

A system comprising contact and motion sensors adapted to sports equipment and coupled to a computer for the wireless communication of performance data. The computer is connected to a display for the visual simulation of player performance information and may be connected to other computers, thereby permitting competitive play among remote players.

NON-TRANSITORY COMPUTER-READABLE STORAGE MEDIUM, EVALUATION METHOD, AND EVALUATION DEVICE
20170148176 · 2017-05-25 · ·

A non-transitory computer-readable storage medium storing an evaluation program that causes a computer to execute a process, the process comprising obtaining a captured image captured by an imaging device, displaying the plurality captured images on a display device and displaying a display that indicates a separation between a plurality of set areas set in the captured image while superimposing on the captured image, and detecting timings at which each of a plurality of persons beat rhythm by analyzing the captured images, each of the plurality of persons being included in each of the plurality of set areas.

WIRELESS HANDHELD AUDIO CAPTURE DEVICE AND MULTI-VOCALIST METHOD FOR AUDIOVISUAL MEDIA APPLICATION
20170123755 · 2017-05-04 ·

Embodiments described herein relate generally to systems comprising a display device, a display device-coupled computing platform, a mobile device in communication with the computing platform, and a content server in which methods and techniques of capture and/or processing of audiovisual performances are described and, in particular, description of techniques suitable for use in connection with display device connected computing platforms for rendering vocal performance captured by a handheld computing device.

Game system, game device, game control method, and program

A game system includes a game progresser, a storage, a game reproducer, and a changer. The game progresser is configured to control game progress in accordance with a player's instruction information. The storage is configured to store a game-play-history of a first-player in accordance with a first instruction information of the first-player. The game reproducer is configured to reproduce a first game progress of the first player based on the game-play-history, during a second game progress progressed by the game progresser in accordance with a second instruction information of a second-player. The changer is configured to change at least one of: control on the first game progress of the first-player reproduced by the game reproducer; and control on the second game progress of the second-player to be progressed in accordance with the second instruction information, with reference to at least one of first and second player's game situations.