Patent classifications
A63G31/08
Annular motion simulation amusement park attraction
A simulator ride may include an annular structure forming at least a partial annulus on which a path is implemented. Additionally, the simulator ride may include a headset with a display designed to be worn by a passenger. A passenger support system may be coupled to the path of the annular structure and designed to move along the path and rotate about a center axis of the annular structure when in operation. Additionally, the annular structure may be configured to be articulated in one or more degrees of freedom.
AMUSEMENT PARK CAPSULE RIDE
A capsule ride system includes a capsule, where the capsule includes a drum, which may include a curved annular wall that may define a chamber. The capsule also includes a platform that may fit within the chamber and that supports a restraint for a passenger. The system further includes a drive system capable of driving rotation of the capsule about a central axis of the capsule and driving forward and/or rearward movement of the capsule along a track.
AMUSEMENT PARK CAPSULE RIDE
A capsule ride system includes a capsule, where the capsule includes a drum, which may include a curved annular wall that may define a chamber. The capsule also includes a platform that may fit within the chamber and that supports a restraint for a passenger. The system further includes a drive system capable of driving rotation of the capsule about a central axis of the capsule and driving forward and/or rearward movement of the capsule along a track.
MOVING SYSTEM FOR VEHICLES OF AN AMUSEMENT RIDE AND METHOD FOR OPERATING SUCH A MOVING SYSTEM
Moving system (1) for at least one vehicle (50) of an amusement ride (100), the moving system (1) comprising a support structure (2) which is fixed to the ground or to a base platform, at least one pivoting arm (10, 10; 20, 20) coupled to said support structure (2) to pivot around a pivot axis (A1, A1; A2, A2) with respect to the support structure (2), and at least one movable rail portion (3) for supporting the vehicle (50), constrained to said at least one pivoting arm (10, 10; 20, 20), wherein said at least one pivoting arm (10, 10; 20, 20) is pivoted to perform one or more oscillations for moving said movable rail portion (3) supporting the at least one vehicle (50) from a first position P1 wherein said rail portion (3) is in connection with said first fixed rail portion (101).
MOVING SYSTEM FOR VEHICLES OF AN AMUSEMENT RIDE AND METHOD FOR OPERATING SUCH A MOVING SYSTEM
Moving system (1) for at least one vehicle (50) of an amusement ride (100), the moving system (1) comprising a support structure (2) which is fixed to the ground or to a base platform, at least one pivoting arm (10, 10; 20, 20) coupled to said support structure (2) to pivot around a pivot axis (A1, A1; A2, A2) with respect to the support structure (2), and at least one movable rail portion (3) for supporting the vehicle (50), constrained to said at least one pivoting arm (10, 10; 20, 20), wherein said at least one pivoting arm (10, 10; 20, 20) is pivoted to perform one or more oscillations for moving said movable rail portion (3) supporting the at least one vehicle (50) from a first position P1 wherein said rail portion (3) is in connection with said first fixed rail portion (101).
SYSTEM AND METHODS FOR KINETIC ROTATION OF A RIDE VEHICLE
A ride system in accordance with present embodiments includes a flume providing a flow path and one or more vehicles configured to accommodate one or more passengers and configured to move along the flow path in the flume. The ride system also includes one or more objects protruding into the flow path, wherein the one or more objects are positioned in the flow path such that the one or more objects are configured to contact a vehicle of the one or more vehicles as the vehicle moves along the flow path and at a contact location on an exterior of the vehicle, wherein the contact location is spaced apart a distance from a center of mass of the vehicle to change a direction or orientation of the vehicle after the one or more objects contact the vehicle at the contact location.
SYSTEM AND METHODS FOR KINETIC ROTATION OF A RIDE VEHICLE
A ride system in accordance with present embodiments includes a flume providing a flow path and one or more vehicles configured to accommodate one or more passengers and configured to move along the flow path in the flume. The ride system also includes one or more objects protruding into the flow path, wherein the one or more objects are positioned in the flow path such that the one or more objects are configured to contact a vehicle of the one or more vehicles as the vehicle moves along the flow path and at a contact location on an exterior of the vehicle, wherein the contact location is spaced apart a distance from a center of mass of the vehicle to change a direction or orientation of the vehicle after the one or more objects contact the vehicle at the contact location.
SEATED MOTION SIMULATION AMUSEMENT PARK ATTRACTION
A motion simulator ride assembly including a motion base and a rider support assembly positioned beneath and coupled to the motion base. The rider support assembly includes a plurality of rider support units each including a saddle having a leading end, a tail end, and a superior surface that may support a rider in a facedown position and a restraint system that may secure the rider onto the rider support. The restraint system includes a rotating restraint having an attachment point on the saddle, and the rotating restraint may move relative to the superior surface to move the rotating restraint from an unrestrained configuration to a restrained configuration, and the rotating restraint may abut against a posterior surface of a torso of the rider when the rotating restraint is in the restrained configuration. The motion simulator ride assembly also includes a display screen that may project a simulated environment. The display screen is positioned below the motion base.
ANNULAR MOTION SIMULATION AMUSEMENT PARK ATTRACTION
A simulator ride may include an annular structure forming at least a partial annulus on which a path is implemented. Additionally, the simulator ride may include a headset with a display designed to be worn by a passenger. A passenger support system may be coupled to the path of the annular structure and designed to move along the path and rotate about a center axis of the annular structure when in operation. Additionally, the annular structure may be configured to be articulated in one or more degrees of freedom.
ANNULAR MOTION SIMULATION AMUSEMENT PARK ATTRACTION
A simulator ride may include an annular structure forming at least a partial annulus on which a path is implemented. Additionally, the simulator ride may include a headset with a display designed to be worn by a passenger. A passenger support system may be coupled to the path of the annular structure and designed to move along the path and rotate about a center axis of the annular structure when in operation. Additionally, the annular structure may be configured to be articulated in one or more degrees of freedom.