A63H17/28

Self-propelled toy and game system

The self-propelled toy includes a vehicle body, wheels connected to the vehicle body, a battery provided at the vehicle body, a motor using electric power stored in the battery to output drive power for running use, an imaging device connected to the vehicle body so as to capture an image of an area in front of the self-propelled toy, an operating part operated by a user so as to make the imaging device operate, and a charging port supplying electric power from an outside power source to the battery. The operating part is provided at a top part of the vehicle body at one side from a centerline of vehicle width of the self-propelled toy, and the charging port is provided at a side part of the vehicle body at the same side as the operating part from the centerline of vehicle width.

Magnetic conductive car model

A magnetic conductive car model includes a frame, a wheel positioned below the frame, a shell magnetically connected with the frame, a power supply arranged on the frame and a power consumption component positioned on the shell, when the frame is magnetically connected with the shell, the power supply is electrically connected with the power consumption component. The present disclosure can not only quickly and conveniently separate and assemble the shell and the frame, but also quickly and conveniently connect or disconnect a circuit between the shell and the frame, which is very convenient for maintenance and installation and improves use experiences of users.

Magnetic conductive car model

A magnetic conductive car model includes a frame, a wheel positioned below the frame, a shell magnetically connected with the frame, a power supply arranged on the frame and a power consumption component positioned on the shell, when the frame is magnetically connected with the shell, the power supply is electrically connected with the power consumption component. The present disclosure can not only quickly and conveniently separate and assemble the shell and the frame, but also quickly and conveniently connect or disconnect a circuit between the shell and the frame, which is very convenient for maintenance and installation and improves use experiences of users.

MODEL VEHICLE TURN SIGNAL METHOD AND SYSTEM
20210228995 · 2021-07-29 · ·

A method and system for activating and canceling a first or second turn signal indicator for an R/C vehicle are provided. The method may include determining that the R/C vehicle is stationary and reading a rotation of a steering input to a stationary activation threshold. In addition, the method may include activating the turn signal indicator on a side of the R/C vehicle and setting an active turn signal indicator to on. Further actions in the method may involve determining that the R/C vehicle is in motion and reading a rotation of the steering input to a moving initiation threshold. Still further actions may include reading a rotation of the steering input in another direction to a moving cancellation threshold and deactivating the first or second turn signal indicator and setting the active turn signal indicator to off.

MODEL VEHICLE TURN SIGNAL METHOD AND SYSTEM
20210228995 · 2021-07-29 · ·

A method and system for activating and canceling a first or second turn signal indicator for an R/C vehicle are provided. The method may include determining that the R/C vehicle is stationary and reading a rotation of a steering input to a stationary activation threshold. In addition, the method may include activating the turn signal indicator on a side of the R/C vehicle and setting an active turn signal indicator to on. Further actions in the method may involve determining that the R/C vehicle is in motion and reading a rotation of the steering input to a moving initiation threshold. Still further actions may include reading a rotation of the steering input in another direction to a moving cancellation threshold and deactivating the first or second turn signal indicator and setting the active turn signal indicator to off.

SELF-PROPELLED TOY AND GAME SYSTEM

The self-propelled toy includes a vehicle body, wheels connected to the vehicle body, a battery provided at the vehicle body, a motor using electric power stored in the battery to output drive power for running use, an imaging device connected to the vehicle body so as to capture an image of an area in front of the self-propelled toy, an operating part operated by a user so as to make the imaging device operate, and a charging port supplying electric power from an outside power source to the battery. The operating part is provided at a top part of the vehicle body at one side from a centerline of vehicle width of the self-propelled toy, and the charging port is provided at a side part of the vehicle body at the same side as the operating part from the centerline of vehicle width.

SELF-PROPELLED TOY AND GAME SYSTEM

The self-propelled toy includes a vehicle body, wheels connected to the vehicle body, a battery provided at the vehicle body, a motor using electric power stored in the battery to output drive power for running use, an imaging device connected to the vehicle body so as to capture an image of an area in front of the self-propelled toy, an operating part operated by a user so as to make the imaging device operate, and a charging port supplying electric power from an outside power source to the battery. The operating part is provided at a top part of the vehicle body at one side from a centerline of vehicle width of the self-propelled toy, and the charging port is provided at a side part of the vehicle body at the same side as the operating part from the centerline of vehicle width.

MODEL VEHICLE STATE DETECTION AND DETERMINATION METHOD AND SYSTEM

A method of determining a state of a model vehicle using an electric motor is provided. During a sample period, the method may include measuring raw variables, including determining a first and a second voltage relative to a battery ground. Further, the method may include extracting state variables from the first and second voltages. The measuring of the raw variables may be repeated until the end of the sample period. The method may also include determining a tentative state from the state variables. Still further, the method may include setting a model vehicle state equal to a tentative state if the tentative state is equal to a previous tentative state. Still further including actuating a model vehicle component based upon the model vehicle state and setting the previous tentative state equal to the tentative state. Additionally, the method may include repeating the process for another sample period.

MODEL VEHICLE STATE DETECTION AND DETERMINATION METHOD AND SYSTEM

A method of determining a state of a model vehicle using an electric motor is provided. During a sample period, the method may include measuring raw variables, including determining a first and a second voltage relative to a battery ground. Further, the method may include extracting state variables from the first and second voltages. The measuring of the raw variables may be repeated until the end of the sample period. The method may also include determining a tentative state from the state variables. Still further, the method may include setting a model vehicle state equal to a tentative state if the tentative state is equal to a previous tentative state. Still further including actuating a model vehicle component based upon the model vehicle state and setting the previous tentative state equal to the tentative state. Additionally, the method may include repeating the process for another sample period.

Remote Control Vehicle with Intelligent Interchangeable Heads
20210299583 · 2021-09-30 ·

A remote-controlled toy vehicle with intelligent interchangeable heads is provided where the operational characteristics of the remote-control toy vehicle changes depending on the particular intelligent interchangeable head that may be detachably mounted to the toy vehicle. Some of the characteristics of the remote-control toy vehicle that may change include, but are not limited to, speed level, acceleration level, sound effects and lighting effects.