Patent classifications
A63H33/042
Learning with smart blocks
A smart block control method, system, and computer program product, include capturing an intent of using one or more smart blocks and a domain of the smart blocks, determining an order of each of the smart blocks relative to each other, calculating an accuracy of a determined order of the smart blocks compared with the intent, and outputting an instruction via the one or more the smart blocks, in response to said calculating the accuracy of the determined order of the smart blocks compared with the predetermined order of the smart blocks.
Host applications of modular assembly system
A method for providing host instructions to a control module of a modular assembly system is provided. A graphical programming environment including sets of first and second graphical representations is presented to a user. Each first graphical representation corresponds to a statement block comprising a parameter. Each second graphical representation corresponds to one of assembly modules associated with a property. A user is facilitated to select at least one of the first graphical representations and provide values to the parameter of each selected first graphical representation. The user is facilitated to provide values to the property of one or more of the second graphical representations. Based on at least the selected first and second graphical representations and the provided values thereof, a set of host instructions are generated. The set of host instructions are transmitted to the control module for controlling operation of the assembly modules.
Computer Analysis and Enhanced Visualization of Play Interactions
A system of sensors integrated into toys for monitoring free play activity of a human subject wherein patterns in play activity automatically are weighted into a pattern for identification of behavioral milestones, developmental progress and/or behavioral disorders. Specifically, accelerometers detect movement of toys which determine: (1) if the toy is being played with; and (2) the intensity in which the toy is moved. Pressure sensors detect the level and location in which a child may hold a toy. Synchronized with an audiovisual record of the play therapy session and a computer-generated avatar representation of the physical object, this data is integrated to find peak levels of behavior giving clinicians more efficient analytical tools.
Electronic building block and building block kit having the same
An electronic building block includes a first side and a second side, a first magnet fixed to the first side and including a number of first magnet segments, a second magnet fixed to the second side and including a number of second magnet segments, a first power contact, a second power contact and a first communication contact arranged on the first side; and a third power contact, a fourth power contact and a second communication contact arranged on the second side and respectively coming into contact with the first power contact, the second power contact, and the first communication contact when the first magnet segments of one of two electronic building blocks is connected to the second magnet segments of the other of two electronic building blocks.
A TOY CONSTRUCTION AND USE OF SUCH A TOY CONSTRUCTION SET
A toy construction set comprising a number of toy building blocks with one or more coupling knobs and coupling sockets adapted for releasable frictional engagement with the couplings knobs on another building block in the toy construction set, and wherein the toy construction set further comprises a building element comprising a bistable band, and where the band has a first stable shape where it is curved about a first curvature axis extending parallel with the longitudinal direction of the band and at a distance from a first side of the band, and a second stable shape where it is curved about a second curvature axis extending substantially perpendicular with the first curvature axis, and where the bistable band on the first side of the bistable band comprises multiple coupling knobs arranged in a uniform, preferably square pattern, and where each coupling knob is adapted for frictional engagement with a coupling socket of another building block in the toy construction set.
TOY GEARBOX
A toy gearbox comprising at least one gear shaft (1, 2) rotatably supported by a gear support construction and having at least one spline, and at least one gear wheel (21, 22, 23, 24) rotatably arranged on the gear shaft (1, 2), a first clutch member (50) being attached to the gear wheel (21, 22, 23, 24) and rotatably arranged on the gear shaft (1, 2) and a second clutch member comprising a driving ring (41, 42) being fixed against rotation about and slidably arranged on the gear shaft (1, 2) and comprising a guide member (45) and at least one claw clutch (46, 47) for selectively engaging or disengaging with the first clutch member (50) and thereby engaging or disengaging the gear wheel (21, 22, 23, 24) from rotating along with the gear shaft and where an axial cam (10) arranged on a gear shifter axle (11) being mounted in the gear support construction and having an axis of symmetry extending parallel with the gear shaft (1, 2), so that the guide member (45) on the axially slidable driving ring (41, 42) engages with the axial cam (10).
Modular Electro-Mechanical Agent
A modular electro-mechanical agent having a plurality of modules including mechanical and electrical components, that can be constructed to complete at least one pre-determined task and/or contribute in performing the at least one pre-determined task. The electro-mechanical agent can include extension modules and can be altered as per user preference to add, eliminate or modify any features of the agent for completing and/or participating in a plurality of pre-determined tasks.
Game Tile System
A tile game system is provided that includes a plurality of two-dimensional and three-dimensional components. The two-dimensional components can include a plurality of modular tiles provided in various sizes and configurations that can be joined together to form a grid-based gameplay area. The three-dimensional components can include external boundaries for the gameplay area, internal boundaries, terrain elements such as columns and staircases, and game figures. According to aspects of the present disclosure, the external and internal boundaries can be provided with recessed sections that allow a game figure to be contained within a single grid square and prevent the grid of the gameplay area from becoming warped. According to some aspects of the present disclosure the internal and external boundaries can be illuminated and provided with removable and interchangeable light-permeable skins that allow a user to switch between various illuminated designs.
SYSTEMS AND METHODS FOR IOT CONNECTED STEM LEARNING KIT
An IoT connected educational system can include an application executing on a client device, a hub that performs input, communication, and processing functions, and at least one interactive device connected with the hub or the application. The hub can include at least one user input device, a processing circuit, and a communications circuit. The processing circuit can receive a user input via the at least one user input device and generate a control signal to control operation of the at least one interactive device based on the received user input. Each interactive device can include a body coupled to at least one moving component, an actuator coupled to a drive system coupled to each moving component, a plurality of lighting elements, a plurality of input sensors, a communications circuit, and a control system to drive the various inputs and outputs. A processing circuit of the interactive unit can receive the control signal and control operation of at least one of the actuator or the lighting elements based on the control signal. The interactive devices can take on a number of forms that would be interesting for a child's toy, including but not limited to flowers, insects, animals, vehicles, or other figurines.
FLEXIBLE CONSTRUCTION UNIT, KIT, AND METHOD FOR CONSTRUCTING A STRUCTURE
A construction unit may have a main body formed from a flexible material. The main body may have a first side and a second side. The construction unit may have a plurality of magnetic connectors attached to the main body. A kit for construction of a structure may have a plurality of construction units, at least one flexible link, at least one active unit, and at least one control unit. A method of making a structure includes a first step of providing a plurality of construction units. There is second step of connecting at least one of the magnetic connectors of a first one of the construction units with at least one of another one of the magnetic connectors of the first one of the construction units, and at least one of the magnetic connectors of a second one of the construction units, whereby the structure is formed.