A63J2005/002

CIRCULATING DYNAMIC VEHICLE VIEWING SYSTEM
20170232359 · 2017-08-17 · ·

Provided is a circulating dynamic vehicle viewing system; the system at least comprises: two circulating dynamic vehicles (100), i.e. a first cycled vehicle (110) and a second cycled vehicle (120); a drive device used for driving the circulating vehicles (100) in motion; a rocking platform used for controlling the circulating vehicles (100) in reciprocating motion, i.e. a first rocking platform (200) and a second rocking platform (300), the first rocking platform (200) and the second rocking platform (300) are each provided with several independent motion platform apparatuses (210) used for securing the circulating dynamic vehicles (100); the independent motion platform apparatuses (210) are provided with airbag apparatuses used for controlling the up and down movement of the circulating dynamic vehicles. When a viewer is seated on the circulating dynamic vehicles (100), bump and drop movements are simulated, providing a sense of realism and “really there” three-dimensionality.

Suspended load carrying system

Various embodiments of load carrying systems comprise a load supporting frame comprising three or more connection points and an associated set of lifts configured which define six separate triangles defining separate planes configured to brace against surge, sway and yaw with respect to a support frame, such as unintended or unwanted surge, sway and yaw, while allowing intended and/or desired surge, sway and yaw.

Rotating performance stage
09764246 · 2017-09-19 · ·

A theater area includes audience seating that faces outwardly in an “inverted-theater-in-the-round” arrangement towards a ring-shaped performance stage. The performance stage is designed to rotate around the audience area so that each section of the audience can see each part of the stage at different times.

WHEELCHAIR ACCESSIBLE SEATING LOCATIONS WITHIN A VENUE
20230271101 · 2023-08-31 · ·

The wheelchair accessible seating locations provide new immersive experiences to people using wheelchairs in viewing an event at a venue while being ADA-compliant. These wheelchair accessible seating locations can be moved along one or more principal axes, such as the x-axis, the y-axis, and/or the z-axis of the Cartesian coordinate system to provide some examples, as the people using wheelchairs is viewing the event. These wheelchair accessible seating locations can oscillate along the one or more principal axes to generate vibrations to create the experience of touch to the people using wheelchairs to provide these new immersive experiences to the people using wheelchairs in viewing the event. These movements of the wheelchair accessible seating locations can coincide with, for example, be synchronized to, the event to provide the people using wheelchairs with a substantially similar immersive experience as other spectators of the event that are seated in the seats within the venue.

RESISTANCE CONTROL SYSTEMS AND METHODS FOR AMUSEMENT ATTRACTIONS

A resistance control system for a passenger support of an amusement attraction includes a first foundation, a second foundation, and a support extending between the first foundation and the second foundation. The second foundation is pivotably coupled to the support at a pivot joint. The resistance control system also includes a motor and a linkage system coupled to the motor and to the second foundation such that the motor is configured to output a torque to adjust, via the linkage system, a resistance to movement of the second foundation about the pivot joint and relative to the first foundation.

Multi-platform vibro-kinetic system

A multi-platform vibro-kinetic system comprises a plurality of motion platforms each having actuators to be displaceable to produce vibro-kinetic effects. The system may obtain movements of one or more operator(s), interpret the movements of the operator and identifying from the movements an operator instruction for effect generation, and output a motion signal containing instructions for producing a vibro-kinetic effect on at least one of the motion platforms as a response to the operator instruction.

Linear actuator for motion simulator
11781624 · 2023-10-10 · ·

A linear actuator comprises a motor for producing a bi-directional rotational output. A casing is connected to the motor at a proximal end, the casing having an inner cavity defining a joint surface. A shaft is within the inner cavity of the casing and actuated by the motor for rotation. A sliding tube is at least partially in the inner cavity of the casing for moving in translation in an axial direction relative to the casing. One or more travelling nut is connected to the sliding tube assembly for moving with the sliding tube in the axial direction, the travelling nut being operatively engaged to the shaft for converting a rotational motion of the shaft into a translation of the sliding tube. A liner is between the sliding tube and the joint surface of the inner cavity, an inner surface of the liner defining longitudinal contact surfaces separated by longitudinal grooves, the longitudinal contact surfaces contacting the sliding tube.

MOTION SIMULATOR FOR AN ENTERTAINMENT SYSTEM, AND ENTERTAINMENT SYSTEM
20220249964 · 2022-08-11 ·

A motion simulator for an entertainment system has a movable platform with one or more viewing positions and a supporting element for spectators to lean against. The platform is mounted on a support so as to have limited movability. A drive for moving the movable platform relative to the support has a cable drive fastened on the one hand to the support and on the other hand via at least one attachment point to the platform. An energy storage device is fastened between the support and the platform. The drive device pivots the platform about a pivot axis oriented substantially orthogonally to a central axis. The attachment point of the energy storage device and the point(s) of the cable drive device to the platform are arranged between the first pivot axis and the front face. The energy storage device pushes against the bottom face of the platform.

INTERACTIVE THEATER SYSTEM WITH REAL-TIME FEEDBACK AND DYNAMIC SPECIAL EFFECTS
20220258044 · 2022-08-18 ·

The interactive theater system is executed on an interactive gaming computer (IG PC) configured to execute an interactive multi-player video game. The IG PC outputs a video stream to a display system, such as a projector and screen, which allows the players to view the multi-player video game. Each player sits in a multi-sensory seat for providing multi-sensory feedback to each player during execution of the interactive multi-player video game. The player provides input using an input device having an infrared camera and motion sensors. The infrared camera is used to image an infrared light arrangement positioned above-the multi-sensory seats. Infrared camera data and motion sensor data is used by the IG PC to accurately determine the real time position of each input device. Players in a first interactive theater system can compete with players in a second interactive theater system in real time.

Chair assemblies, table assemblies, modular components for use within chair assembies and table assemblies, and parts for use within the modular components

Chair assemblies (e.g., powered recliner chairs, rocker style chairs, fixed position chairs, chairs with pivoting seats, recliner chairs, a sub-combination thereof, or a combination thereof), tables and trays are provided. More particularly, chair assemblies (e.g., powered recliner chairs, rocker style chairs, fixed position chairs, chairs with pivoting seats, recliner chairs, a sub-combination thereof, or a combination thereof), tables and trays, modular components for use within the chair, table, and tray assemblies, and parts for use within the modular components are provided.