A63J2005/003

INFORMATION PROCESSING DEVICE, INFORMATION PROCESSING METHOD, AND PROGRAM
20210152962 · 2021-05-20 ·

[Object] To make it possible to present a sensation to a user taking a delay occurring before sound is perceived by the user appropriately into consideration. [Solving Means] An information processing device is provided which includes a generation section that generates, on the basis of a difference between a first timing at which a sound is to be outputted from an acoustic presentation section and a second timing at which the sound is to be perceived by a first user, first data to be used for presentation of a sensation to the first user by a sensation presentation section worn by the first user.

Handheld tactile simulator system for enhancing the motion picture viewing experience
11020656 · 2021-06-01 ·

A tactile simulation system according to the present invention configured to be used by a subject watching a motion picture. The tactile simulation system comprises a handgrip section, a recoil section, and a controller. The handgrip section configured to generate one or more vibration experienced by the subject holding the handgrip section. The recoil section generates one or more recoil simulation. The recoil section is removably attached to the handgrip section. Further, the controller is operably connected to the handgrip section and the recoil section. The controller is configured to operate the handgrip section and the recoil section based on the motion picture.

HANDHELD TACTILE SIMULATOR SYSTEM FOR ENHANCING THE MOTION PICTURE VIEWING EXPERIENCE
20210016165 · 2021-01-21 ·

A tactile simulation system according to the present invention configured to be used by a subject watching a motion picture. The tactile simulation system comprises a handgrip section, a recoil section, and a controller. The handgrip section configured to generate one or more vibration experienced by the subject holding the handgrip section. The recoil section generates one or more recoil simulation. The recoil section is removably attached to the handgrip section. Further, the controller is operably connected to the handgrip section and the recoil section. The controller is configured to operate the handgrip section and the recoil section based on the motion picture.

GAMING CABIN FOR VIRTUAL REALITY APPLICATION
20200164270 · 2020-05-28 ·

A gaming cabin includes a display device, an adjustable chair, a degree-of-freedom adjusting device, a situation simulator, and a system end. The degree-of-freedom adjusting device is configured to provide three degrees of freedom for the display device along the vertical axis, along the horizontal axis and yaw, as well as provide automatic view-switching and surround sound control. The system end is configured to adjust the resolution of the display device using foveated rendering technique, thereby increasing system efficiency. The situation simulator is configured to provide visual, olfactory, tactile or impact effect during VR applications.

Dynamic seat movement platform
10653968 · 2020-05-19 ·

This patent provides a dynamic seat movement platform, which comprises an upper support frame and a lower support frame, and three electric cylinders are arranged between the upper support frame and the lower support frame. At the same time, it is also provided with a first auxiliary support frame and a second auxiliary support frame. The bottom ends of the first auxiliary support frame and the second auxiliary support frames are arranged on a side of the lower support frame, wherein an end surface of the joint bearing disposed on the first auxiliary support frame is horizontally installed, and an end surface of the joint bearing disposed on the second auxiliary support frame is vertically installed. This patent can make the dynamic motion chair has features of simple structure, accurate simulation and smooth movements, fast response, characteristics of a large range of movement. It can also according to the action instruction files, cooperate with the films used to produce even smooth and precise movements, make the viewer produces in the plot of the film experience and brings viewer feel stimulation from the comprehensive multi-dimension.

CONTROL METHOD FOR ATTRACTION APPARATUS AND ATTRACTION SYSTEM
20200101391 · 2020-04-02 ·

An attraction system includes at least one detector, the attraction apparatus, and a controller. The at least one detector detects blood flow information of a user, the attraction apparatus provides at least one stimulus to the user, and the controller is connected to the at least one detector and the attraction apparatus to control the attraction apparatus based on the blood flow information. A control method for the attraction apparatus is executed by the controller and includes: obtaining, from the at least one detector, an amount of change in the blood information before and after the at least one stimulus is provided to the user; and controlling an operation of the attraction apparatus, based on a result of comparison of the amount of change with a threshold.

Dynamic Seat Movement Platform

This patent provides a dynamic seat movement platform, which comprises an upper support frame and a lower support frame, and three electric cylinders are arranged between the upper support frame and the lower support frame. At the same time, it is also provided with a first auxiliary support frame and a second auxiliary support frame. The bottom ends of the first auxiliary support frame and the second auxiliary support frames are arranged on a side of the lower support frame, wherein an end surface of the joint bearing disposed on the first auxiliary support frame is horizontally installed, and an end surface of the joint bearing disposed on the second auxiliary support frame is vertically installed. This patent can make the dynamic motion chair has features of simple structure, accurate simulation and smooth movements, fast response, characteristics of a large range of movement. It can also according to the action instruction files, cooperate with the films used to produce even smooth and precise movements, make the viewer produces in the plot of the film experience and brings viewer feel stimulation from the comprehensive multi-dimension.

INTERACTIVE THEATER SYSTEM WITH REAL-TIME FEEDBACK AND DYNAMIC SPECIAL EFFECTS
20240091639 · 2024-03-21 ·

The interactive theater system is executed on an interactive gaming computer (IG PC) configured to execute an interactive multi-player video game. The IG PC outputs a video stream to a display system, such as a projector and screen, which allows the players to view the multi-player video game. Each player sits in a multi-sensory seat for providing multi-sensory feedback to each player during execution of the interactive multi-player video game. The player provides input using an input device having an infrared camera and motion sensors. The infrared camera is used to image an infrared light arrangement positioned above-the multi-sensory seats. Infrared camera data and motion sensor data is used by the IG PC to accurately determine the real time position of each input device. Players in a first interactive theater system can compete with players in a second interactive theater system in real time.

SWAY-YAW MOTION DEVICE AND CHAIR ASSEMBLY WITH THE SAME
20190200772 · 2019-07-04 ·

Disclosed herein are a sway-yaw motion device and a chair assembly with the same, which can provide an audience with various motion effects by moving a motion chair by various degrees of freedom. The sway-yaw motion device and the chair assembly can additionally provide various motions on the plane by adding a swaying motion, which is a linear motion on the plane, and a yawing motion, which is a rotary motion on the plane, to a pitching motion, a rolling motion and a heaving motion, which are provided generally. Particularly, the present invention relates to a sway-yaw motion device and a chair assembly with the same, which can provide swaying and yawing effects at the same time according to actuation of a driving part, for instance, according to an angle control of a crank arm, as well as provide the swaying motion and the yawing motion individually.

Immersion platform
12005367 · 2024-06-11 · ·

An immersion platform includes a dome configured to display a predetermined scene, wherein the dome includes an outer perimeter. A controller is configured to display the predetermined scene on the dome and to activate the plurality of accessories according to a predetermined timeline. A camera is configured to allow a user to stream the user to other platforms while the user is using the platform.