F41J5/052

Dart game diddle and handicap alternative
10143915 · 2018-12-04 · ·

A multiple target electronic dart gaming machine includes multiple targets mounted on opposite sides of a game board of a target assembly that is housed in a cabinet of the gaming machine. A visual display video monitor provides players and observers with game scores and the like. The game board may be axially rotated between at least first and second positions so as to allow game play on the different targets which can be moved into and out of position to aid in gameplay such as deciding which player goes first. Additionally, the position of the game board may be detected through the use of a detector on or in the board.

Robotic athletic training or sporting method, apparatus, system, and computer program product
10112076 · 2018-10-30 · ·

A sporting robotic device apparatus, system, method and/or computer program product may provide an electronically programmably controlled sporting device. Certain embodiments include a plurality of sporting devices coupled to a robot or a plurality of the at least one robots, where the plurality of robots each include a sporting device coupled to the plurality of robots, and where each robot includes a plurality of joint axes, motors, and structural members. The sporting robotic device can further include an electronic user interface coupled to the robots and an electronic computer processor, memory, input and output devices, and can include further features as claimed including at least one of the user interface with devices coupled thereto, the computer processor configured to save or retrieve a sporting routine from memory, to randomize a challenge, or configured to combine sporting routines, or shuffle sporting routines, previously saved.

Robotic athletic training or sporting method, apparatus, system, and computer program product
10112076 · 2018-10-30 · ·

A sporting robotic device apparatus, system, method and/or computer program product may provide an electronically programmably controlled sporting device. Certain embodiments include a plurality of sporting devices coupled to a robot or a plurality of the at least one robots, where the plurality of robots each include a sporting device coupled to the plurality of robots, and where each robot includes a plurality of joint axes, motors, and structural members. The sporting robotic device can further include an electronic user interface coupled to the robots and an electronic computer processor, memory, input and output devices, and can include further features as claimed including at least one of the user interface with devices coupled thereto, the computer processor configured to save or retrieve a sporting routine from memory, to randomize a challenge, or configured to combine sporting routines, or shuffle sporting routines, previously saved.

ELECTRONIC DART MACHINE

The present invention relates to an electronic dart machine for displaying a point of a corresponding part in an area hit by a dart, using an LED. The present invention provides an electronic dart machine including: a dart target part, which has the shape of a board having multiple divided target areas and includes a sensor means for detecting the location of a target area hit by a dart; an LED display part positioned at a location corresponding to each target area along the periphery of the dart target part; and a controller for controlling an output display of each LED module by preset control logic, recognizing the location of the target area hit by the dart, through the sensor means, and producing a dart hitting result by linking a content of the output display of the LED module with the location of the target area hit by the dart.

DART GAME DIDDLE AND HANDICAP ALTERNATIVE
20180169515 · 2018-06-21 ·

A multiple target electronic dart gaming machine includes multiple targets mounted on opposite sides of a game board of a target assembly that is housed in a cabinet of the gaming machine. A visual display video monitor provides players and observers with game scores and the like. The game board may be axially rotated between at least first and second positions so as to allow game play on the different targets which can be moved into and out of position to aid in gameplay such as deciding which player goes first. Additionally, the position of the game board may be detected through the use of a detector on or in the board.

ROBOTIC ATHLETIC TRAINING OR SPORTING METHOD, APPARATUS, SYSTEM, AND COMPUTER PROGRAM PRODUCT
20180093133 · 2018-04-05 ·

According to one exemplary embodiment, a computer implemented personified sporting apparatus, system, method and/or computer program product may provide an electronically and programmably controlled sporting device. Certain embodiments include one or two or more robots with one two or more sporting devices coupled to each robot(s). A sporting apparatus can include: at least one sporting device, wherein said at least one sporting device comprises: at least one electronic computer processor; at least one electronic memory device coupled to said at least one electronic computer processor; at least one of at least one electronic input device or at least one electronic output device and at least one electronic user interface configured to at least one of: enable at least one user to interact with said at least one sporting device; receive a selection of at least one sporting routine; or receive instructions to control said at least one sporting device.

Multi-contact type position detection apparatus for target board
09885546 · 2018-02-06 · ·

A multi-contact type position detection apparatus for a target board includes a first membrane board having a plurality of first signal lines formed in a first direction, a second membrane board having a plurality of second signal lines formed in a second direction, and a plurality of dots which are formed on the first membrane board or the second membrane board such that the first membrane plate and the second membrane plate are spaced at a predetermined distance from each other, wherein the plurality of dots can be arranged at a distance of k/2A (A is 1%2% of k) when a magnetic body diameter of a pin attached on the target board is kmm.

Multi-contact type position detection apparatus for target board
09885546 · 2018-02-06 · ·

A multi-contact type position detection apparatus for a target board includes a first membrane board having a plurality of first signal lines formed in a first direction, a second membrane board having a plurality of second signal lines formed in a second direction, and a plurality of dots which are formed on the first membrane board or the second membrane board such that the first membrane plate and the second membrane plate are spaced at a predetermined distance from each other, wherein the plurality of dots can be arranged at a distance of k/2A (A is 1%2% of k) when a magnetic body diameter of a pin attached on the target board is kmm.

Athletic training, data collection, dynamic, and personified sporting method, apparatus, system, and computer program product
09782648 · 2017-10-10 · ·

A computer implemented personified sporting apparatus, system, method and/or computer program product may provide an electronically and programmably controlled personification attributes of a sport, and can include: a sporting device, comprising a processor; a memory coupled to the processor; at least one personified feature, attribute, or movement; and at least one user interface coupled to sporting device, wherein said user interface comprises at least one of: a display device, at least one input device, at least one output device, a keyboard, or a touchscreen, and wherein said at least one sporting device is configured to at least one of: enable at least one user to interact with said at least one sporting device; receive a selection of at least one sporting routine; or receive instructions to control said at least one sporting device. The device can include a robot, display(s), and/or optional speech bubbles.

Athletic training, data collection, dynamic, and personified sporting method, apparatus, system, and computer program product
09782648 · 2017-10-10 · ·

A computer implemented personified sporting apparatus, system, method and/or computer program product may provide an electronically and programmably controlled personification attributes of a sport, and can include: a sporting device, comprising a processor; a memory coupled to the processor; at least one personified feature, attribute, or movement; and at least one user interface coupled to sporting device, wherein said user interface comprises at least one of: a display device, at least one input device, at least one output device, a keyboard, or a touchscreen, and wherein said at least one sporting device is configured to at least one of: enable at least one user to interact with said at least one sporting device; receive a selection of at least one sporting routine; or receive instructions to control said at least one sporting device. The device can include a robot, display(s), and/or optional speech bubbles.