Patent classifications
G03B25/02
THREE DIMENSIONAL SYMBOL FROM TWO DIMENSIONAL STILL IMAGES
The present invention provides a method and device for creating and displaying a symbol comprising a two dimensional representation of a point of light that simulates depth and movement in three dimensions. The symbol is printed onto a substrate and applied as patches, magnets, stickers, cards and posters, and affixed to other surfaces such as clothing and accessories, ornaments, vehicles, building structures and other surfaces to be representative of hope and optimism. Multiple copies of symbol are applied to a three dimensional ornament to simulate a point of light in three dimensions.
Lenticular soap
Method and apparatus for creating lenticular, or other types of images that change with respect to the angle from which images are viewed in a bar of soap, including a method of printing a lenticular, fly's-eye or other type of image onto either the soap itself, or on a non-toxic, food-safe, substrate with non-toxic, food-safe inks, or by projecting an image onto non-toxic, food-safe photo-sensitive emulsion layer within the soap, and creating a lenticular, or other type of lens array with a clear or sufficiently transparent soap material as to display lenticular or other integrated image properties, such as 3D, motion, flip, zoom, color change, morph, and others. Additionally, the lenticular array is located within the soap bar such that the soap will not destroy the image when first used, but only after a large portion or almost all of the soap is used up or consumed.
Lenticular soap
Method and apparatus for creating lenticular, or other types of images that change with respect to the angle from which images are viewed in a bar of soap, including a method of printing a lenticular, fly's-eye or other type of image onto either the soap itself, or on a non-toxic, food-safe, substrate with non-toxic, food-safe inks, or by projecting an image onto non-toxic, food-safe photo-sensitive emulsion layer within the soap, and creating a lenticular, or other type of lens array with a clear or sufficiently transparent soap material as to display lenticular or other integrated image properties, such as 3D, motion, flip, zoom, color change, morph, and others. Additionally, the lenticular array is located within the soap bar such that the soap will not destroy the image when first used, but only after a large portion or almost all of the soap is used up or consumed.
LENTICULAR DISPLAY
Provided is a lenticular display including a lenticular lens including a plurality of columnar convex lenses that each have a semicylindrical surface and are arrayed in parallel and a lenticular image disposed on an opposite side of the convex lenses from the semicylindrical surface. The lenticular image includes an image strip group in which a plurality of image strips for displaying a plurality of display images respectively are arranged in positions for causing the image strips to be displayed through the plurality of convex lenses respectively in a state where a longitudinal direction of the image strips is parallel to a longitudinal direction of the plurality of convex lenses, and in the image strip groups, and a total width of image strips for displaying at least one display image among the plurality of display images is larger than a total width of image strips for displaying another display image.
Display system based on persistence of vision with a line screen
A display system for displaying an image is disclosed. The system comprises a projector comprising at least one collimated light source and a controller for receiving image data and controlling the light source, configured such that, in use, an array of columns of image data representing an image are projected sequentially onto a reflector. Due to persistence of vision they appear superimposed on one another when reflected into the eye of an observer and such that, when the observer's eye moves in a direction perpendicular to the direction of orientation of the projected columns the observer can view the image.
Display system based on persistence of vision with a line screen
A display system for displaying an image is disclosed. The system comprises a projector comprising at least one collimated light source and a controller for receiving image data and controlling the light source, configured such that, in use, an array of columns of image data representing an image are projected sequentially onto a reflector. Due to persistence of vision they appear superimposed on one another when reflected into the eye of an observer and such that, when the observer's eye moves in a direction perpendicular to the direction of orientation of the projected columns the observer can view the image.
Display control method and system for executing the display control method
A method includes defining a virtual space including a virtual camera, a character object, and a field in which the character object is movable, the field defining a peripheral direction and surrounding the virtual camera along the peripheral direction. The method includes defining a visual field of the virtual camera. The method includes displaying a visual-field image on a head-mounted display based on the visual field. The method includes detecting a movement input including a lateral-direction component, the lateral-direction being different from the peripheral direction. The method includes moving the character object in the field along the peripheral direction in response to the lateral-direction component of the movement input. The method includes detecting movement of the head-mounted display and changing a direction of the virtual camera based on detected movement of the head-mounted display. The method includes updating the visual-field image based on the direction of the virtual camera.
Display control method and system for executing the display control method
A method includes defining a virtual space including a virtual camera, a character object, and a field in which the character object is movable, the field defining a peripheral direction and surrounding the virtual camera along the peripheral direction. The method includes defining a visual field of the virtual camera. The method includes displaying a visual-field image on a head-mounted display based on the visual field. The method includes detecting a movement input including a lateral-direction component, the lateral-direction being different from the peripheral direction. The method includes moving the character object in the field along the peripheral direction in response to the lateral-direction component of the movement input. The method includes detecting movement of the head-mounted display and changing a direction of the virtual camera based on detected movement of the head-mounted display. The method includes updating the visual-field image based on the direction of the virtual camera.
Self-Orienting Stroboscopic Animation System
A rotatable stroboscopic animation device with a rotatable base portion and at least one light source. An angular-velocity-dependent flashing system flashes the at least one light source according to a predetermined flash mode dependent on the angular velocity of the base portion to produce coherent, automatic stroboscopic animation of images retained by the base portion. The flashing system can comprise an angular velocity determination system in cooperation with an illumination system. Angular velocity can be determined by an orienting system, such as a compass, in combination with a sampling system, a gyroscope, or a rotational sensor. A flash mode selection mechanism, which can be manual or automatic, permits a selection of a flash mode from among a plurality of flash modes. A manual flash mode selection mechanism can be formed by relatively pivotable upper and lower disks of the base portion. Animation disks can have indications of predetermined flash modes.
LENTICULAR SOAP
Method and apparatus for creating lenticular, or other types of images that change with respect to the angle from which images are viewed in a bar of soap, including a method of printing a lenticular, fly's-eye or other type of image onto either the soap itself, or on a non-toxic, food-safe, substrate with non-toxic, food-safe inks, or by projecting an image onto non-toxic, food-safe photo-sensitive emulsion layer within the soap, and creating a lenticular, or other type of lens array with a clear or sufficiently transparent soap material as to display lenticular or other integrated image properties, such as 3D, motion, flip, zoom, color change, morph, and others. Additionally, the lenticular array is located within the soap bar such that the soap will not destroy the image when first used, but only after a large portion or almost all of the soap is used up or consumed.