Patent classifications
G06T11/40
AGRICULTURAL MAPPING AND RELATED SYSTEMS AND METHODS
A method for generating a 2D orthomosaic map including obtaining a series of images of a field from a camera located on a ground based vehicle, processing the series of images to mark pixels of the ground based vehicle and optionally an implement, identifying, marking, and removing pixels containing plants, stitching together the series of images into a single map, and reintroducing pixels containing plants into the single map.
AGRICULTURAL MAPPING AND RELATED SYSTEMS AND METHODS
A method for generating a 2D orthomosaic map including obtaining a series of images of a field from a camera located on a ground based vehicle, processing the series of images to mark pixels of the ground based vehicle and optionally an implement, identifying, marking, and removing pixels containing plants, stitching together the series of images into a single map, and reintroducing pixels containing plants into the single map.
MASKING AND COMPOSITING VISUAL EFFECTS IN USER INTERFACES
Computer-implemented systems and methods for rendering a visual effect on a graphical element, including: generating an initial visual effect based on the graphical element; computing a mask shape based on the graphical element; generating a mask based on the mask shape from the graphical element; masking the initial visual effect based on the mask to generate a masked visual effect; and combining the masked visual effect with the graphical element into a combined graphical element and visual effect.
MASKING AND COMPOSITING VISUAL EFFECTS IN USER INTERFACES
Computer-implemented systems and methods for rendering a visual effect on a graphical element, including: generating an initial visual effect based on the graphical element; computing a mask shape based on the graphical element; generating a mask based on the mask shape from the graphical element; masking the initial visual effect based on the mask to generate a masked visual effect; and combining the masked visual effect with the graphical element into a combined graphical element and visual effect.
METHOD AND GRAPHICS PROCESSING SYSTEM FOR RENDERING ONE OR MORE FRAGMENTS HAVING SHADER-DEPENDENT PROPERTIES
A graphics processing unit and method for processing fragments in a graphics processing system which includes: (i) hidden surface removal logic configured to perform hidden surface removal on fragments, and (ii) processing logic configured to execute shader programs for fragments. Initial processing of fragments is performed at the hidden surface removal logic. Some of the fragments have a shader-dependent property. A shader program for a particular fragment having the shader-dependent property is split into two stages. The initial processing comprises performing a depth test on the particular fragment. In response to the particular fragment passing the depth test of the initial processing in the hidden surface removal logic, a first stage, but not a second stage, of the shader program is executed for the particular fragment at the processing logic. The first stage of the shader program has instructions for determining the property of the particular fragment.
Temporal supersampling for foveated rendering systems
Methods and systems are provided for using temporal supersampling to increase a displayed resolution associated with peripheral region of a foveated rendering view. A method for enabling reconstitution of higher resolution pixels from a low resolution sampling region for fragment data is provided. The method includes an operation for receiving a fragment from a rasterizer of a GPU and for applying temporal supersampling to the fragment with the low resolution sampling region over a plurality of prior frames to obtain a plurality of color values. The method further includes an operation for reconstituting a plurality of high resolution pixels in a buffer that is based on the plurality of color values obtained via the temporal supersampling. Moreover, the method includes an operation for sending the plurality of high resolution pixels for display.
Temporal supersampling for foveated rendering systems
Methods and systems are provided for using temporal supersampling to increase a displayed resolution associated with peripheral region of a foveated rendering view. A method for enabling reconstitution of higher resolution pixels from a low resolution sampling region for fragment data is provided. The method includes an operation for receiving a fragment from a rasterizer of a GPU and for applying temporal supersampling to the fragment with the low resolution sampling region over a plurality of prior frames to obtain a plurality of color values. The method further includes an operation for reconstituting a plurality of high resolution pixels in a buffer that is based on the plurality of color values obtained via the temporal supersampling. Moreover, the method includes an operation for sending the plurality of high resolution pixels for display.
Digital overpainting controlled by opacity and flow parameters
Certain embodiments involve a graphics manipulation application using brushstroke parameters that include a maximum alpha-deposition parameter and a fractional alpha-deposition parameter. For instance, the graphics manipulation application uses an alpha flow increment computed from the maximum alpha-deposition parameter and the fractional alpha-deposition parameter to compute an output canvas color. In some embodiments, if the current canvas opacity exceeds or equals the maximum alpha-deposition parameter, the current canvas opacity is selected as the output canvas opacity. Otherwise, the graphics manipulation application computes the output canvas opacity by increasing the current canvas opacity based on the alpha flow increment. The graphics manipulation application updates a canvas portion affected by a brushstroke input to include the output canvas opacity and the output canvas color.
Digital overpainting controlled by opacity and flow parameters
Certain embodiments involve a graphics manipulation application using brushstroke parameters that include a maximum alpha-deposition parameter and a fractional alpha-deposition parameter. For instance, the graphics manipulation application uses an alpha flow increment computed from the maximum alpha-deposition parameter and the fractional alpha-deposition parameter to compute an output canvas color. In some embodiments, if the current canvas opacity exceeds or equals the maximum alpha-deposition parameter, the current canvas opacity is selected as the output canvas opacity. Otherwise, the graphics manipulation application computes the output canvas opacity by increasing the current canvas opacity based on the alpha flow increment. The graphics manipulation application updates a canvas portion affected by a brushstroke input to include the output canvas opacity and the output canvas color.
IMAGE PROCESSING METHOD, ELECTRONIC DEVICE, AND STORAGE MEDIUM
An image processing method includes: determining a first face mask image that does not contain hair from a target image, and obtaining a first face region that does not contain hair from the target image according to the first face mask image; filling a preset grayscale color outside the first face region to generate an image to be sampled; performing down-sampling on the image to be sampled to obtain sampling results, and obtaining remaining sampling results by removing one or more sampling results in which a color is the preset grayscale color from the sampling results; obtaining a target color by calculating a mean color value of the remaining sampling results and performing weighted summation on a preset standard face color and the mean color value; rendering pixels in a face region of the target image according to the target color.