G06T13/20

Ultrasonic cardiac assessment of hearts with medial axis curvature and transverse eccentricity

An ultrasonic imaging system produces more diagnostic cardiac images of the left ventricle by plotting the longitudinal medial axis of the chamber between the apex and mitral valve plane as a curved line evenly spaced between the opposite walls of the myocardium. Transverse image planes are positioned orthogonal to the curved medial axis with control points positioned in the short axis view on lines evenly spaced around and emanating from the medial axis. If the short axis view is of an oval shaped chamber the transverse image is stretched to give the heart a more rounded appearance resulting in better positioning of editing control points.

Ultrasonic cardiac assessment of hearts with medial axis curvature and transverse eccentricity

An ultrasonic imaging system produces more diagnostic cardiac images of the left ventricle by plotting the longitudinal medial axis of the chamber between the apex and mitral valve plane as a curved line evenly spaced between the opposite walls of the myocardium. Transverse image planes are positioned orthogonal to the curved medial axis with control points positioned in the short axis view on lines evenly spaced around and emanating from the medial axis. If the short axis view is of an oval shaped chamber the transverse image is stretched to give the heart a more rounded appearance resulting in better positioning of editing control points.

Systems and methods for real-time complex character animations and interactivity

Systems, methods, and non-transitory computer-readable media can identify a virtual character being presented to a user within a real-time immersive environment. A first animation to be applied to the virtual character is determined. A nonverbal communication animation to be applied to the virtual character simultaneously with the first animation is determined. The virtual character is animated in real-time based on the first animation and the nonverbal communication animation.

Systems and methods for real-time complex character animations and interactivity

Systems, methods, and non-transitory computer-readable media can identify a virtual character being presented to a user within a real-time immersive environment. A first animation to be applied to the virtual character is determined. A nonverbal communication animation to be applied to the virtual character simultaneously with the first animation is determined. The virtual character is animated in real-time based on the first animation and the nonverbal communication animation.

SPEECH IMAGE PROVIDING METHOD AND COMPUTING DEVICE FOR PERFORMING THE SAME
20230005202 · 2023-01-05 ·

A computing device according to an embodiment includes one or more processors, a memory storing one or more programs executed by the one or more processors, a standby state image generating module configured to generate a standby state image in which a person is in a standby state, and generate a back-motion image set including a plurality of back-motion images at a preset frame interval from the standby state image for image interpolation between a preset reference frame of the standby state image, a speech state image generating module configured to generate a speech state image in which a person is in a speech state based on a source of speech content, and an image playback module configured to generate a synthetic speech image by combining the standby state image and the speech state image while playing the standby state image.

INFORMATION PROCESSING DEVICE, INFORMATION PROCESSING METHOD, AND PROGRAM

An information processing device including a control unit that displays a virtual object on a three-dimensional coordinate space associated with a real space and causes the virtual object to perform a predetermined movement according to a predetermined sound reproduced from a real sound source disposed in the real space, in which the control unit performs delay amount setting processing of increasing a delay amount of movement start timing at which the virtual object is caused to perform the predetermined movement with respect to reproduction timing at which the real sound source reproduces the predetermined sound, as a position of the real sound source in the real space and a position of the virtual object on the three-dimensional coordinate space are separated from each other.

INTEGRATING AUGMENTED REALITY INTO THE WEB VIEW PLATFORM

A methodology is described that provides access to an augmented reality (AR) component maintained by a messaging server system directly from a web view application. When a user activates, from a web view application executing in the messaging client, a user selectable element that references an AR component, a web view AR system obtains the identification of the AR component, performs validation of the identification and of any additional launch data, and launches a camera view user interface (UI) with the AR component loaded in the camera view UI. Content captured from the camera view UI can be shared to other computing devices.

Venues map application and system

In some implementations, a computing device can provide a map application providing a representation of a physical structure of venues (e.g., shopping centers, airports) identified by the application. In addition, the application can provide an inside view that includes the physical layout and geometry of the venue's structure as well as the location, structure and layout of points of interest (e.g., stores, security check points, restrooms) within the venue. The views become more detailed as the user zooms into the venue to reveal points of interest and to give the user a feel for traversing the venue.

Three-dimensional segmentation from two-dimensional intracardiac echocardiography imaging

For three-dimensional segmentation from two-dimensional intracardiac echocardiography imaging, the three-dimension segmentation is output by a machine-learnt multi-task generator. The machine-learnt multi-task generator is trained from 3D information, such as a sparse ICE volume assembled from the 2D ICE images. The machine-learnt multi-task generator is trained to output both the 3D segmentation and a complete volume. The 3D segmentation may be used to project to 2D as an input with an ICE image to another network trained to output a 2D segmentation for the ICE image. Display of the 3D segmentation and/or 2D segmentation may guide ablation of tissue in the patient.

RENDERING VIRTUAL ARTICLES OF CLOTHING BASED ON AUDIO CHARACTERISTICS
20220406001 · 2022-12-22 ·

Systems and methods for generating a virtual article of clothing at a display are described. Some examples may include: obtaining video data and audio data, analyzing the video data to determine one or more body joints of a target object appearing in the video data. A mesh based on the determined one or more body joints may be generated. The audio data may be analyzed to determine audio characteristics associated with the audio data. Texture rendering information associated with a virtual article of clothing may be determined based on the audio characteristics. A rendered video may be generated by rendering the virtual article of clothing to the generated mesh using the texture rendering information.