G06T19/006

DYNAMIC WIDGET PLACEMENT WITHIN AN ARTIFICIAL REALITY DISPLAY
20230046155 · 2023-02-16 ·

The disclosed computer-implemented method may include (1) identifying a trigger element within a field of view presented by a display element of an artificial reality device, (2) determining a position of the trigger element within the field of view, (3) selecting a position within the field of view for a virtual widget based on the position of the trigger element, and (4) presenting the virtual widget at the selected position via the display element. Various other methods, systems, and computer-readable media are also disclosed.

System and method for an augmented reality goal assistant

A method for an augmented reality goal assistant is described. The method includes detecting an object associated with a behavioral goal of a user. The method also includes altering an appearance of the object based on the behavioral goal of the user. The method further includes displaying the altered appearance of a detected object on an augmented reality headset, such that the altered appearance of the detected object is modified based on the behavioral goal of the user.

Adaptive model updates for dynamic and static scenes

In one embodiment, a computing system may update a first 3D model of a region of an environment based on comparisons between the first 3D model and first depth measurements of the region generated during a first time period. The computing system may determine that the region is static by comparing the first 3D model to second depth measurements of the region generated during a second time period. The computing system may in response to determining that the region is static, detect whether the region changed after the second time period based on comparisons between a second 3D model of the region and third depth measurements of the region generated after the second time period, the second 3D model having a lower resolution than the first 3D model. The computing system may in response to detecting a change in the region, update the first 3D model of the region.

3D user interface depth forgiveness
11579747 · 2023-02-14 · ·

A head-worn device system includes one or more cameras, one or more display devices and one or more processors. The system also includes a memory storing instructions that, when executed by the one or more processors, configure the system to generate a virtual object, generate a virtual object collider for the virtual object, determine a conic collider for the virtual object, provide the virtual object to a user, detect a landmark on the user's hand in the real-world, generate a landmark collider for the landmark, and determine a selection of the first virtual object by the user based on detecting a collision between the landmark collider with the conic collider and with the virtual object collider.

Augmented reality object manipulation

Among other things, embodiments of the present disclosure improve the functionality of computer imaging software and systems by facilitating the manipulation of virtual content displayed in conjunction with images of real-world objects and environments. Embodiments of the present disclosure allow different virtual objects to be moved onto different physical surfaces, as well as manipulated in other ways.

Metasurfaces with light-redirecting structures including multiple materials and methods for fabricating

Display devices include waveguides with metasurfaces as in-coupling and/or out-coupling optical elements. The metasurfaces may be formed on a surface of the waveguide and may include a plurality or an array of sub-wavelength-scale (e.g., nanometer-scale) protrusions. Individual protrusions may include horizontal and/or vertical layers of different materials which may have different refractive indices, allowing for enhanced manipulation of light redirecting properties of the metasurface. Some configurations and combinations of materials may advantageously allow for broadband metasurfaces. Manufacturing methods described herein provide for vertical and/or horizontal layers of different materials in a desired configuration or profile.

Customized virtual store

Aspects of the present disclosure involve a system comprising a computer-readable storage medium storing a program and a method for performing operations comprising: receiving, from a client device of a first user, a request from the first user to engage in an AR shopping experience curated by a store; identifying a first real-world product available for purchase from the store; receiving an image of a real-world environment of the first user; generating a first AR item that represents the first real-world product; comparing visual attributes of the first AR item to physical layouts of a plurality of real-world objects depicted in the image of the real-world environment; and overlaying the first AR item on a first real-world object of the plurality of real-world objects in the image responsive to comparing the visual attributes of the first AR item to the physical layouts of the plurality of real-world objects.

Single-pass object scanning

Various implementations disclosed herein include devices, systems, and methods that generates a three-dimensional (3D) model based on a selected subset of the images and depth data corresponding to each of the images of the subset. For example, an example process may include acquiring sensor data during movement of the device in a physical environment including an object, the sensor data including images of a physical environment captured via a camera on the device, selecting a subset of the images based on assessing the images with respect to motion-based defects based on device motion and depth data, and generating a 3D model of the object based on the selected subset of the images and depth data corresponding to each of the images of the selected subset.

Augmented reality content selection and display based on printed objects having security features
11580733 · 2023-02-14 · ·

Systems, methods and techniques for automatically recognizing two-dimensional real world objects with an augmented reality display device, and augmenting or enhancing the display of such real world objects by superimposing virtual images such as a still or video advertisement, a story or other virtual image presentation. In non-limiting embodiments, the real world object includes visible features including visible security features and a recognition process takes the visible security features into account when recognizing the object and/or displaying superimposed virtual images.

Whole-body human-computer interface
11579692 · 2023-02-14 · ·

A human-computer interface system having an exoskeleton including a plurality of structural members coupled to one another by at least one articulation configured to apply a force to a body segment of a user, the exoskeleton comprising a body-borne portion and a point-of-use portion; the body-borne portion configured to be operatively coupled to the point-of-use portion; and at least one locomotor module including at least one actuator configured to actuate the at least one articulation, the at least one actuator being in operative communication with the exoskeleton.