G06T2200/12

Adaptive multisampling based on vertex attributes

Systems, apparatuses and methods may provide for technology that selects an anti-aliasing mode for a vertex of a primitive based on a parameter associated with the vertex and generates a coverage mask based on the selected anti-aliasing mode. Additionally, one or more pixels corresponding to the vertex may be shaded based at least partly on the coverage mask, wherein the selected anti-aliasing mode varies across a plurality of vertices in the primitive.

On demand MSAA resolve during lens correction and/or other post-processing phases

Systems, apparatuses and methods may provide for technology that identifies, at an image post-processor, unresolved surface data and identifies, at the image post-processor, control data associated with the unresolved surface data. Additionally, the technology may resolve, at the image post-processor, the unresolved surface data and the control data into a final image.

Method and System for Multisample Antialiasing
20200226828 · 2020-07-16 ·

A method and system for generating two or three dimensional computer graphics images using multisample antialiasing (MSAA) is provided, which enables memory bandwidth to be conserved. For each of one or more pixels it is determined whether all of a plurality of sample areas of that pixel are located within a particular primitive. For those pixels where it is determined that all the sample areas of that pixel are located within that primitive, a value is stored in a multisample memory for a smaller number of the sample areas of that pixel than the total number of the sample areas of that pixel and data is stored indicating that all the sample areas of that pixel are located within that primitive.

HW-assisted upscaling and multi-sampling using a high resolution depth buffer

One aspect of the current disclosure provides a method of upscaling an image. The method includes: rendering an image, wherein the rendering includes generating color samples of the image at a first resolution and depth samples of the image at a second resolution, which is higher than the first resolution; and upscaling the image to an upscaled image at a third resolution, which is higher than the first resolution, using the color samples and the depth samples.

System and methods for random parameter filtering
RE048083 · 2020-07-07 · ·

The invention produces a higher quality image from a rendering system based on a relationship between the output of a rendering system and the parameters used to compute them. Specifically, noise is removed in rendering by estimating the functional dependency between sample features and the random inputs to the system. Mutual information is applied to a local neighborhood of samples in each part of the image. This dependency is then used to reduce the importance of certain scene features in a cross-bilateral filter, which preserves scene detail. The results produced by the invention are computed in a few minutes thereby making it reasonably robust for use in production environments.

ADAPTIVE MULTISAMPLING BASED ON VERTEX ATTRIBUTES

Systems, apparatuses and methods may provide for technology that selects an anti-aliasing mode for a vertex of a primitive based on a parameter associated with the vertex and generates a coverage mask based on the selected anti-aliasing mode. Additionally, one or more pixels corresponding to the vertex may be shaded based at least partly on the coverage mask, wherein the selected anti-aliasing mode varies across a plurality of vertices in the primitive.

Minimum or maximum sample indexing in control surface
10692258 · 2020-06-23 · ·

Embodiments are generally directed to minimum or maximum sample indexing in a control surface. An embodiment of an apparatus includes a graphics processor including: a sampler to sample a value; one or more of a color unit or a depth unit; and at least one minimum or maximum sample (min/max) setter subunit for the color unit or depth unit, the min/max setter subunit to receive a new sample value, store the sample value in a resource containing a plurality of sample values, and update indexing include index values for one or more of a minimum sample value and a maximum sample value in the plurality of sample values of the resource.

REDUCING ALIASING ARTIFACTS IN FOVEATED RENDERING USING CROSS-RESOLUTION MODULATION
20200184933 · 2020-06-11 · ·

According to the invention, a method for reducing aliasing artifacts in foveated rendering is disclosed. The method may include accessing a high resolution image and a low resolution image corresponding to the high resolution image, and calculating a difference between a pixel of the high resolution image and a sample associated with the low resolution image. The sample of the low resolution image corresponds to the pixel of the high resolution image. The method may further include modifying the pixel to generate a modified pixel of the high resolution image based on determining that the difference is higher than or equal to a threshold value. The modification may be made such that an updated difference between the modified pixel and the sample is smaller than the original difference.

Decoupled shading pipeline

In some embodiments, a given frame or picture may have different shading rates. In one embodiment in some areas of the frame or picture the shading rate may be less than once per pixel and in other places it may be once per pixel. Examples where the shading rate may be reduced include areas where there is motion and camera defocus, areas of peripheral blur, and in general, any case where the visibility is reduced anyway. The shading rate may be changed in a region, such as a shading quad, by changing the size of the region.

Creation and Rasterization of Shapes using Geometry, Style Settings, or Location
20200151857 · 2020-05-14 · ·

A digital medium environment is described to improve creation and rasterization of a shape through pixel alignment. In one example, a pixel alignment system is implemented at least partially in hardware of a computing device. The pixel alignment system receives an input that specifies a geometry, a stroke setting, and a location that serves as a basis to position the shape. The pixel alignment system then snaps the location as specified by the at least one input to a snapped location based on a pixel grid. The snapped location based on the geometry, the stroke setting, and the location as specified by the input. A rasterization module is then employed to rasterize the shape as pixels based on the snapped location.