Patent classifications
G06T2200/16
AUTOMATICALLY GENERATED PERSONALIZED MESSAGE
Aspects of the present disclosure involve a system comprising a computer-readable storage medium storing at least one program and a method for performing operations comprising: identifying a current social event; obtaining a list of creative tools associated with the current social event; accessing a plurality of content items generated by a client device; determining that one or more of the creative tools have been applied to a first content item in the plurality of content items; generating a subset of content items corresponding to the current social event that includes the first content item; automatically populating a social event template graphic based on the subset of content items corresponding to the current social event to generate a social event graphic card; and receiving a request from the client device to transmit the social event graphic card to one or more other client devices.
Method and device for processing content
According to an embodiment of the present disclosure, there is provided a method of receiving a multimedia service, in which, by using user feedback information in a large-volume 6 degrees of freedom (6DoF) media transmission service using network-based media processing (NBMP), it is possible to reduce network traffic through efficient media transmission and a burden of rendering media content on a terminal. According to an embodiment of the present disclosure, a method of processing content includes receiving content regarding an object in a three-dimensional (3D) space, the content including media data and metadata, performing pre-rendering on the media data based on user information, and outputting pre-rendered data.
Client-renderable element for indoor building map
A computerized mapping system is provided, including a map server configured to, in a map serving phase, receive a request from a client device to view a portion of a map at least partially including a building for which an indoor map is available, at a requested level of detail that is outside a range for displaying the indoor map, and transmit a target tile with a prerendered bitmap image for the building, and a client-side renderable geometric element with a perimeter and a client-side renderable visual feature of the internal map feature of the indoor map selected according to a selection criterion set by an authorized user of the indoor map, to the client device for display.
DATA STREAM, DEVICES AND METHODS FOR VOLUMETRIC VIDEO DATA
A data stream having volumetric video data encoded therein in a scene description language, the data stream representing a scene comprising one or more objects is disclosed, wherein the data stream comprises for at least one object first mesh data, second mesh data and correspondence information, wherein the first mesh data describes the at least one object with a first mesh, the second mesh data describes the at least one object with a second mesh, and wherein the correspondence information indicates a mapping between the first and second mesh. Devices, Methods and a computer program product are also described.
Methods, systems, and devices for adjusting image content for streaming panoramic video content
Aspects of the subject disclosure may include, for example, obtaining image content over a communication network, determining a predicted viewpoint of a user associated with the image content, and adjusting the image content to equirectangular image content according to the predicted viewpoint. Further aspects can include downscaling the equirectangular image content according to a display capability of a mobile device resulting in a downscaled equirectangular image content, cropping the downscaled equirectangular image content resulting in a cropped equirectangular image content, and providing, over the communication network, the cropped equirectangular image content to the mobile device. Other embodiments are disclosed.
Latency-Resilient Cloud Rendering
In one embodiment, a method includes the steps of generating, for a virtual object defined by a geometric representation, multiple viewpoints surrounding the virtual object, generating, for each of the multiple viewpoints, a simplified geometric representation of the virtual object based on the viewpoint, wherein the simplified geometric representation has a lower resolution than the geometric representation of the virtual object, receiving, from a client device, a desired viewpoint from which to view the virtual object, selecting one or more viewpoints from the multiple viewpoints based on the desired viewpoint, and sending, to the client device, rendering data including the simplified geometric representation and an associated view-dependent texture that are associated with each of the selected one or more viewpoints, the rendering data being configured for rendering an image of the virtual object from the desired viewpoint.
Systems and methods for adjusting one or more parameters of a GPU
A method for adjusting complexity of content rendered by a graphical processing unit (GPU) is described. The method includes processing, by the GPU, an image frame for a scene of a game. The method further includes tracking one or more metrics regarding the processing of the image frame during the processing of the image frame. During the processing of the image frame, the method includes sending a quality adjuster signal (QAS) to a shader associated with a game engine. The QAS is generated based on the one or more metrics associated with the processing by the GPU. During the processing of the image frame, the method includes adjusting, by the shader, one or more shader parameters upon receipt of the QAS, wherein said adjusting the one or more shader parameters changes a level of complexity of the image frame being processed by the GPU.
MULTI-RENDER PARTITIONING
Described herein is a partitionable graphics processor having multiple render front ends. The partitions of the graphics processor maintain render functionality when partitioned and enable fault isolation and independent multi-client rendering.
Digital model optimization responsive to orientation sensor data
A system server includes a database of two-dimensional images and a processor coupled to a hardware memory with instructions that in response to execution by the processor direct performance of operations. The operations include generating a digital model from the images in the database and communicating a first portion of the digital model as an enhanced view to a user device. The first portion corresponds to a first line of sight orientation of the user device as measured by an orientation sensor. The operations include receiving a signal based on sensor data measured by the orientation sensor. The signal indicates movement of the user device from the first line of sight orientation to a second line of sight orientation. In response, the method includes communicating a second portion of the digital model to the user device that corresponds to the second line of sight orientation of the user device.
Graphics processing method and related apparatus, and device for unidirectionally transmitting calling information of a graphics API to a client
This application discloses a graphics processing method and related apparatus, and a device. The method includes: obtaining a first drawing instruction that is initiated by an application program and that corresponds to a first graphics API; calling a first graphics API in a first graphics library according to the first drawing instruction to execute the first drawing instruction, and sending a first processing notification to the application program; generating calling information of the first graphics API; and sending the calling information of the first graphics API to the client. According to the foregoing solutions, the server unidirectionally transmits calling information of a graphics API to the client, so that a requirement for a network latency can be reduced, and proper running of the application program on the server can be ensured in a disconnected network, thereby improving user experience.