Patent classifications
G07C15/006
Systems and methods for rendering a virtual content object in an augmented reality environment
Systems and methods for rendering of a virtual content object in an augmented reality environment based on a physical marker are discussed herein. Virtual content objects may be rendered by a display device in an augmented reality environment based on the field of view seen through the display device and a position of a marker (and one or more linkage points associated with the marker) in the real world. When rendered in the augmented reality environment, the virtual content objects may be visualized from any angle, from the exterior or interior of the object, and manipulated in response to user input. Virtual content objects and/or user visualizations of virtual content objects may be shared with other users (local and/or remote), enabling multiple users to potentially build, modify, and/or interact with a virtual content object simultaneously and/or cooperatively.
LOTTERY GAME MACHINE AND RECORDING MEDIUM
A lottery game machine includes: satellites; a lottery board, onto which the lottery medium is fed in response to an operation input received from the satellites, comprises: ball pockets; and satellite holes formed in a periphery of the lottery board and respectively corresponding to the satellites; and a CPU that: executes a first lottery that determines a lottery result shared among all the satellites based on whether the lottery medium has entered any one of the ball pockets, executes a second lottery that determines one of the satellites associated with any one of the satellite holes that the lottery medium has entered, applies the lottery result of the first lottery to all game settings respectively corresponding to the satellites, and adjusts, among the game settings, a game setting corresponding to the one of the satellites.
Systems and methods for rendering a virtual content object in an augmented reality environment
Systems and methods for rendering of a virtual content object in an augmented reality environment based on a physical marker are discussed herein. Virtual content objects may be rendered by a display device in an augmented reality environment based on the field of view seen through the display device and a position of a marker (and one or more linkage points associated with the marker) in the real world. When rendered in the augmented reality environment, the virtual content objects may be visualized from any angle, from the exterior or interior of the object, and manipulated in response to user input. Virtual content objects and/or user visualizations of virtual content objects may be shared with other users (local and/or remote), enabling multiple users to potentially build, modify, and/or interact with a virtual content object simultaneously and/or cooperatively.
EZLOTTO Transparent Digital Raffle System Based on Fixed-Value Ticket Aggregation
A system and method for conducting transparent digital raffles using a fixed-value ticket aggregation model. The system employs a mathematical balance principle ensuring the total value of sold tickets equals the declared market value of the raffled product. Key components include: a value balance mechanism maintaining the equation (Ticket PriceTotal Tickets=Product Value); a probability adjustment system enabling different ticket pricing configurations while preserving value equivalence; an over-sale prevention mechanism; an automatic refund system for incomplete raffles; and a verifiable random selection process that triggers only after all tickets are sold. The system incorporates security measures including encrypted data storage, transaction verification, and cryptographic proof of randomness for draws, creating a legally-compliant alternative to traditional raffle systems.
SYSTEMS AND METHODS FOR RENDERING A VIRTUAL CONTENT OBJECT IN AN AUGMENTED REALITY ENVIRONMENT
Systems and methods for rendering of a virtual content object in an augmented reality environment based on a physical marker are discussed herein. Virtual content objects may be rendered by a display device in an augmented reality environment based on the field of view seen through the display device and a position of a marker (and one or more linkage points associated with the marker) in the real world. When rendered in the augmented reality environment, the virtual content objects may be visualized from any angle, from the exterior or interior of the object, and manipulated in response to user input. Virtual content objects and/or user visualizations of virtual content objects may be shared with other users (local and/or remote), enabling multiple users to potentially build, modify, and/or interact with a virtual content object simultaneously and/or cooperatively.
SYSTEMS AND METHODS FOR RENDERING A VIRTUAL CONTENT OBJECT IN AN AUGMENTED REALITY ENVIRONMENT
Systems and methods for rendering of a virtual content object in an augmented reality environment based on a physical marker are discussed herein. Virtual content objects may be rendered by a display device in an augmented reality environment based on the field of view seen through the display device and a position of a marker (and one or more linkage points associated with the marker) in the real world. When rendered in the augmented reality environment, the virtual content objects may be visualized from any angle, from the exterior or interior of the object, and manipulated in response to user input. Virtual content objects and/or user visualizations of virtual content objects may be shared with other users (local and/or remote), enabling multiple users to potentially build, modify, and/or interact with a virtual content object simultaneously and/or cooperatively.
Baccarat progressive system
A system enables a method of executing a game of baccarat with a side bet event. The system includes a gaming table with at least two distinct player positions. The gaming table having positions thereon for placing an initial wager on the game of baccarat and for placing a second wager on the side bet event from at least one of at least two player positions at the gaming table on the game of baccarat, the side bet resolved by final playing cards at the player hand position and the banker hand position. Each of the at least two player positions has a secondary random outcome indicator display. The gaming table has a random event generator providing distinct random event outcome indicators to the secondary random outcome indicator displays at each player position and each distinct random event outcome indicator represents a single digit number value.
LOTTERY TICKET VENDING MACHINE WITH TICKET BURSTER PRE-POSITIONING FEATURE
A lottery ticket vending machine that includes a ticket burster and a plurality of ticket drawers configured to hold different instant lottery ticket packs for different instant ticket lottery games, wherein the lottery ticket vending machine is configured to move the ticket burster to a pre-purchase position that is close to the lottery ticket drawer that holds an instant lottery ticket that is predicted to be the subsequently purchased instant lottery ticket from the lottery ticket vending machine to try to reduce the amount of time needed to complete the movement of the burster to the respective ticket drawer that holds that instant lottery ticket and thus to dispense that instant lottery ticket.