G07C15/006

Identifying a specially designated object to facilitate dynamic promotions related to use of the object

In accordance with some embodiments, a physical game element such as a wagering chip or a playing card may be utilized to implement a promotion scheme on an electronic card table (e.g., using RFID or optical imaging technology). During a game it may be determined whether the element is associated with special functionality (e.g., entitles the player to a payout multiplier, special payout table, bonus prize or other benefit). The special functionality may have been previously associated with the element or associated with the element during the game (e.g., dynamically and/or randomly). In accordance with some embodiments a player is not able to readily discern the special functionality by a physical inspection of the physical game element and is only notified of the special functionality once the physical game element is used in a qualifying action (e.g., during a wager at an electronic card table).

Systems and methods for rendering a virtual content object in an augmented reality environment
11185775 · 2021-11-30 ·

Systems and methods for rendering of a virtual content object in an augmented reality environment based on a physical marker are discussed herein. Virtual content objects may be rendered by a display device in an augmented reality environment based on the field of view seen through the display device and a position of a marker (and one or more linkage points associated with the marker) in the real world. When rendered in the augmented reality environment, the virtual content objects may be visualized from any angle, from the exterior or interior of the object, and manipulated in response to user input. Virtual content objects and/or user visualizations of virtual content objects may be shared with other users (local and/or remote), enabling multiple users to potentially build, modify, and/or interact with a virtual content object simultaneously and/or cooperatively.

METHOD AND APPARATUS FOR CONDUCTING FAIR LOTTERY WHILE REDUCING TRANSACTION COST BY USING BLOCKCHAIN NETWORK
20220005311 · 2022-01-06 ·

A method for conducting a lottery transparently and fairly while using a blockchain at a low cost by performing fewer transactions is provided. The method includes: obtaining lottery participation requests; generating a lottery pool; generating representative lottery pool information, and then transmitting the representative lottery pool information to a blockchain network; registering the transmitted representative lottery pool information or processed information thereof in the blockchain network; requesting a lottery smart contractor to generate a winning reference number and to register the winning reference number in the blockchain network; and determining a selected lottery participation request as a winner based on the winning reference number.

DISTRIBUTED PLATFORM FOR PROCESSING CONCURRENT, THREAD-SAFE REQUESTS

Aspects described herein relate to queuing and processing ticket objects associated with combinations of numbers to enforce a process of elimination for a ticket event. A ticket array for a ticket event may be generated. The ticket array may comprise a plurality of combinations of numbers consisting of combinations of unprocessed numbers and combinations of processed numbers. A ticket object associated with the ticket event may be received from a client computing device. The ticket object may comprise a combination of selected numbers that are added to a ticket queue. There may be a determination of whether the ticket object meets ticket criteria. In response to the ticket object meeting at least one of the ticket criteria, the ticket object may be processed. A notification may be generated after the ticket object has been processed. Furthermore, the notification may be sent to the client computing device.

Systems and methods for rendering a virtual content object in an augmented reality environment
11752431 · 2023-09-12 ·

Systems and methods for rendering of a virtual content object in an augmented reality environment based on a physical marker are discussed herein. Virtual content objects may be rendered by a display device in an augmented reality environment based on the field of view seen through the display device and a position of a marker (and one or more linkage points associated with the marker) in the real world. When rendered in the augmented reality environment, the virtual content objects may be visualized from any angle, from the exterior or interior of the object, and manipulated in response to user input. Virtual content objects and/or user visualizations of virtual content objects may be shared with other users (local and/or remote), enabling multiple users to potentially build, modify, and/or interact with a virtual content object simultaneously and/or cooperatively.

Systems and Methods for Rendering a Virtual Content Object in an Augmented Reality Environment
20230364512 · 2023-11-16 ·

Systems and methods for rendering of a virtual content object in an augmented reality environment based on a physical marker are discussed herein. Virtual content objects may be rendered by a display device in an augmented reality environment based on the field of view seen through the display device and a position of a marker (and one or more linkage points associated with the marker) in the real world. When rendered in the augmented reality environment, the virtual content objects may be visualized from any angle, from the exterior or interior of the object, and manipulated in response to user input. Virtual content objects and/or user visualizations of virtual content objects may be shared with other users (local and/or remote), enabling multiple users to potentially build, modify, and/or interact with a virtual content object simultaneously and/or cooperatively.

GAMING SYSTEMS AND METHODS USING MOVEABLE GAME ELEMENTS

Systems and methods of operating a wheel are described herein. The wheel includes a plurality of game wedges and a wedge selector. The plurality of game wedges includes a first variable wedge, a second variable wedge, and at least one moveable wedge. Each game wedge is associated with a respective award and a respective probability of selection. The method includes generating, using a random-number generator, a random number representing a selected game wedge of the plurality of game wedges, causing the wedge selector to visibly identify the selected game wedge, and in response to a trigger game wedge of the game wedges being the selected game wedge, shifting the moveable wedge around the wheel to change a visible size of the first variable wedge and the respective probability of selection of the first variable game wedge proportional to the change in visible size.

Gaming systems and methods using moveable game elements

Systems and methods of operating a wheel are described herein. The wheel includes a plurality of game wedges and a wedge selector. The plurality of game wedges includes a first variable wedge, a second variable wedge, and at least one moveable wedge. Each game wedge is associated with a respective award and a respective probability of selection. The method includes generating, using a random-number generator, a random number representing a selected game wedge of the plurality of game wedges, causing the wedge selector to visibly identify the selected game wedge, and in response to a trigger game wedge of the game wedges being the selected game wedge, shifting the moveable wedge around the wheel to change a visible size of the first variable wedge and the respective probability of selection of the first variable game wedge proportional to the change in visible size.

IDENTIFYING A SPECIALLY DESIGNATED OBJECT TO FACILITATE DYNAMIC PROMOTIONS RELATED TO USE OF THE OBJECT
20220254229 · 2022-08-11 ·

In accordance with some embodiments, a physical game element such as a wagering chip or a playing card may be utilized to implement a promotion scheme on an electronic card table (e.g., using RFID or optical imaging technology). During a game it may be determined whether the element is associated with special functionality (e.g., entitles the player to a payout multiplier, special payout table, bonus prize or other benefit). The special functionality may have been previously associated with the element or associated with the element during the game (e.g., dynamically and/or randomly). In accordance with some embodiments a player is not able to readily discern the special functionality by a physical inspection of the physical game element and is only notified of the special functionality once the physical game element is used in a qualifying action (e.g., during a wager at an electronic card table).

Systems and Methods for Rendering a Virtual Content Object in an Augmented Reality Environment
20220080311 · 2022-03-17 ·

Systems and methods for rendering of a virtual content object in an augmented reality environment based on a physical marker are discussed herein. Virtual content objects may be rendered by a display device in an augmented reality environment based on the field of view seen through the display device and a position of a marker (and one or more linkage points associated with the marker) in the real world. When rendered in the augmented reality environment, the virtual content objects may be visualized from any angle, from the exterior or interior of the object, and manipulated in response to user input. Virtual content objects and/or user visualizations of virtual content objects may be shared with other users (local and/or remote), enabling multiple users to potentially build, modify, and/or interact with a virtual content object simultaneously and/or cooperatively.