G07C15/006

SYSTEMS AND METHODS FOR RENDERING A VIRTUAL CONTENT OBJECT IN AN AUGMENTED REALITY ENVIRONMENT
20240009563 · 2024-01-11 ·

Systems and methods for rendering of a virtual content object in an augmented reality environment based on a physical marker are discussed herein. Virtual content objects may be rendered by a display device in an augmented reality environment based on the field of view seen through the display device and a position of a marker (and one or more linkage points associated with the marker) in the real world. When rendered in the augmented reality environment, the virtual content objects may be visualized from any angle, from the exterior or interior of the object, and manipulated in response to user input. Virtual content objects and/or user visualizations of virtual content objects may be shared with other users (local and/or remote), enabling multiple users to potentially build, modify, and/or interact with a virtual content object simultaneously and/or cooperatively.

RANDOM NUMBER SEQUENCE AND METHODOLOGY
20200294349 · 2020-09-17 ·

A concert of twin identical barrel devices, able to produce a desired random number outcome sequence, within the field of stand-alone random number events. Each device is a transparent ball shaped enclosure, each holding an identical set of sequentially numbered lightweight balls. Each set is levitated and agitated only for a short period of time by air forced into the devices. Ceasing the forced air, said balls are allowed to come to rest. A process of randomly extracting a predetermined number of balls is then undertaken. From the identical barrels, preferably, only three balls are randomly extracted from each device. Three marked balls from a first barrel are combined with three marked balls from a second barrel, together producing a six random numbers, event outcome. As per the intention, said outcome may be comprised of three pairs, two pairs and two single, one pair and four singles, or, six singles.

IDENTIFYING A SPECIALLY DESIGNATED OBJECT TO FACILITATE DYNAMIC PROMOTIONS RELATED TO USE OF THE OBJECT
20200265677 · 2020-08-20 ·

In accordance with some embodiments, a physical game element such as a wagering chip or a playing card may be utilized to implement a promotion scheme on an electronic card table (e.g., using RFID or optical imaging technology). During a game it may be determined whether the element is associated with special functionality (e.g., entitles the player to a payout multiplier, special payout table, bonus prize or other benefit). The special functionality may have been previously associated with the element or associated with the element during the game (e.g., dynamically and/or randomly). In accordance with some embodiments a player is not able to readily discern the special functionality by a physical inspection of the physical game element and is only notified of the special functionality once the physical game element is used in a qualifying action (e.g., during a wager at an electronic card table).

Systems and Methods for Rendering a Virtual Content Object in an Augmented Reality Environment
20200246699 · 2020-08-06 ·

Systems and methods for rendering of a virtual content object in an augmented reality environment based on a physical marker are discussed herein. Virtual content objects may be rendered by a display device in an augmented reality environment based on the field of view seen through the display device and a position of a marker (and one or more linkage points associated with the marker) in the real world. When rendered in the augmented reality environment, the virtual content objects may be visualized from any angle, from the exterior or interior of the object, and manipulated in response to user input. Virtual content objects and/or user visualizations of virtual content objects may be shared with other users (local and/or remote), enabling multiple users to potentially build, modify, and/or interact with a virtual content object simultaneously and/or cooperatively.

Systems and Methods for Rendering a Virtual Content Object in an Augmented Reality Environment
20200222805 · 2020-07-16 ·

Systems and methods for rendering of a virtual content object in an augmented reality environment based on a physical marker are discussed herein. Virtual content objects may be rendered by a display device in an augmented reality environment based on the field of view seen through the display device and a position of a marker (and one or more linkage points associated with the marker) in the real world. When rendered in the augmented reality environment, the virtual content objects may be visualized from any angle, from the exterior or interior of the object, and manipulated in response to user input. Virtual content objects and/or user visualizations of virtual content objects may be shared with other users (local and/or remote), enabling multiple users to potentially build, modify, and/or interact with a virtual content object simultaneously and/or cooperatively.

METHOD OF USING MIDDLEWARE FOR GENERATING VECTOR GRAPHICS IMAGED SECURITY DOCUMENTS
20200204703 · 2020-06-25 ·

A method is provided of digitally imaging a secure portion and a non-secure portion of scratch-off-coating protected documents of at least one game using middleware. The method includes: (a) generating the secure variable indicia in non-vector raster format; (b) generating vector graphics to be imaged on physical document locations; (c) assigning the secure variable indicia in a non-vector raster format to documents in and shuffling the documents throughout a print run; and (d) linking via middleware the secure variable indicia in the non-vector raster format to associated vector graphics variable indicia to be digitally imaged on the documents and to generate vector graphics-formatted data for each document in the print run. The secure variable indicia assignment and shuffling are executed by non-vector raster game generation software output that is reinterpreted by the middleware to produce related vector graphic output for the secure variable indicia.

Systems and methods for rendering a virtual content object in an augmented reality environment
10661170 · 2020-05-26 ·

Systems and methods for rendering of a virtual content object in an augmented reality environment based on a physical marker are discussed herein. Virtual content objects may be rendered by a display device in an augmented reality environment based on the field of view seen through the display device and a position of a marker (and one or more linkage points associated with the marker) in the real world. When rendered in the augmented reality environment, the virtual content objects may be visualized from any angle, from the exterior or interior of the object, and manipulated in response to user input. Virtual content objects and/or user visualizations of virtual content objects may be shared with other users (local and/or remote), enabling multiple users to potentially build, modify, and/or interact with a virtual content object simultaneously and/or cooperatively.

Identifying a specially designated object to faciliate dynamic promotions related to use of the object

In accordance with some embodiments, a physical game element such as a wagering chip or a playing card may be utilized to implement a promotion scheme on an electronic card table (e.g., using RFID or optical imaging technology). During a game it may be determined whether the element is associated with special functionality (e.g., entitles the player to a payout multiplier, special payout table, bonus prize or other benefit). The special functionality may have been previously associated with the element or associated with the element during the game (e.g., dynamically and/or randomly). In accordance with some embodiments a player is not able to readily discern the special functionality by a physical inspection of the physical game element and is only notified of the special functionality once the physical game element is used in a qualifying action (e.g., during a wager at an electronic card table).

Electronic device with random number generator

Techniques employing an electronic device configured to activate a random number generator to generate random data.

LOTTERY TICKET
20200105089 · 2020-04-02 ·

The present invention is directed to a lottery ticket. The lottery ticket includes a matching identifier for matching with identifiers of one or more other lottery tickets to form a winning combination of lottery tickets.