Patent classifications
G09B9/006
TRAINING SIMULATION SYSTEM AND METHOD FOR DETECTION OF HAZARDOUS MATERIALS
A training simulation system and method for detection of hazardous materials simulates real-world hazardous environments to provide a trainee with hazardous material training. The system provides a hazardous material detection simulator that displays simulated readings to indicate presence thereof. The detection simulator automatically generates the simulated readings, based on its relative position to the hazard point, and based on preprogrammed hazard points in the area. A host trainer, through a trainer communication device, remotely generates and adjusts the simulated readings while tracking vehicle's position. A vehicle integrally contains the hazardous material detection simulator. A trainee controls the vehicle while also observing and reacting to the simulated readings. Once the hazard point is determined, based on simulated readings, the trainee can form a decision on the readings and react accordingly. The simulated readings can be adjusted based on the reaction of the trainee and position of vehicle relative to hazard point.
Dynamically modifying visual rendering of a visual element comprising pre-defined characteristics
Method and system for dynamically modifying visual rendering of a visual element in a computer generated environment from an interactive computer simulation. Pre-identified distinctive visual characteristics are associated with the visual element. A tangible instrument module is sued to provide one or more commands for controlling a simulated vehicle of the interactive computer simulation. At the interactive computer simulation station, dynamically modifying the one or more pre-identified distinctive visual characteristics of the visual element is performed considering at least a relative directional vector between the simulated vehicle and the visual element in the computer generated environment, the relative directional vector being determined in real-time during execution of the interactive computer simulation prior to rendering the visual element for display.
SIMULATING AIRCRAFT DATA FOR TACTICS TRAINING
A computer-implemented method includes receiving, via an airborne network and by a computing device associated with a live-force aircraft in a training environment, simulated data representing simulated attributes of an adversary aircraft, wherein the simulated data is packet based; and executing, by the computing device, one or more operations based on receiving the simulated data for creating a training simulation for the live-force aircraft, wherein the training simulation includes the adversary aircraft with the simulated attributes.
Dummy object with extremities which utilize the mass inertia thereof to replicate a natural movement process
A dummy object is described which is particularly suitable for a functional testing of driver assistance systems for vehicles. The dummy object comprises a torso, at least one extremity-representing an arm or a leg, wherein the extremity includes a proximal extremity portion mounted in an articulated manner at the torso and a distal extremity portion mounted in an articulated manner at the proximal extremity portion, and at least one drive which is arranged in the torso and is designed to move the proximal extremity portion relative to the torso. The proximal extremity portion can be moved in such a manner that a movement of the distal extremity portion, which is correlated with the movement of the proximal extremity portion, can be created by utilizing the mass inertia of the associated distal extremity portion.
METHOD AND APPARATUS FOR ADJUSTING VIEWING ANGLE IN VIRTUAL ENVIRONMENT, AND READABLE STORAGE MEDIUM
This disclosure discloses a method and an apparatus for adjusting a viewing angle in a virtual environment. The method includes: displaying a first viewing angle picture, the first viewing angle picture including a virtual object having a first orientation; receiving a drag instruction for a viewing angle adjustment control; adjusting the first viewing angle direction according to the drag instruction, to obtain a second viewing angle direction; and displaying a second viewing angle picture, the second viewing angle picture including the virtual object having the first orientation.
SHOT TRACKING AND FEEDBACK SYSTEM
A shot tracking and feedback system is disclosed that uses a motion sensor incorporated within a housing worn on a wrist of a user to determine and provide performance feedback based on a determined movement before the shot was fired and the determined accuracy of the shot striking a moving target, such as a clay target. The performance feedback and additional information may be provided on a display. A user may utilize the presented performance feedback to improve shooting accuracy.
FULL-BODY INVERSE KINEMATIC (FBIK) MODULE FOR USE IN FIREARM SIMULATION TRAINING
A Full-Body Inverse Kinematic (FBIK) module for use in tracking a user in a virtual reality (VR) environment. The FBIK module has an enclosure containing a power source, a plurality of active tags with lights for use by a motion tracking system to track the user, and a controller that flashes the lights in distinct patters to identify the user of the FBIK module.
Method and test system for sensor fusion positioning testing
A test system for testing the positioning functionality of a device under test (DUT) is provided. The test system includes a high precision global navigation satellite system (GNSS) simulator configured to simulate real-time kinematic (RTK) signals. The test system further includes a sensor simulator configured to simulate ideal sensor signals, and a sensor error model unit. The sensor error model unit is further configured to simulate sensor errors based on a real sensor datasheet. The simulated ideal sensor signals are combined with the simulated sensor errors to form real simulation signals.
Shot tracking and feedback system
A shot tracking and feedback system is disclosed that uses a camera to track a shot fired from a weapon and a moving target, such as a clay target. Radar may be used in conjunction with the camera to track the shot and the moving target. Tracking the moving target and the shot allows for determination of the paths of the shot and the target to determine and provide performance feedback, such as whether the shot was above or below the target and/or to the left or right of the target. The performance feedback and additional information may be provided on a display of the system or a user device having a display (e.g., watch, smartphone, etc.). A user may utilize the presented information to improve shooting accuracy.
LIVE VIRTUAL CONSTRUCTIVE GATEWAY SYSTEMS AND METHODS
A live virtual constructive (LVC) gateway system is configured to transparently separate, merge, and route data traffic between operator systems, live tactical Line Replaceable Unit (LRU) systems, and simulated tactical LRU systems. The LVC gateway is configured to receive LRU commands from an operator system, parse, the commands, and reconstruct the commands suitable for transmission to live or simulated tactical LRU systems. The LVC gateway is also configured to receive live and simulated status and target data from live tactical LRU and simulated tactical LRU systems, respectively, and merge the data for transmission to an operator system.