G09B19/24

Method of training for welding through virtual reality
11538358 · 2022-12-27 ·

A method of training for welding through virtual reality (VR) provides a VR headset, a processing device, and a welding training tool. The processing device is communicably coupled with the VR headset and the hand-held welding training tool designed to simulate a real-world welding experience in VR. A virtual welding environment is displayed through the VR headset, and motion tracking input is received through the welding training tool. The user input is analyzed using an AI algorithm to evaluate user welding performance. User feedback devices such as sound and scent generation may be implemented in order to simulate a welding procedure. AI user feedback is implemented based on the welding performance to guide learning. Welding scenarios may be completed to train for welding in the virtual welding environment, and virtual currency may be awarded for gamification purposes. Multi-participant welding scenarios and immersive, objective-based, simulated real-world environments are further implemented.

Method of training for welding through virtual reality
11538358 · 2022-12-27 ·

A method of training for welding through virtual reality (VR) provides a VR headset, a processing device, and a welding training tool. The processing device is communicably coupled with the VR headset and the hand-held welding training tool designed to simulate a real-world welding experience in VR. A virtual welding environment is displayed through the VR headset, and motion tracking input is received through the welding training tool. The user input is analyzed using an AI algorithm to evaluate user welding performance. User feedback devices such as sound and scent generation may be implemented in order to simulate a welding procedure. AI user feedback is implemented based on the welding performance to guide learning. Welding scenarios may be completed to train for welding in the virtual welding environment, and virtual currency may be awarded for gamification purposes. Multi-participant welding scenarios and immersive, objective-based, simulated real-world environments are further implemented.

SELF GUIDANCE BASED ON DIMENSIONAL RELATIONSHIP
20220406019 · 2022-12-22 ·

A method, a computer program product, and a computer system guide a user through dimensional relationships. The method includes receiving a plurality of images of a unit of a perspective of a user. When a number of corresponding three-dimensional points between a current image and a previous image is less than a registration threshold to perform a three-dimensional registration operation, the method includes performing a three-dimensional data augmentation operation based on two-dimensional data from the current image and the previous image to generate extended corresponding three-dimensional points. The method includes determining a three-dimensional transform function between the current image and the previous image based on the extended corresponding three-dimensional points. The method includes generating annotations to be shown for the unit in the current image based on the three-dimensional transform function, the annotations being shown as a virtual rendering in a mixed reality environment viewed by the user.

Systems for simulating joining operations using mobile devices

Systems are disclosed relating to a mobile device mounted to a welding helmet such that a wearer of the welding helmet can see a display of the mobile device when wearing the welding helmet. In some examples, the mobile device is mounted such that a camera of the mobile device is unobscured and positioned at approximately eye level, facing the same way the wearer's eyes are facing. In some examples, the simulated training environment may be presented to the user via the display screen of the mobile device, using images captured by the camera of the mobile device, when the mobile device is so mounted to the welding helmet.

Systems for simulating joining operations using mobile devices

Systems are disclosed relating to a mobile device mounted to a welding helmet such that a wearer of the welding helmet can see a display of the mobile device when wearing the welding helmet. In some examples, the mobile device is mounted such that a camera of the mobile device is unobscured and positioned at approximately eye level, facing the same way the wearer's eyes are facing. In some examples, the simulated training environment may be presented to the user via the display screen of the mobile device, using images captured by the camera of the mobile device, when the mobile device is so mounted to the welding helmet.

System, devices, and methods for long lasting lip plumping
11517498 · 2022-12-06 · ·

A lip plumping device includes a positive pressure device having a striking rod and striking head attached on the an end of the striking rod; a force-generating element to propel the striking head with energy which upon impacting on a target spot on a lip or in an area around the lip increases blood flood to the target spot on the lip or in the area around the lip which produces a lip plumping effect; and a button that controls the force-generating element. The target spot and a striking force of the positive pressure device is controlled by instructions from a computing device.

System, devices, and methods for long lasting lip plumping
11517498 · 2022-12-06 · ·

A lip plumping device includes a positive pressure device having a striking rod and striking head attached on the an end of the striking rod; a force-generating element to propel the striking head with energy which upon impacting on a target spot on a lip or in an area around the lip increases blood flood to the target spot on the lip or in the area around the lip which produces a lip plumping effect; and a button that controls the force-generating element. The target spot and a striking force of the positive pressure device is controlled by instructions from a computing device.

Method, system, and computer program product for role- and skill-based privileges for an intelligent industrial assistant
11514178 · 2022-11-29 · ·

Provided is a method for controlling privileges for an intelligent industrial assistant. The method may include receiving a first input from a user. The first input may include a first natural language input and first biometric data. An identity of the user may be determined based on the first biometric data. A role associated with the user may be determined based on the identity of the user. A request of the user may be determined based on the natural language input. The request may be associated with at least one acceptable role. A determination may be made whether the role associated with the user matches at least one of the acceptable role(s). A system and computer program product are also disclosed.

Adjustable visual effects simulating auto darkening lenses in augmented reality welding systems

Apparatus, systems, and/or methods are disclosed relating to augmented reality welding systems. In some examples, an augmented reality welding system is configured to apply a visual effect to a simulated rendering of the augmented reality welding system when a simulated arc is present, so as to emulate an auto-darkening lens of a welding helmet. In some examples, the visual effect is impacted by several user adjustable settings. The settings may be adjusted by a user, such as via a helmet interface and/or the user interface of the augmented reality welding system, for example. In some examples, the settings may emulate auto-darkening settings found on conventional auto-darkening welding helmets (e.g., shade, sensitivity, and/or delay). In some examples, the settings may also include other settings unique to the augmented reality welding system, such as, for example a helmet model/type, a difficulty setting, a realism setting, and/or an effect area setting.

Adjustable visual effects simulating auto darkening lenses in augmented reality welding systems

Apparatus, systems, and/or methods are disclosed relating to augmented reality welding systems. In some examples, an augmented reality welding system is configured to apply a visual effect to a simulated rendering of the augmented reality welding system when a simulated arc is present, so as to emulate an auto-darkening lens of a welding helmet. In some examples, the visual effect is impacted by several user adjustable settings. The settings may be adjusted by a user, such as via a helmet interface and/or the user interface of the augmented reality welding system, for example. In some examples, the settings may emulate auto-darkening settings found on conventional auto-darkening welding helmets (e.g., shade, sensitivity, and/or delay). In some examples, the settings may also include other settings unique to the augmented reality welding system, such as, for example a helmet model/type, a difficulty setting, a realism setting, and/or an effect area setting.