Patent classifications
G09B23/06
Method of realizing an interactive virtual experiment based on the internet
A method of realizing an interactive virtual experiment is provided. A teacher may drag a minimum experimental unit into a demonstration area using a mouse. The above operational action is described as digital data in a panoramic learning platform. The data is transmitted to a student client. The same minimum experimental unit is automatically placed in the same position of the demonstration area of the virtual experiment subsystem of the student client according to the data. The teacher may operate the minimum experimental unit. The operational action is described as digital data in the panoramic learning platform. The data is sent to the student client. The same operational action is automatically performed in the student client based on the above data. The demonstration is performed on the minimum experimental units in the demonstration areas of the teacher client and the student client.
Shape-matrix geometric instrument
Shape-matrix geometric instruments having numerous applications including, but not limited to, anti-counterfeiting, graphical passwording, games, and geometry education. A shape-matrix geometric instrument is a manufacture and/or a method whose design is based on a shape-matrix that, in turn comprises a set of building blocks that are N-dimensional polytopes. Corner shapes are positioned in or near the interior corner spaces of at least ones of the shape-matrix building blocks. At least ones of the corner shapes differ from others in at least one property or aspect including, for example, geometric shape, orientation within the building block, and one or more surface finishes, such as color, shading, cross-hatching or real or apparent texture.
Shape-matrix geometric instrument
Shape-matrix geometric instruments having numerous applications including, but not limited to, anti-counterfeiting, graphical passwording, games, and geometry education. A shape-matrix geometric instrument is a manufacture and/or a method whose design is based on a shape-matrix that, in turn comprises a set of building blocks that are N-dimensional polytopes. Corner shapes are positioned in or near the interior corner spaces of at least ones of the shape-matrix building blocks. At least ones of the corner shapes differ from others in at least one property or aspect including, for example, geometric shape, orientation within the building block, and one or more surface finishes, such as color, shading, cross-hatching or real or apparent texture.
Six-axis motion mechanism
A six-axis motion mechanism combines three translation axes in the directions of the X-axis, the Y-axis, and the Z-axis and three rotation axes in the directions of the x-axis, the y-axis, and the z-axis to carry out a six-axis compound motion. The six-axis motion mechanism includes a movable support frame provided with a connecting mechanism. Drive mechanisms are provided in the directions of the X-axis, the Y-axis, and the Z-axis respectively for controlling the displacement, velocity and acceleration of three translation axes. Rotation mechanisms are provided in the directions of the x-axis, the y-axis, and the z-axis respectively for controlling the rotation angles (, , ), angular velocity, and angular acceleration of the three rotation axes. The six-axis motion mechanism further includes a motion body which can proceed its rotation and displacement at any angle to imitate a single motion of rolling, yawing and pitching and a compound motion.
Device and method to generate and capture of gravito-magnetic energy
A device and method of producing electrical energy by gravitomagnetic induction utilizing Nano-features fabricated on an object surface of an object is presented. The Nano-features may include Nano-bumps and Nano-pits. One device version includes a computer hard disk, a piezoelectric glide head and/or a GMR read head, a typical hard drive's electronics, wherein defects are fabricated on the disk using a Focused Ion Beam (FIB) by depositing requisite number of nanobumps of specified height, and etching equal number of nanopits of specified depth a few mils or mm apart on a pre-decided radius. By spinning the nano-features disk one produces an associated magnetic force utilizing a GMR read head for producing power by the presence or the absence of matter on an object that is in motion relative to the GMR read head.
Device and method to generate and capture of gravito-magnetic energy
A device and method of producing electrical energy by gravitomagnetic induction utilizing Nano-features fabricated on an object surface of an object is presented. The Nano-features may include Nano-bumps and Nano-pits. One device version includes a computer hard disk, a piezoelectric glide head and/or a GMR read head, a typical hard drive's electronics, wherein defects are fabricated on the disk using a Focused Ion Beam (FIB) by depositing requisite number of nanobumps of specified height, and etching equal number of nanopits of specified depth a few mils or mm apart on a pre-decided radius. By spinning the nano-features disk one produces an associated magnetic force utilizing a GMR read head for producing power by the presence or the absence of matter on an object that is in motion relative to the GMR read head.
Apparatus and methods for tangible collaborative learning
The present invention relates generally to a system and method that bring together the advantages of computer games and the physical world to increase engagement, collaboration and learning. The system and method can be used with a myriad of physical setups and can be used for many different content areas in education. In one embodiment, a mixed reality interaction is facilitated with an EarthShake game presented on a display. The game is synchronized with a tangible interface comprising a physical object and a sensor capable of detecting a change in the condition of the physical object. The system and method help kids discover scientific and other learning principles while experimenting with real objects in a physical environment supported with audio and visual feedback. Students interactively make predictions, see results, grapple with disconfirming evidence and formulate explanations in forms of general principles.
EDUCATIONAL AID FOR TEACHING MATHEMATICS
A balance, having an indicator with clearly marked inequalities, provides feedback to a user where the user determines whether they have created an equality or inequality and whether an adjustment is necessary. Users connect mathematical statements with a correct equality or inequality symbol. The indicator provides users with a physical representation of basic math operations, including addition, subtraction, multiplication, and division, as well as fractions, negative numbers, and algebraic equations. Physical adjustments to the balance system correspond to conventional mathematic/algebraic written representation. Constant cubes include several different sets of unit weight. Other cubes or objects are labeled with colored symbols and are provided in a variety of weights and quantities. Opposite chips are labeled with negative signs; line chips are labeled with x and y. Combinations of the constant cubes, cubes or objects labeled with colored symbols, opposite chips, and line chips are arranged on removable pans on the balance to teach mathematical functions.
EDUCATIONAL AID FOR TEACHING MATHEMATICS
A balance, having an indicator with clearly marked inequalities, provides feedback to a user where the user determines whether they have created an equality or inequality and whether an adjustment is necessary. Users connect mathematical statements with a correct equality or inequality symbol. The indicator provides users with a physical representation of basic math operations, including addition, subtraction, multiplication, and division, as well as fractions, negative numbers, and algebraic equations. Physical adjustments to the balance system correspond to conventional mathematic/algebraic written representation. Constant cubes include several different sets of unit weight. Other cubes or objects are labeled with colored symbols and are provided in a variety of weights and quantities. Opposite chips are labeled with negative signs; line chips are labeled with x and y. Combinations of the constant cubes, cubes or objects labeled with colored symbols, opposite chips, and line chips are arranged on removable pans on the balance to teach mathematical functions.
ELECTRONIC APPARATUS, ELECTRONIC APPARATUS SYSTEM, GRAPHING METHOD, AND NON-TRANSITORY COMPUTER-READABLE RECORDING MEDIUM
An electronic apparatus according to an embodiment comprises: at least one processor; and at least one memory storing instructions. The instructions are executed by the at least one processor to perform: identifying at least one scientific theoretical formula relating to one or more scientific characteristics of which data is measured, setting a coordinate system that includes a coordinate axis to which at least a part of the identified at least one scientific theoretical formula is assigned, and plotting the measured data of the one or more scientific characteristics on the set coordinate system to display a first graph on a display.