G09G2360/08

METHOD OF AND APPARATUS FOR PROVIDING AN OUTPUT SURFACE IN A DATA PROCESSING SYSTEM

An apparatus for compositing an output surface (10) from a plurality of input surfaces (1, 2, 3, 4) includes processing circuitry and a composition processor. The processing circuitry is configured to determine whether two or more input surfaces of the plurality of input surfaces (1, 2, 3, 4) can be combined into a single secondary surface for provision to the composition processor. When it is determined that two or more input surfaces of the plurality of input surfaces (1, 2, 3, 4) can be combined into a single secondary surface for provision to the composition processor, the processing circuitry is configured to provide data representing the secondary surface to the composition processor, the data indicating the input surfaces that contribute to the secondary surface.

CONSOLIDATION OF DATA COMPRESSION USING COMMON SECTORED CACHE FOR GRAPHICS STREAMS

A mechanism is described for facilitating consolidated compression/de-compression of graphics data streams of varying types at computing devices. A method of embodiments, as described herein, includes generating a common sector cache relating to a graphics processor. The method may further include performing a consolidated compression of multiple types of graphics data streams associated with the graphics processor using the common sector cache.

DATA PROCESSING
20170285725 · 2017-10-05 · ·

A data processing apparatus comprises processing circuitry configured to predict whether a region of output data to be generated by the apparatus for a current set of output data will be similar to a region of output data generated and stored in memory for a previous set of output data. When it is predicted that the new region of output data will be similar to the previous region of output data, the new region of output data is prevented from being generated and the previous region of output data is used for the current set of output data instead. The data processing apparatus can provide a way to avoid generating areas of sets of output data that are static from one set of output data to the next.

GPU operation

One or more techniques and/or systems are provided for operating a graphics processing unit (GPU). A sensor of a computing device may collect sensor input data (e.g., camera input, touch input, video input, etc.), which may be provided to the GPU. An input process within the GPU may be invoked to process the sensor input data to generate a result that may be retained within GPU accessible memory (e.g., a touch sensor process may generate a gesture result based upon touch input from a touch panel of the computing device). An output process within the GPU may be invoked to utilize the result within the GPU accessible memory, for display rendering. In this way, latency between user input and display rendering may be mitigated by streamlining processing on the GPU by mitigating transmission of data between the GPU and a CPU of the computing device for display rendering.

VARIABLE REFRESH RATE VIDEO CAPTURE AND PLAYBACK
20170249920 · 2017-08-31 ·

A method for displaying video. The method includes executing an application at a processor. As instructed by the processor when executing the application, the method includes rendering a plurality of image frames at a plurality of graphics processing units (GPUs). The method includes determining information related to relative timing between renderings of the plurality of image frames. The method includes encoding the plurality of image frames into a video file. The method includes encoding the information into the video file.

SUB-FRAME SCANOUT FOR LATENCY REDUCTION IN VIRTUAL REALITY APPLICATIONS
20170243319 · 2017-08-24 ·

A system, computer readable medium, and method for sub-frame scan-out are disclosed. The method includes the steps of dividing a frame into a plurality of slices. For each slice in the plurality of slices, the steps further include sampling a sensor associated with a head mounted display to generate sample data corresponding to the slice; adjusting one or more parameters associated with rendering operations for the slice based on the sample data; and rendering primitive data associated with a model according to the rendering operations to generate image data for the slice. Each slice is a portion of the frame and corresponds to different sample data from the sensor. Thus, adjusting of the parameters is different for each slice of the frame.

Mobile device with context specific transformation of data items to data images
09741088 · 2017-08-22 · ·

In a mobile device with a processing unit, main memory, display memory and display, a context module identifies a user-context, a determiner module determines correspondence or non-correspondence of data images in the main memory to the user-context, a first selector module selects corresponding data images for access by the display memory in case of correspondence, a second selector module select data items in case of non-correspondence, a transformation module transforms selected data items to corresponding data images and stores them in the main memory, and an access module lets the display memory access the selected data images.

Memory control device, mobile terminal, and computer-readable recording medium
09741319 · 2017-08-22 · ·

In a case where a determination section (34) determines that a distance between rp and wp is less than RDIST, a period control section (33) carries out a suspending control of a reading operation of a next line, until the distance between rp and wp is not less than RDIST.

Graphics display processing device, graphics display processing method, and vehicle equipped with graphics display processing device

A graphics display processing device including: a graphics processor that executes GPU instructions based on a primary drawing instruction and a secondary drawing instruction; an acquirer) that acquires the primary drawing instruction and the secondary drawing instruction; an estimator that calculates an estimated GPU processing time required for executing the GPU instructions; a determiner that determines, using the estimated GPU processing time, which of the primary drawing instruction and the secondary drawing instruction is to be executed first; an issuance controller that performs a control when the primary drawing instruction is to be executed first, causing the primary drawing instruction to be issued and issuance of the secondary drawing instruction to be postponed; an instruction issuer that issues each drawing instruction according to the control of the issuance controller; and a graphics driver that generates the GPU instructions by executing each drawing instruction issued.

APPARATUS AND METHOD FOR EFFICIENT GRAPHICS VIRTUALIZATION

An apparatus and method are described for allocating local memories to virtual machines. For example, one embodiment of an apparatus comprises: a command streamer to queue commands from a plurality of virtual machines (VMs) or applications, the commands to be distributed from the command streamer and executed by graphics processing resources of a graphics processing unit (GPU); a tile cache to store graphics data associated with the plurality of VMs or applications as the commands are executed by the graphics processing resources; and tile cache allocation hardware logic to allocate a first portion of the tile cache to a first VM or application and a second portion of the tile cache to a second VM or application; the tile cache allocation hardware logic to further allocate a first region in system memory to store spill-over data when the first portion of the tile cache and/or the second portion of the file cache becomes full.