G10H1/0033

Synchronizing playback of a digital musical score with an audio recording
11017751 · 2021-05-25 · ·

Playback of a graphical representation of a digital musical score is synchronized with an expressive audio rendering of the score that contains tempo and dynamics beyond those specified in the score. The method involves determining a set of offsets for occurrences of score events in the audio rendering by comparing and temporally aligning audio waveforms of successive subclips of the audio rendering with corresponding audio waveforms of successive subclips of an audio rendering synthesized directly from the score. Tempos and dynamics of human performances may be extracted and used to generate expressive renderings synthesized from the corresponding digital score. This enables parties who wish to distribute or share music scores, such as composers and publishers, to allow prospective licensors to evaluate the score by listening to an expressive musical recording instead of a mechanically synthesized rendering.

Music composition tools on a single pane-of-glass
10971123 · 2021-04-06 · ·

The disclosure is directed to a system to create a musical compilation utilizing multiple tools on a single pane-of-glass (screen). The system may include a text display module that may display text. The system may include an interactive portion located adjacent to the text display module. The interactive portion may include a playback module configured to output musical notes upon a first action onto a playback module interaction area. The interactive portion may include a recording module configured to record sounds upon a first action on a recording module interaction area. The interactive area may include a drafting module configured to allow modification of the text upon a first action on the drafting module interaction area. The playback module interaction area may be located adjacent to the recording module interaction area and the drafting module interaction area.

Apparatus, system, and method for recording and rendering multimedia

An apparatus may be designed to enable a user to receive, record, display, edit, arrange, re-arrange, play, loop, extend, export and import audio and video data. The audio and video data to be organized as, for example, but not limited to, a song comprised of song parts. The song parts may be comprised of tracks, and each track may be comprised of one or more layers. The various methods and systems disclosed herein incorporate such data segmentation to enable the user to intuitively and hands-free record, arrange, and perform songs comprised of both sequential and parallel tracks. In this way, the looper may enable a musician to record and loop tracks for a song, arrange the tracks into song parts, and during the same session, transition the playback from one song part to another, all the while recording a track on top of the transitioning song parts.

Singing voice separation with deep U-Net convolutional networks

A system, method and computer product for estimating a component of a provided audio signal. The method comprises converting the provided audio signal to an image, processing the image with a neural network trained to estimate one of vocal content and instrumental content, and storing a spectral mask output from the neural network as a result of the image being processed by the neural network. The neural network is a U-Net. The method also comprises providing the spectral mask to a client media playback device, which applies the spectral mask to a spectrogram of the provided audio signal, to provide a masked spectrogram. The media playback device also transforms the masked spectrogram to an audio signal, and plays back that audio signal via an output user interface.

SYNCHRONIZING PLAYBACK OF A DIGITAL MUSICAL SCORE WITH AN AUDIO RECORDING
20210110803 · 2021-04-15 ·

Playback of a graphical representation of a digital musical score is synchronized with an expressive audio rendering of the score that contains tempo and dynamics beyond those specified in the score. The method involves determining a set of offsets for occurrences of score events in the audio rendering by comparing and temporally aligning audio waveforms of successive subclips of the audio rendering with corresponding audio waveforms of successive subclips of an audio rendering synthesized directly from the score. Tempos and dynamics of human performances may be extracted and used to generate expressive renderings synthesized from the corresponding digital score. This enables parties who wish to distribute or share music scores, such as composers and publishers, to allow prospective licensors to evaluate the score by listening to an expressive musical recording instead of a mechanically synthesized rendering.

Network musical instrument
10964298 · 2021-03-30 ·

Methods and systems are described that are utilized for remotely controlling a musical instrument. A first digital record comprising musical instrument digital commands from a first electronic instrument for a first item of music is accessed. The first digital record is transmitted over a network using a network interface to a remote, second electronic instrument for playback to a first user. Optionally, video data is streamed to a display device of a user while the first digital record is played back by the second electronic instrument. A key change command is transmitted over the network using the network interface to the second electronic instrument to cause the second electronic instrument to playback the first digital record for the first item of music in accordance with the key change command. The key change command may be transmitted during the streaming of the video data.

APPARATUS AND METHODS FOR GENERATING MUSIC

A guitar pedalboard for creating a loop includes a touch screen display for displaying a plurality of tracks of a loop. The touch screen display can be used to adjust a parameter of each track, and the loop. A plurality of footswitches corresponding to the plurality of tracks can be used to independently record and play each track of the loop.

METHOD FOR SELECTING BACKGROUND MUSIC AND CAPTURING VIDEO, DEVICE, TERMINAL APPARATUS, AND MEDIUM
20210012761 · 2021-01-14 ·

Disclosed are a method for selecting background music and capturing a video, a device, a terminal apparatus, and a medium. The method includes: a music viewing instruction is acquired in a process of playing a video; a music detail corresponding to a background music fragment used by the video is displayed according to the music viewing instruction; a same-style capturing instruction is acquired, and a starting point of the background music fragment in a whole piece of music is acquired according to the same-style capturing instruction; a capturing instruction is acquired, and a video capturing is performed on a target scene according to the capturing instruction until a capturing stop instruction is acquired, and a corresponding video is acquired; and a corresponding music fragment is acquired, so the music fragment and the acquired video are synthesized to obtain a target video.

TRANSITIONS BETWEEN MEDIA CONTENT ITEMS

A system of playing media content items determines transitions between pairs of media content items by determining desirable locations in which transitions across the pairs of media content items occur. The system uses a plurality of track features of media content items and determines such track features of each media content item associated with each of transition point candidates, such as beat positions, of that media content item. The system determines similarity in the plurality of track features between the transition point candidates of a first media content item and the transition point candidates for a second media content item being played subsequent to the first media content item. The transition points or portions of the first and second media content items are selected from the transition point candidates for the first and second media content items based on the similarity results.

PERFORMANCE ANALYSIS METHOD AND PERFORMANCE ANALYSIS DEVICE
20200394991 · 2020-12-17 ·

A performance analysis method realized by a computer includes sequentially estimating performance positions within a musical piece by an analysis process applied to an audio signal representing a performance sound of the musical piece, and setting a performance position at a first time point on a time axis within the musical piece to a performance position corresponding to a time series of the performance positions estimated by the analysis process in a selection period prior to and spaced away from the first time point within the musical piece.