Patent classifications
G10H2220/135
Music mash up collectable card game
An intuitive music composition game platform with various modes of operation in a single reader system and a music mash up collectable card game and method using cards with tags and unique identifications. A single reading platform includes a cover for card storage and for supporting a smart device platform for reading many Near Field communication (NFC) embedded cards, with stacking features and colored light indicated input lanes selection for user identification and selection. Various game modes include individual, studio mix, party modes game play features in music mash up collectable card games, which may be used together with or independent of accessory devices as controllers, or smart device user interfaces with Bluetooth™ or Wi-Fi for communicating user selection and operation.
SYSTEM AND METHOD FOR INTERACTIVE COMPOSITION OF MUSIC
A method and system for composing music, including: a plurality of game pieces, each representing a musical element and including a first communication module including an identifier that is associated with the musical element; at least one game track, comprising two or more positioning elements, each located at a predetermined position on the track and designed to accommodate placement of a game piece by a user, wherein each positioning element is associated with a respective second communication module configured to communicate with the first communication module of an accommodated game piece; and a computing device configured to: receive from at least one second communication module an identification of a game piece placed at a positioning element associated with the at least one second communication module; and play a tune based on the location of the positioning element and the identification of the game piece.
Application directed latency control for wireless audio streaming
In general, various aspects of techniques are described to enable application directed latency control for wireless audio streaming. A source device comprising a memory and a processor may perform the techniques. The memory may store at least a portion of audio data. The processor may execute an application that outputs the audio data, and a request for a quality of service concerning audio processing applied to the audio data. The processor may determine whether the source device is currently displaying the application, and configure, responsive to the determination that the source device is currently displaying the application, a wireless audio processing path to achieve the requested quality of service. The processor may next process, by the wireless audio processing path, the audio data to obtain a bitstream representative of the audio data.
TECHNIQUES FOR PROCESSING CHORDS OF MUSICAL CONTENT AND RELATED SYSTEMS AND METHODS
Described herein are techniques for adjusting notes of a first musical piece based on chord data of a second musical piece. A first musical piece is accessed, wherein the first musical piece comprises a plurality of notes. Chord data associated with a second musical piece is accessed. One or more of the plurality of notes are compared to the chord data. An aspect of the one or more of the plurality of notes is changed based on the comparison.
Input device with a variable tensioned joystick with travel distance for operating a musical instrument, and a method of use thereof
An input device for operating a musical instrument having musical behavior of string instruments, which comprises a key plate unit containing a set of input keys to be pressed by a player, in order to generate a first set of electric input signals, which emulate a combination of pressed keys of a musical instrument or a combination of pressed strings; a stick unit with variable tension of displacement including a stick to be moved by the player between predetermined discrete positions, which emulate a combination of strummed strings of a musical instrument.
INPUT DEVICE WITH A VARIABLE TENSIONED JOYSTICK WITH TRAVEL DISTANCE FOR OPERATING A MUSICAL INSTRUMENT, AND A METHOD OF USE THEREOF
An input device for operating a musical instrument having musical behavior of string instruments, which comprises a key plate unit containing a set of input keys to be pressed by a player, in order to generate a first set of electric input signals, which emulate a combination of pressed keys of a musical instrument or a combination of pressed strings; a stick unit with variable tension of displacement including a stick to be moved by the player between predetermined discrete positions, which emulate a combination of strummed strings of a musical instrument.
Musical gaming device
A musical gaming device is disclosed. The musical gaming device serves to distract a user while they are under stressful situations or when they are idle. The gaming device engages a user in multiple ways in order to achieve a calming effect on a user. The musical gaming device may produce musical notes or sounds along with vibrations which a user is to replicate. The sounds and vibrations are replicated through buttons found on the musical gaming device. If a user is unable to replicate the specific sequence corresponding to one or more input musical notes then the game ends. The calming effect occurs both through the sounds heard and the vibrations produced. Thereby helping a user get through a stressful situation.
METHOD FOR DISPLAYING TRIGGERED BY AUDIO, COMPUTER APPARATUS AND STORAGE MEDIUM
This disclosure relates to a method of displaying triggered by an audio, a computer apparatus, and a storage medium. The method comprises acquiring a background audio carrying a sound effect; playing the background audio, and generating a to-be-triggered area in a display page in response to playing to the sound effect; receiving an input trigger instruction, and detecting whether the trigger instruction matches the to-be-triggered area; displaying the to-be-triggered area according to a first preset effect in response to the trigger instruction matching the to-be-triggered area.
Music game apparatus and method, and computer-readable recording medium recording program therefor
The present invention relates to a music game apparatus and a recording medium therefor and, more specifically, provides an operation guide note consisting of a start note, a cadence note, and a path indicated line connecting the same, and determines the success of the operation of a corresponding note only by the time interval and direction of moving the operation along the path indicated line, thereby enabling the playing of a game in accordance with a tempo of a music, and improving the interest for the game.
Music mash up collectable card game
An intuitive music composition game platform with various modes of operation in a single reader system and a music mash up collectable card game and method using cards with tags and unique identifications. A single reading platform includes a cover for card storage and for supporting a smart device platform for reading many Near Field communication (NFC) embedded cards, with stacking features and colored light indicated input lanes selection for user identification and selection. Various game modes include individual, studio mix, party modes game play features in music mash up collectable card games, which may be used together with or independent of accessory devices as controllers, or smart device user interfaces with Bluetooth or Wi-Fi for communicating user selection and operation.