Patent classifications
G10H2240/121
Sound processing device, sound data selecting method and sound data selecting program
An information processing apparatus that stores a plurality of pieces of audio data, displays information corresponding to each of the plurality of pieces of audio data, receives an input selecting at least one of the plurality of pieces of audio data, reproduces a first piece of the plurality of pieces of audio data, and initiates simultaneous reproduction of a second piece of the plurality of pieces of audio data based on an input received at the interface, processes the first and second pieces of the audio data such that the first and second pieces of the audio data are separately audible by the user, and outputs the processed first and second pieces of the audio data.
SYSTEM FOR VEHICLE KARAOKE
A system for engaging in karaoke within a vehicle that includes: a software application on a database; a portable electronic device adapted to assess the software application from the database; at least one headset with mic adapted to be used with the software application; a database of audio musical files accessible through the software application; and a lyric display synced with each audio music file, where the lyric display is shown on a screen of each portable electronic device engaged in the karaoke. The portable electronic device may include a smart phone or a tablet.
Effect unit based on dynamic circuit modeling method that can change effect wirelessly
An effect unit based on dynamic circuit modeling method that can change effect wirelessly, comprises a sound effect algorithm database, a mobile APP client and a sound effect device. The mobile APP client checks updates of the sound effect algorithm database, downloads new sound effect algorithms to the local device and displays the same in the form of a list, and the sound effect algorithms are downloaded to the sound effect device in a wireless communication mode by opening the wireless communication function of the mobile APP client; analog signals sent by an electrophone are converted into digital signals by ADC, the digital signals are processed by a DSP sound effect algorithm in the sound effect device, then the digital signals are converted into analog signals by DAC, and the analog signals are output by sound effect output equipment.
SYSTEMS AND METHODS FOR CAPTURING AND INTERPRETING AUDIO
A device is provided as part of a system, the device being for capturing vibrations produced by an object such as a musical instrument. Via a fixation element, the device is fixed to a drum. The device has a sensor spaced apart from a surface of the drum, located relative to the drum, and a magnet adjacent the sensor. The fixation element transmits vibrations from its fixation point on the drum to the magnet. Vibrations from the surface of the drum and from the magnet are transmitted to the sensor. A method may further be provided for interpreting an audio input, such as the output of the sensors within the system, the method comprising identifying an audio event or grouping of audio events within audio data, generating a model of the audio event that includes a representation of a timbre characteristic, and comparing that representation to expected representations.
Effect unit based on dynamic circuit modeling method that can change effect wirelessly
An effect unit based on dynamic circuit modeling method that can change effect wirelessly, comprises a sound effect algorithm database, a mobile APP client and a sound effect device. The mobile APP client checks updates of the sound effect algorithm database, downloads new sound effect algorithms to the local device and displays the same in the form of a list, and the sound effect algorithms are downloaded to the sound effect device in a wireless communication mode by opening the wireless communication function of the mobile APP client; analog signals sent by an electrophone are converted into digital signals by ADC, the digital signals are processed by a DSP sound effect algorithm in the sound effect device, then the digital signals are converted into analog signals by DAC, and the analog signals are output by sound effect output equipment.
Systems and methods for capturing and interpreting audio
A device is provided as part of a system, the device being for capturing vibrations produced by an object such as a musical instrument. Via a fixation element, the device is fixed to a drum. The device has a sensor spaced apart from a surface of the drum, located relative to the drum, and a magnet adjacent the sensor. The fixation element transmits vibrations from its fixation point on the drum to the magnet. Vibrations from the surface of the drum and from the magnet are transmitted to the sensor. A method may further be provided for interpreting an audio input, such as the output of the sensors within the system, the method comprising identifying an audio event or grouping of audio events within audio data, generating a model of the audio event that includes a representation of a timbre characteristic, and comparing that representation to expected representations.
Music context system, audio track structure and method of real-time synchronization of musical content
A system is described that permits identified musical phrases or themes to be synchronized and linked into changing real-world events. The achieved synchronization includes a seamless musical transitionachieved using a timing offset, such as relative advancement of an significant musical onset, that is inserted to align with a pre-existing but identified music signature, beat or timebasebetween potentially disparate pre-identified musical phrases having different emotive themes defined by their respective time signatures, intensities, keys, musical rhythms and/or musical phrasing. The system operates to augment an overall sensory experience of a user in the real world by dynamically changing, re-ordering or repeating and then playing audio themes within the context of what is occurring in the surrounding physical environment, e.g. during different phases of a cardio workout in a step class the music rate and intensity increase during sprint periods and decrease during recovery periods.
CREATING AN EVENT DRIVEN AUDIO FILE
In one example, a device for creating an event-driven audio file may comprise a processor and an audio engine to, when executed by the processor, receive a configuration file designating a number of device-external data feeds and create an event-driven audio file based on the configuration file. In an example, a method of creating event-driven audio may comprise creating, with a processor, a configuration file, the configuration file comprising links defining device-external data feeds and with an audio engine, parsing the configuration file, and, based on the data defined in the configuration file, creating an event-driven audio file.
INFORMATION PROCESSING APPARATUS, INFORMATION PROCESSING METHOD, PROGRAM, AND INFORMATION PROCESSING SYSTEM
The present technology relates to an information processing apparatus, an information processing method, a program, and an information processing system capable of providing a content viewing experience that does not make a user feel bored.
An information processing apparatus according to one aspect of the present technology includes: a content information setting unit that sets content information including content parameter information defining a content of playback control of content; a trigger information setting unit that sets trigger information defining a condition for performing playback control of the content; and a content generation parameter setting unit that sets a content generation parameter by associating the content information with the trigger information. The present technology can be applied to a smartphone and an in-vehicle device.
Creating an event driven audio file
In one example, a device for creating an event-driven audio file may comprise a processor and an audio engine to, when executed by the processor, receive a configuration file designating a number of device-external data feeds and create an event-driven audio file based on the configuration file. In an example, a method of creating event-driven audio may comprise creating, with a processor, a configuration file, the configuration file comprising links defining device-external data feeds and with an audio engine, parsing the configuration file, and, based on the data defined in the configuration file, creating an event-driven audio file.