G10H2240/325

HARMONY-AWARE HUMAN MOTION SYNTHESIS WITH MUSIC
20230005201 · 2023-01-05 ·

A method and device for harmony-aware audio-driven motion synthesis are provided. The method includes determining a plurality of testing meter units according to an input audio, each testing meter unit corresponding to an input audio sequence of the input audio, obtaining an auditory input corresponding to each testing meter unit, obtaining an initial pose of each testing meter unit as a visual input based on a visual motion sequence synthesized for a previous testing meter unit, and automatically generating a harmony-aware motion sequence corresponding to the input audio using a generator of a generative adversarial network (GAN) model. The GAN model is trained by incorporating a hybrid loss function. The hybrid loss function includes a multi-space pose loss, a harmony loss, and a GAN loss. The harmony loss is determined according to beat consistencies of audio-visual beat pairs.

METHODS, SYSTEMS, AND DEVICES FOR ASSEMBLY OF LIVE AND RECORDED AUDIO CONTENT

Aspects of the subject disclosure may include, for example, receiving first audio content from a first communication device and receiving second audio content from a second communication device, and adjusting the first audio content and the second audio content. The adjusting of the first audio content and the second audio content can comprise: detecting a gap in the first audio content; analyzing the first audio content resulting in an audio analysis; generating filler audio content based on the audio analysis; and inserting the filler audio content into the gap of the first audio content. Further embodiments can include aggregating the first adjusted audio content with the second adjusted audio content resulting in aggregated audio content, and providing the aggregated audio content to a third communication device for playback. The third communication device plays the aggregated audio content. Other embodiments are disclosed.

Method and apparatus for using a test audio pattern to generate an audio signal transform for use in performing acoustic echo cancellation
11521636 · 2022-12-06 ·

A test audio pattern is sent to the speaker of the participant computer for outputting by the speaker. A computer receives a microphone input signal from the participant computer that includes the test audio pattern outputted by the speaker of the participant computer, and any ambient noise picked up by the speaker of the participant computer. Ambient noise suppression is performed to cancel out any ambient noise in the microphone input signal picked up by the speaker of the participant computer. The test audio pattern sent to the speaker of the participant computer is compared with the noise-suppressed microphone input signal which includes the test audio pattern outputted by the speaker of the participant computer. An audio signal transform is generated from the comparison. The generated audio signal transform is subsequently used for performing acoustic echo cancellation of streaming audio received from the microphone input signal when the participant computer receives streaming audio and the participants engage in remote audio communications with each other.

FLAME THROWER PIPE ORGAN
20220358901 · 2022-11-10 ·

A micro flame effects unit (MFEU) includes a solenoid valve, an ignition coil, and a pair of electrodes. The ignition coil is to receive a voltage to create a spark between end portions of the electrodes. The solenoid valve is to receive a voltage to release gas, the spark and the gas to create a flame effect. An example flame thrower pipe organ (FTPO) includes a set of cylindrical members with a micro flame effects unit (MFEU) located within each cylindrical member. The FTPO further includes a set of keys that provide a sound when a key of the set of keys is played. A control device causes an MFEU to release a flame effect concurrent with the sound of a corresponding key being played. The FTPO may be automated with a self-playing system.

ELECTRONIC DEVICE, ELECTRONIC MUSICAL INSTRUMENT, AND METHOD THEREFOR
20230035440 · 2023-02-02 · ·

In an electronic device for an electronic musical instrument, a determination grace period during which a plurality of operations on the electronic musical instrument by a user are determined to be simultaneously performed for the first section is set based on the data included in a first section of the song having a plurality of sections. Automatic accompaniment is advanced from the first section to the next second section when a user operation of the electronic musical instrument is detected outside of the determination grace period for the first section during the playback of the first section of the accompaniment, and automatic accompaniment is not advanced from the first section to the second section when the user operation of the electronic musical instrument is detected within the determination grace period for the first section during the playback of the first section of the accompaniment.

AI-BASED DJ SYSTEM AND METHOD FOR DECOMPOSING, MISING AND PLAYING OF AUDIO DATA
20230089356 · 2023-03-23 ·

The present invention relates to a method for processing and playing audio data comprising the steps of receiving mixed input data and playing recombined output data. Furthermore, the invention relates to a device 10 for processing and playing audio data, preferably DJ equipment, comprising an audio input unit for receiving a mixed input signal, a recombination unit 32 and a playing unit 34 for playing recombined output data. In addition, the present invention relates to a method and a device for representing audio data, i.e. on a display.

METHOD AND SYSTEM FOR PLAYING AUDIOS
20220342631 · 2022-10-27 ·

Provided a method for playing audios. The method includes: acquiring vibration control information corresponding to a target audio, wherein at least one vibration period and vibration attribute information corresponding to the at least one vibration period are recorded in the vibration control information, and each vibration period corresponds to a beat period of a target percussive instrument in the target audio; synchronously playing the target audio and the vibration control information; and when any vibration period of the at least one vibration period is played, controlling a terminal to vibrate based on vibration attribute information corresponding to the vibration period.

IMPROVED SYNCHRONIZATION OF A PRE-RECORDED MUSIC ACCOMPANIMENT ON A USER'S MUSIC PLAYING
20230082086 · 2023-03-16 · ·

A method for synchronizing a pre-recorded music accompaniment to a music playing of a user. The music playing is captured by at least one microphone, which delivers an input acoustic signal feeding a processing unit, which includes a memory for storing data of the music accompaniment and provides an output acoustic signal based on the music accompaniment data to feed at least a loudspeaker playing the music accompaniment. The processing unit analyses the input acoustic signal to detect musical events and music tempo, compares the detected musical events to the music accompaniment data to determine at least a lag between the timings of the detected musical events and the musical events of the music accompaniment, and adapts a timing of the output acoustic signal based on the lag and a synchronization function calculated from a temporal variable, the user's music tempo, and the duration of compensation of the lag.

TRANSMISSION APPARATUS, RECEPTION APPARATUS, AND ACOUSTIC SYSTEM
20220337967 · 2022-10-20 ·

A transmission apparatus includes a first transmission unit that transmits sound data to a first sound channel in a transmission path, and a second transmission unit that transmits meta data related to the sound data to a second sound channel in the transmission path while ensuring synchronization with the sound data.

SYSTEM AND METHOD FOR SYNCHRONIZING PERFORMANCE EFFECTS WITH MUSICAL PERFORMANCE
20230076959 · 2023-03-09 · ·

A system and a method for synchronizing performance effects with a musical performance. The method includes receiving a MIDI signal representing an audio track currently being played; determining, in near real-time, a tempo value of the said audio track based on a corresponding clock speed information as obtained from the MIDI signal; receiving information about a video file selected to be played along with the said audio track; determining, in near real-time, a tempo value of the said video file based on the received information thereabout; processing the said video file to determine required playback speed adjustment therefor to cause the tempo value of the said video to be in sync with the determined tempo value of the said audio track; and playing the said video file with the required playback speed adjustment applied thereto, along with the audio track in the musical performance.