Patent classifications
G10K9/02
TELESCOPIC GAME CALL HAVING ADJUSTABLE RESONANT LENGTH
A game call includes a first resonant member. A second resonant member is telescopically operable within the first resonant member between a plurality of telescopic positions. A harmonic carriage has a body and a reed assembly. The harmonic carriage is slidably operable within the second resonant member. The first and second resonant members and the harmonic carriage are slidably operable relative to one another to adjust a resonant length defined between the reed assembly and a resonating end of the first resonant member.
Dual-tone horn assemblies and methods of use
Dual-tone horn assemblies and methods of use are disclosed herein. An example dual scroll assembly includes a nozzle having a first portion of the nozzle has a first diameter and a second portion of the nozzle has a second diameter that has a size that is different from the first diameter, a first spiraled channel that receives air from the first portion of the nozzle. The air traveling through the first spiraled channel produces a first tone at a first frequency. A divider plate is disposed between the first spiraled channel and a second spiraled channel. The second spiraled channel receives the air from the second portion of the nozzle. The air traveling through the second spiraled channel produces a second tone at a second frequency. The first tone and the second tone when produced simultaneously create a dyad.
Dual-tone horn assemblies and methods of use
Dual-tone horn assemblies and methods of use are disclosed herein. An example dual scroll assembly includes a nozzle having a first portion of the nozzle has a first diameter and a second portion of the nozzle has a second diameter that has a size that is different from the first diameter, a first spiraled channel that receives air from the first portion of the nozzle. The air traveling through the first spiraled channel produces a first tone at a first frequency. A divider plate is disposed between the first spiraled channel and a second spiraled channel. The second spiraled channel receives the air from the second portion of the nozzle. The air traveling through the second spiraled channel produces a second tone at a second frequency. The first tone and the second tone when produced simultaneously create a dyad.
TUNED DUCK CALL
A duck call including a sounding portion, a reed coupled to the sounding portion, and a mouthpiece. The mouthpiece body has the sounding portion inserted therein. At least one of the sounding portion and the mouthpiece body having an outer wall with an internal infill pattern. The internal infill pattern has at least one cross-sectional lattice structure with a repeating pattern of voids.
WILD GAME CALLING DEVICE
Example methods, apparatuses, and/or articles of manufacture related to wild game calling are disclosed that may be implemented, in whole or in part, using a game calling device. In a particular implementation, a game calling device may closely imitate the call of an elk while air is passed over a reed to make a game call sound.
WILD GAME CALLING DEVICE
Example methods, apparatuses, and/or articles of manufacture related to wild game calling are disclosed that may be implemented, in whole or in part, using a game calling device. In a particular implementation, a game calling device may closely imitate the call of an elk while air is passed over a reed to make a game call sound.
WILD GAME CALLING DEVICE
Example methods, apparatuses, and/or articles of manufacture related to wild game calling are disclosed that may be implemented, in whole or in part, using a game calling device. In a particular implementation, a game calling device may closely imitate the call of an elk while air is passed over a reed to make a game call sound.
WILD GAME CALLING DEVICE
Example methods, apparatuses, and/or articles of manufacture related to wild game calling are disclosed that may be implemented, in whole or in part, using a game calling device. In a particular implementation, a game calling device may closely imitate the call of an elk while air is passed over a reed to make a game call sound.
Duck call device
A duck call device includes a tone board having a tone surface and a tone board port defined, relative to airflow, behind the tone surface. The tone board port is divided into multiple channels to form a multi-channel port. A reed is located on the tone surface and is configured to vibrate there against. The multi-channel port may be created by a longitudinal central rib dividing a portion of the tone board port, wherein the longitudinal central rib contacts the reed while air is passing through the duck call device. The tone surface may surround a portion of the tone board port with recessed edges, and the central rib may have recessed edges.
Duck call device
A duck call device includes a tone board having a tone surface and a tone board port defined, relative to airflow, behind the tone surface. The tone board port is divided into multiple channels to form a multi-channel port. A reed is located on the tone surface and is configured to vibrate there against. The multi-channel port may be created by a longitudinal central rib dividing a portion of the tone board port, wherein the longitudinal central rib contacts the reed while air is passing through the duck call device. The tone surface may surround a portion of the tone board port with recessed edges, and the central rib may have recessed edges.