G02B30/34

OCCLUDED VIRTUAL IMAGE DISPLAY
20170330376 · 2017-11-16 ·

Embodiments described herein include an augmented reality (AR) optical system, and associated method and computer program product, defining a field of view relative to an optical reference point. The optical system comprises an imagery display configured to display images using a received first display signal, and a beam-splitter disposed within the field of view and configured to cause the displayed images to appear in a first focal plane within the field of view. The optical system further comprises an occluding display disposed within the field of view and configured to display, based on the first display signal, occluding images in a second focal plane nearer to the beam-splitter than the first focal plane, thereby reducing environmental light at the optical reference point for at least a portion of the displayed images.

HEAD-MOUNTED DISPLAYING OF MAGNIFIED IMAGES LOCKED ON AN OBJECT OF INTEREST
20170318235 · 2017-11-02 ·

System and method for presenting magnified images locked onto object of interest in operator environment. A camera disposed on head of operator captures images of scene, where camera moves in conjunction with head movements. A head tracker detects the operator LOS by detecting at least head orientation. A processor obtains designated coordinates of object of interest in scene, and determines relative angle between detected operator LOS and object. The processor determines coordinates of object in acquired images, and applies image processing for fine stabilization of images based on previous images so as to compensate for operator head movements. The processor rescales an image region surrounding object of interest, in accordance with at least one display parameter, to produce respective magnified image frames of object. A head-mounted display displays the magnified images to operator such that object of interest appears in a defined position on display regardless of operator head movements.

Collapsible Virtual Reality Headset
20170304721 · 2017-10-26 ·

An apparatus for viewing virtual reality content is discussed in the present application. The apparatus may include a collapsible body and a pair of collapsible hood elements that are coupled to the body. The body may include a pair of lenses. Each of the hood elements may be collapsible into or onto the body. In a collapsed configuration of the apparatus, the hood elements may be collapsed into or onto the body, and a combined body structure that includes the body and the collapsed hood elements may be collapsed into or onto itself.

AUTO-ALIGNER FOR VIRTUAL REALITY DISPLAY
20170336915 · 2017-11-23 ·

A method for aligning an image on a mobile device disposed within a head-mounted display (HMD) housing includes: detecting a request to align an image on a touchscreen of a mobile device; detecting, on the touchscreen, a first detected location corresponding to a first touchscreen input event; determining a first displacement of the first detected location with respect to a first target location of the first touchscreen input event; and transposing the image on the touchscreen based on the first displacement. A virtual reality system includes: a mobile device having a touchscreen configured to display an image; and a HMD housing having a first contact configured to generate a first input event at a first location on the touchscreen when the mobile device is disposed within the HMD housing.

Dynamic Vergence for Binocular Display Device
20170336631 · 2017-11-23 ·

A device, system, and method. The device includes a memory and a processor communicatively coupled to the memory. The processor may be configured to receive synthetic image data corresponding to a determined current location and orientation of a user's eye and a determined current location of a vergence point corresponding to the user's gaze. The processor may be configured to generate a left stream of left synthetic images based on the synthetic image data, the determined current location and orientation of the user's left eye, and the determined current location of the vergence point. The processor may be configured to generate a right stream of right synthetic images based on the synthetic image data, the determined current location and orientation of the user's right eye, and the determined current location of the vergence point. The processor may be configured to output the left and right streams.

3D projection system using laser light sources

Laser or narrow band light sources (e.g., red, green, and blue) are utilized to form left (e.g., R1, G1, B1) and right (e.g., R2, G2, B2) images of a 3D projection. Off-axis viewing of the projections which has the potential to cause crosstalk and/or loss of energy/brightness in any channel or color, is eliminated (or reduced to only highly oblique viewing angles) via the combined use of any of guard bands between light bands of adjacent channels, curvature of viewing filters, and selection of passband wavelengths that maximize usability of the passband as it “shifts” due to varying or increasing angles of off-axis viewing. Implemented with any number of light sources, the light sources selected may also be converted to showing 2D images where the additional light sources are utilized to affect a desirable increase in color gamut.

3D projection system using laser light sources

Laser or narrow band light sources (e.g., red, green, and blue) are utilized to form left (e.g., R1, G1, B1) and right (e.g., R2, G2, B2) images of a 3D projection. Off-axis viewing of the projections which has the potential to cause crosstalk and/or loss of energy/brightness in any channel or color, is eliminated (or reduced to only highly oblique viewing angles) via the combined use of any of guard bands between light bands of adjacent channels, curvature of viewing filters, and selection of passband wavelengths that maximize usability of the passband as it “shifts” due to varying or increasing angles of off-axis viewing. Implemented with any number of light sources, the light sources selected may also be converted to showing 2D images where the additional light sources are utilized to affect a desirable increase in color gamut.

3D glasses and related systems

3D glasses having an RFID tag (embedded in one or more temples) are rented to theater or other venue operators. The glasses are shipped to a venue for distribution to patrons and collected from patrons in the trays. Inventory and other measures are implemented by RFID scanning while the glasses are in the trays (e.g., upon delivery to a theater, on collection from the theater, upon inspection at the 3D rental company, etc). Data gathered from RFID scanning and inspections allows the rental company to properly allocate rental costs to various venues based on shrinkage which includes, for example, extraordinary wear of the glasses, breakage or theft, which is attributable and traceable to the specific venues. The theater or venue may also independently scan the trays upon delivery and pick-up to maintain their own records. The invention includes 3D glasses with RFID, a washing rack, and rental systems.

3D glasses, display apparatus and control method thereof

A display apparatus switching between a two-dimensional (2D) display mode and a three-dimensional (3D) display mode is provided. The display apparatus includes: an imaging device configured to capture an image a pair of 3D glasses worn by a user to view an image displayed in the 3D display mode, wherein the 3D glasses are switchable between a plurality of different states; a transmitter/emitter module configured to remotely control the 3D glasses so as to switch the states of the 3D glasses; and a controller configured to determine whether the user is wearing the 3D glasses based on a state of the 3D glasses in the image captured by the imaging device, and to control the display apparatus to operate in the 3D display mode when it is determined that the user is wearing the 3D glasses.

CONDUCTIVE CONTACTS FOR ALIGNMENT OF PORTABLE USER DEVICE IN VR VIEWER
20170285863 · 2017-10-05 ·

A head-mounted virtual reality (VR) viewer includes a housing to removably incorporate a portable user device having a touchscreen associated with a display panel, and includes a set of conductive contacts positioned in the housing so as to trigger corresponding touch events at the touchscreen of the portable user device when incorporated at the housing. The portable user device is to detect a location on the touchscreen for each touch event triggered by a conductive contact, determine an orientation of the display panel relative to the housing based on the one or more detected locations of touch events, and configure at least one display operation of the portable user device based on the determined orientation.