Patent classifications
G06F3/011
HIGH MODULUS, HIGH THERMAL CONDUCTIVITY RADIATIVE PASSIVE COOLANT
A polymer bilayer includes a layer of a porous fluoropolymer directly overlying a layer of polyethylene. The polyethylene layer may be porous or dense and may include an ultra-high molecular weight polymer. The polymer bilayer may be co-integrated with structures (e.g., wearable devices) exposed to high thermal loads (>0-1000 W/m.sup.2) and provide passive cooling thereof. For instance, passive cooling of AR/VR glasses under different solar loads may be achieved by a polymer bilayer that is both highly reflective across solar heating wavelengths and highly emissive in the long-wavelength infrared. The high reflectance decreases energy absorption across the solar spectrum while the high emissivity promotes radiative heat transfer to the surroundings.
Method and Device for Managing Interactions Directed to a User Interface with a Physical Object
The method includes: displaying first graphical elements associated with first plurality of output modalities within an XR environment; while displaying the first graphical elements, detecting movement of a physical object; and in response to detecting the movement of the physical object: in accordance with a determination that the movement of the physical object causes the physical object to breach a distance threshold relative to a first graphical element among the first graphical elements, selecting a first output modality associated with the first graphical element as a current output modality for the physical object; and in accordance with a determination that the movement of the physical object causes the physical to breach the distance threshold relative to a second graphical element among the first graphical elements, selecting a second output modality associated with the second graphical element as the current output modality for the physical object.
METHOD AND SYSTEM FOR INTERACTION BETWEEN VR APPLICATION AND CONTROLLER CAPABLE OF CHANGING LENGTH AND CENTER OF GRAVITY
Disclosed is an interaction system between a controller and a VR application. The interaction system includes a controller including a first actuator configured to move a mass and a first processor configured to control an operation of the first actuator; and a content execution device configured to execute an application according to a control signal received from the controller and generate a feedback signal to transmit the generated feedback signal to a controller when a virtual object change event occurs during the application execution, wherein the first processor of the controller controls the first actuator when the feedback signal is received to move the mass and move a center of gravity. According to the present disclosure, since the center of gravity and the length of the controller operated by the user in reality may be changed in linkage with a change of the virtual object displayed on the display while executing the VR application, it is possible to greatly improve the immersion and feeling of use of the user.
DIGITAL AUDIO WORKSTATION AUGMENTED WITH VR/AR FUNCTIONALITIES
Embodiments of the present technology are directed at features and functionalities of a VR/AR enabled digital audio workstation. The disclosed audio workstation can be configured to allow users to record, produce, mix, and edit audio in virtual 3D space based on detecting and manipulating human gestures in a virtual reality environment. The audio can relate to music, voice, background noise, speeches, background noise, one or more musical instruments, special effects music, electronic humming or noise from electrical/mechanical equipment, or any other type of audio.
MOTION BLUR COMPENSATION THROUGH EYE TRACKING
A user's eyes and if desired head is tracked as the user's gaze follows a moving object on a display. Motion blur of the moving object is keyed to the eye/head tracking. Motion blur of other objects in the frame also may be keyed to the eye/head tracking.
AUGMENTED REALITY DEVICE AND METHOD FOR DETECTING GAZE OF USER
A method, performed by an augmented reality (AR) device including a vision correction lens, of detecting a gaze of a user is provided. The method includes obtaining lens characteristic information about the vision correction lens arranged to overlap a light guide plate in a gaze direction of the user, emitting light for gaze tracking toward a light reflector through a light emitter, wherein the emitted light is reflected by the light reflector and then directed to an eye of the user, receiving a light reflected by the eye of the user through a light receiver, obtaining an eye image of the user based on the light received, adjusting the eye image of the user based on the lens characteristic information about the vision correction lens, and obtaining gaze information based on the adjusted eye image.
SYSTEM AND METHOD FOR GAZE AND POSE DETECTION TO ANTICIPATE OPERATOR INTENT
A system and method for inferring operator intent by detecting operator focus incorporates cameras positioned within a cockpit or control space of a vehicle and oriented at an operator of the vehicle. The cameras capture images of the operator in a control seat; the images are analyzed (either individually or sequentially) to determine a gaze and/or body pose of the operator (including, e.g., a position and orientation of the torso and limbs). By comparing the determined gaze and/or body pose to the positions and orientations of potential focus targets within the control space (e.g., windows, display units, and/or control panels that the operator may engage with visually and/or physically), the system predicts the most likely future focus target or targets: what the operator is most likely to visually and/or physically engage with next. Operator intent may be further analyzed to identify potentially abnormal or anomalous behavior.
DATA SYSTEMS FOR WEARABLE AUGMENTED REALITY APPARATUS
Described herein are embodiments of methods and apparatuses for an augmented reality system wherein a wearable augmented reality apparatus may efficiently manage and transfer data and approximate the position of its wearer and the perceived position of a virtual avatar in space. The embodiments may include methods of using data from various external or embedded sensors to estimate and/or determine fields related to the user, apparatus, and/or the avatar. The embodiments may further include methods by which the apparatus can approximate the perceived position of the apparatus and the avatar relative to the user when no predefined path is specified. The embodiments may further include methods by which information about a user's path is compressed and transferred.
Technologies for time-delayed augmented reality presentations
Technologies for time-delayed augmented reality (AR) presentations includes determining a location of a plurality of user AR systems located within the presentation site and determining a time delay of an AR sensory stimulus event of an AR presentation to be presented in the presentation site for each user AR system based on the location of the corresponding user AR system within the presentation site. The AR sensory stimulus event is presented to each user AR system based on the determined time delay associated with the corresponding user AR system. Each user AR system generates the AR sensory stimulus event based on a timing parameter that defines the time delay for the corresponding user AR system such that the generation of the AR sensory stimulus event is time-delayed based on the location of the user AR system within the presentation site.
Methods for controlling etch depth by localized heating
Embodiments of the present disclosure relate to methods for controlling etch depth by providing localized heating across a substrate. The method for controlling temperatures across the substrate can include individually controlling a plurality of heating pixels disposed in a dielectric body of a substrate support assembly. The plurality of heating pixels provide temperature distributions on a first surface of the substrate disposed on a support surface of the dielectric body. The temperature distributions correspond to a plurality of portions of at least one grating on a second surface of the substrate to be exposed to an ion beam. Additionally, the temperatures can be controlled by individually controlling light emitting diodes (LEDs) of LED arrays. The substrate is exposed to the ion beam to form a plurality of fins on the at least one grating. The at least one grating has a distribution of depths corresponding to the temperature distributions.