Patent classifications
G06F8/36
Media content item generation for a content sharing platform
Systems and methods are provided for determining a set of selectors associated with the publisher identifier, each selector comprising specified content to extract from source data and one or more rules for extracting the specified content. The system and methods further provided for each location data in the list of location data, extracting, from the source data, specified content for each selector of at least a subset of the set of selectors based on the one or more rules specified in each selector of the at least the subset of the set of selectors; determining a template to use to generate the media content item, the template comprising regions corresponding to the one or more selectors; populating each region of the template using specified content for the corresponding selector; and generating the media content item from the populated template.
MACHINE-BASED INSTRUCTION EDITING
Computer software development has produced many advances within computer science and in most aspects of modern society. Even with modern quality control, bug finding, and other code checking applications, computer software is often less than ideal. A developer may write code that is functionally accurate but lacks security, documentation, speed, storage, reusability, or other element that may make a segment of software code less than ideal. Identifying equivalent code and, when found, replacing it with a vetted equivalent promotes the deployment of software that is more robust, secure, usable and reusable, and/or satisfies performance or other objectives.
Machine-learning models to assess coding skills and video performance
A method includes receiving uncompilable code from a candidate. The method further includes extracting features from the uncompilable code. The method further includes outputting, with a coding machine-learning model, compilable code based on the uncompilable code and the extracted features. The method further includes generating a coding score based on the uncompilable code and the compilable code. The method further includes receiving first media of one or more answers to questions provided by the candidate during an interview. The method further includes outputting, with a media machine-learning model, one or more corresponding ratings for the one or more answers. The method further includes generating a media score based on the one or more corresponding ratings. The method further includes generating a total score based on the coding score and the media score.
FIELD PROGRAMMABLE BLOCK SYSTEM DELIVERING CONTEXT-AWARE SERVICES IN RESOURCE-CHALLENGED ENVIRONMENTS
The programmable communication system supports communication between both user devices message broker server(s) using a processor-based programmable modular block device implementing an execution engine and programmed to communicate with other processors through a message broker server using a predefined communication protocol. The block device includes a device port for coupling to sensor(s) and actuator(s), and a communication port to communicate with other processors using said predefined communication protocol. An editor program discovers and acquires information about the block device and about other devices in communication with the block device directly or via a message broker. The editor generates and downloads to the block device a rules-based program based on the acquired information. The block device uses the execution engine to execute the program and thereby obtain information through the ports and provide information and control signals.
MULTI-PATH TRANSPORT DESIGN
Disclosed herein is a method including receiving, from a user application, data to be transmitted from a source address to a destination address using a single connection through a network; and splitting the data into a plurality of packets according to a communication protocol. For each packet of the plurality of packets, a respective flowlet for the packet to be transmitted in is determined from a plurality of flowlets. Assignment of the flowlets to the packets can be dynamically adjusted based on utilization of the flowlets.
Vehicle Map Service System
Provided are methods, systems, devices, and tangible non-transitory computer readable media for providing data including vehicle map service data. The disclosed technology can perform operations including receiving vehicle map service data from a plurality of service systems that include a plurality of client systems associated with a vehicle. The vehicle map service data can include information associated with a geographic area. A local map of the geographic area within a predetermined distance of the vehicle can be generated based on the vehicle map service data. Portions of the local map to which each client system is subscribed can be determined for each client system of the plurality of client systems. Additionally, the portions of the local map to which each client system is subscribed can be sent to a respective client system of the plurality of client systems.
Vehicle Map Service System
Provided are methods, systems, devices, and tangible non-transitory computer readable media for providing data including vehicle map service data. The disclosed technology can perform operations including receiving vehicle map service data from a plurality of service systems that include a plurality of client systems associated with a vehicle. The vehicle map service data can include information associated with a geographic area. A local map of the geographic area within a predetermined distance of the vehicle can be generated based on the vehicle map service data. Portions of the local map to which each client system is subscribed can be determined for each client system of the plurality of client systems. Additionally, the portions of the local map to which each client system is subscribed can be sent to a respective client system of the plurality of client systems.
CLIENT SIDE BROWSER-BASED CACHING FOR MONITORED RESOURCES
Methods and systems are provided for a browser in a client device that receives a user interface script-code snippet from a web page. A chain logic engine determines whether an in-memory map indicates an output value of prior execution of the UI script-code snippet. If the in-memory map does indicate the output value, it is returned from the in-memory map to generate the user interface. If not, the engine determines whether an in-local storage map indicates the prior executed snippet output. If the in-local storage map indicates the prior executed snippet output, it is returned from the in-local storage map to generate the user interface, and it is stored in the in-memory map. If not, the UI script-code snippet is executed to generate the output value, which is used to generate the user interface, and is stored in the in-memory map and in the in-local storage map.
DETECTING DUPLICATED CODE PATTERNS IN VISUAL PROGRAMMING LANGUAGE CODE INSTANCES
A repository of graph based visual programming language code instances is analyzed. A similar code portion pattern duplicated is detected among a group of graph based visual programming language code instances included in the repository of graph based visual programming language code instances including by using an index and tokenizing one or more graph nodes connected by one or more graph edges included in a flow corresponding to at least one graph based visual programming language code instance in the group of graph based visual programming language code instances. Within a visual representation of at least one of the group of graph based visual programming language code instances, elements belonging to the detected similar code portion pattern are visually indicated.
METHOD AND APPARATUS FOR PROVIDING PLATFORM-INTEGRATED SDK CAPABLE OF DEVELOPING MULTIPLE PLATFORMS WITH SINGLE SOURCE CODE
A method for providing a platform-integrated SDK capable of developing multiple platforms with single source code, includes: receiving, from a user, a build instruction in which any one of the multiple platforms is designated as a build target platform, with respect to source code integrally written for the multiple platforms; importing a software development kit (SDK), among pre-stored SDKs, corresponding to the build target platform; building the source code after the SDK is imported; and providing the built object file to the user.