G06F2203/012

Flippable and multi-faced VR information boards
11756280 · 2023-09-12 · ·

A system and method for providing multiple faces of a discrete segment of an information board in virtual reality environments includes receiving a control input and displaying one or more added faces to the discrete segment of the information board at a virtual reality display device.

SYSTEM AND METHOD FOR EVALUATION, DETECTION, CONDITIONING, AND TREATMENT OF NEUROLOGICAL FUNCTIONING AND CONDITIONS
20230280828 · 2023-09-07 ·

A system and method for evaluation, detection, conditioning, and treatment of neurological functioning and conditions which uses data obtained while a person is engaged in simultaneously in a range of primary physical tasks combined with defined types of secondary activity, such as listening, reading, speaking, mathematics, logic puzzles, navigation of a virtual environment, recall of past stimuli, etc. The data from the physical and secondary activities are combined to generate a composite functioning score visualization indicating the relative functioning of areas aspects of neurological functioning; including those in which deficiencies may be present, which are early indicators of possible neurological conditions. Through algorithmic recommendations combined with expert and user input, a conditioning regimen targeting neurological aspects of interest paired with periodic testing allows the user to track their progress in these areas over time.

Virtual information board for collaborative information sharing
11631228 · 2023-04-18 · ·

An information board is displayed and used in a three-dimensional virtual reality environment wherein the information board is extended by adding discrete board segments through control inputs received from a user in the virtual reality environment.

DEPTH SENSING MODULE AND MOBILE DEVICE INCLUDING THE SAME
20230149805 · 2023-05-18 ·

The invention provides a mobile device configured, for example, with a depth sensing element for real-time environment mapping and tracking abilities, including object-aware mapping, using on-device AI. 3D environment mapping on the device (e.g. scene reconstruction), at least enables access control events, effects experiences (e.g. tracking facial expressions and movements) and AR interaction and rendering (e.g. highly immersive applications and deploying environments of the same) so as to change how a user experiences and interacts with these devices. Both using basic and advanced elements.

Automated Physical Training System

Systems, methods and computer readable media comprising a virtual exercise board, which is represented by images on the screen of a pad device; wearable devices configured to attach to each shoe of a user and to collect and transmit touch data to the pad device; cameras for tracking movement and calibrating with the data collected by the wearable devices; and computer programs for collecting user data, processing user data, and generating outputs. In embodiments, features include augmented reality; ratings of performance; automated workouts/protocols; real-time progress bar; multi-location database capabilities; and reports.

OMNIDIRECTIONAL LOCOMOTION SYSTEM WITH FULL RANGE OF MOTION IN MULTIPLE DEGREES OF FREEDOM FOR WALKABLE OR INTERACTIVE VIRTUAL REALITY

An omnidirectional locomotion system that can be used with virtual reality (VR) environment technology includes at least a base portion, an articulating arm extending upward from a platform of the base portion, and a rotation mechanism rotatably coupling the base portion to the articulating arm. The platform of the base portion is configured to support a user and the articulating arm can include a harness support configured to attach to a harness worn by the user. The articulating arm comprises at least a first link, a second link, and a hinged joint coupled between the first link and the second link. The rotation mechanism can permit the articulating arm to rotate through 360-degrees around an outer circumference of the base portion; the hinged join can permit the articulating arm to translate horizontally or vertically with respect to the base portion.

Displaying a scene to a subject while capturing the subject's acting performance using multiple sensors
11810254 · 2023-11-07 · ·

A system surrounds an area with a first set of display panels. A second set of display panels is positioned above the area, and a third set of display panels is positioned below the area. A subject is positioned within the area and may be on an omnidirectional treadmill within the area. A controller communicates content to the first set of display panels, the second set of display panels, and the third set of display panels that presents a multidimensional scene when displayed. A set of sensors capture sensor data of the subject within the area while content is displayed. One or more of the sensors may be coupled to a repositioning system that repositions sensors so the subject remains in a field of view of different sensors. From sensor data of the subject, a representation of the subject may be generated for insertion into other video content.

CHEATING DETERRENCE IN VR EDUCATION ENVIRONMENTS
20230360349 · 2023-11-09 · ·

An anti-cheating method in virtual reality environments includes detecting when a user's eyes are attempting to look outside a virtual reality device during an educational testing activity and activating an external camera of the virtual reality device to record video of the real-world environment of the user to determine whether the user attempted to cheat.

POSITION TRACKING SYSTEM FOR HEAD-MOUNTED DISPLAY SYSTEMS
20230026078 · 2023-01-26 ·

Systems and methods for tracking the position of a head-mounted display (HMD) system component. The HMD component may carry a plurality of angle sensitive detectors that are able to detect the angle of light emitted from a light source. The HMD component may include one or more scatter detectors that detect whether light has been scattered or reflected, so such light can be ignored. Control circuitry causes light sources to emit light according a specified pattern, and receives sensor data from the plurality of angle sensitive detectors. The processor may process the sensor data and scatter detector data, for example using machine learning or other techniques, to track a position of the HMD component. An angle sensitive detector may include a spatially-varying polarizer having a position-varying polarizing pattern and one or more polarizer layers that together are operative to detect the angle of impinging light.

Flicker mitigation when toggling eyepiece display illumination in augmented reality systems

An augmented reality display system can include a partially transparent eyepiece, an ambient light sensor, and an image input device. The image input device can include a light source and a spatial light modulator. The system can also include a controller that determines that no virtual content is being displayed to the user and compares the ambient light to display light to determine if a light source shutoff criterion is satisfied. If the light source shutoff criterion is satisfied, the controller can turn off the light source.