Patent classifications
G06F2203/014
Devices, systems, and methods for controlling computing devices via neuromuscular signals of users
The disclosed human computer interface (HCI) system may include (1) at least one processor, (2) a plurality of sensors that detect one or more neuromuscular signals from a forearm or wrist of a user, and (3) memory that stores (A) one or more trained inferential models that determine an amount of force associated with the one or more neuromuscular signals and (B) computer-executable instructions that, when executed by the at least one processor, cause the at least one processor to (I) identify the amount of force determined by the one or more trained inferential models, (II) determine that the amount of force satisfies a threshold force value, and in accordance with the determination that the amount of force satisfies the threshold force value, (III) generate a first input command for the HCI system. Various other devices, systems, and methods are also disclosed.
GUIDANCE METHOD FOR MOTOR IMAGERY AND APPARATUS THEREOF
Provided is a technique that trains motor imagery to reinforce brain waves, and a guidance method for motor imagery displays virtual reality including a virtual body part corresponding to a user's real body part the user, detects a movement of the real body part through a motion sensor to track a motion, and visually displays the movement of the virtual body part through the virtual reality according to the tracked motion to induce an ownership feeling that makes the user mistake the virtual body part for the real body part.
SYSTEM AND METHOD FOR REPRESENTING THE TACTILE INTERACTION EMPLOYED BY AN ARRAY OF ULTRASOUND TRANSDUCERS
A system and method for rendering tactile interaction using an ultrasound transducer array by receiving a target field; computing one or more paths of pressure focal points of varying intensity such that the difference between a result field produced by the one or more paths of pressure focal points and the target field is minimized; and controlling an ultrasound transducer array in spatiotemporal modulation mode to simultaneously render the one or more computed paths of pressure focal points. The system and method for rendering tactile interaction using an ultrasound transducer array accurately represents dynamic interactions produced in a virtual environment with a varying pressure or force field.
ADJUSTING HAPTIC FEEDBACK THROUGH TOUCH-SENSITIVE INPUT DEVICES
A method is presented for providing haptic feedback through a touch-sensitive input device configured to provide input to a touch-sensitive computing device. The method comprises determining a haptic perception factor based on a set of computing device inputs received from sensors of the touch-sensitive computing device, the computing device inputs including at least a posture of the touch-sensitive computing device. A haptic response profile is determined based on the haptic perception factor. Haptic devices of the touch-sensitive input device are actuated based on the determined haptic response profile. Responsive to determining a change in the haptic perception factor based on a change in the posture of the touch-sensitive computing device the haptic response profile is then adjusted based on the changed haptic perception factor. The haptic devices of the touch-sensitive input device are then actuated based on the adjusted haptic response profile.
Systems and Methods for Controlling a Multi-Actuator System to Generate a Localized Haptic Effect
In aspects, zoned haptic effects are provided by assigning a plurality of zones corresponding to each of a plurality of zone actuators for providing haptic effects. A desired haptic response is provided for zones selected for actuation, and the response by the zone actuators is detected. Adjacent and non-adjacent zones are assigned for the detected zones as being driven by any of the plurality of zone actuators. Vibration on the adjacent and non-adjacent zone is suppressed in accordance with control parameters associated with the respective adjacent and non-adjacent zones. If a duration of the provided haptic effect has not passed, the suppression of vibration in the adjacent and non-adjacent zones is maintained and if the duration has passed, the suppression of vibration is terminated. Numerous other aspects are provided.
MESSAGING SYSTEM WITH DISCARD USER INTERFACE
A computer-implemented method of displaying a user interface comprises: displaying a preview of a message on a screen; receiving a discard motion; displaying a discard instruction with varying opacity during the receiving, the opacity increasing in proportion to a range of the discard motion; reaching a minimum motion threshold; and discarding the message.
RECOIL MOUNT FOR USAGE WITH WEAPONS IN A VIRTUAL REALITY SYSTEM
A recoil mount for a virtual reality tracker comprising a resonator that is situated in between a one or more dampers, the one or more dampers each including a strut that is coupled to opposing sides of the resonator, a tracker interface coupled to the resonator, the tracker interface adaptable with a virtual reality tracker, and a pair of fasteners that mount the one or more dampers to a weapon mounting surface.
Systems and methods for generating pseudo haptic feedback
Systems and methods for generating pseudo haptic feedback for a virtual widget are disclosed. The method includes computing, from a force profile of the virtual widget, a virtual displacement value based on a force value and a type of the virtual widget. The force profile describes a user's perception of physical characteristics of the virtual widget. The method generates a visual haptic feedback based on the virtual displacement value and the type of the virtual widget. Further, in response to the force value, the method may display on a display screen the visual haptic feedback.
Devices, methods, and graphical user interfaces for providing haptic feedback
An electronic device, while displaying representations of a plurality of collections of media items, detects a swipe input that starts at a location corresponding to a first representation of a first collection of media items in the plurality of collections of media items. In response to detecting the swipe input: in accordance with a determination that the swipe input is in a first direction, the device scrolls the representations of the plurality of collections of media items in the first direction; and, in accordance with a determination that the swipe input is in a different, second direction, the device: ceases to display a representation of a first item in the first collection of media items, and displays a representation of a second item in the first collection of media items, without scrolling; and generates a tactile output corresponding to displaying the representation of the second item.
INFORMATION PROCESSING DEVICE, INFORMATION PROCESSING METHOD, SERVER DEVICE, AND PROGRAM
The present technology relates to an information processing device, an information processing method, a server device, and a program capable of presenting haptic information by using an existing data format.
A smartphone includes a data processing unit configured to supply a haptic control signal to a haptic presentation device on the basis of haptic control information embedded in image data in a predetermined file format. The present technology is applicable to, for example, a terminal device or the like including a display that displays an image and allows a user to perform a touch operation.