G06F2203/0382

METHOD AND DEVICE FOR PERFORMANCE-BASED PROGRESSION OF VIRTUAL CONTENT

In some implementations, a method includes: obtaining first input data while presenting a computer-generated reality (CGR) environment from the perspective of a first character associated with a first time slice within predetermined content; determining whether or not the first input data satisfies first performance criteria associated with the first character for the first time slice within the predetermined content; and, in response to determining that the first input data satisfies the first performance criteria associated with the first character for the first time slice within the predetermined content, updating the CGR environment from the perspective of the first character associated with a second time slice within the predetermined content.

TACTILE PRESENTATION APPARATUS, TACTILE PRESENTATION SYSTEM, TACTILE PRESENTATION CONTROL METHOD, AND PROGRAM

[Object] To provide a technology that enables one user to appropriately recognize a tactile sensation based on a force from the other user.

[Solving Means] A tactile presentation apparatus according to the present technology includes a first detection unit, a first presentation unit, and a control unit. The first detection unit detects a first detection value based on a force of a first user. The first presentation unit is provided at a position other than a position of the first detection unit and presents a tactile sensation to the first user. The control unit controls the first presentation unit to present a tactile sensation to the first user on the basis of a second detection value of another tactile presentation apparatus, the other tactile presentation apparatus including a second detection unit that detects a second detection value based on a force of a second user and a second presentation unit that presents a tactile sensation to the second user.

Multi-device interactivity system for a touch screen display

In one embodiment, an interactivity agent provides display data from a plurality of devices to a touch screen display via a network for simultaneous presentation on the touch screen display. The interactivity agent receives touch information regarding a touch action performed via the touch screen display with respect to the display data from a particular one of the plurality of devices. The interactivity agent translates the received touch information from the touch screen display into translated touch information for the particular device. The interactivity agent sends, to a particular device via the network, the translated touch information. The translated touch information causes the particular device to replicate the touch action on a display of the particular device.

Method and device for performance-based progression of virtual content

In some implementations, a method includes: obtaining first input data while presenting a computer-generated reality (CGR) environment from the perspective of a first character associated with a first time slice within predetermined content; determining whether or not the first input data satisfies first performance criteria associated with the first character for the first time slice within the predetermined content; and, in response to determining that the first input data satisfies the first performance criteria associated with the first character for the first time slice within the predetermined content, updating the CGR environment from the perspective of the first character associated with a second time slice within the predetermined content.

Communication method executed between active pen and sensor controller, and active pen
11720189 · 2023-08-08 · ·

An active pen is provided that transmits, through coupling capacitance, a signal to a sensor electrode connected to a sensor controller. The active pen includes a pen tip electrode provided on a leading end in a pen axis direction of the active pen; a peripheral electrode provided behind in the pen axis direction as viewed from the pen tip electrode; and a signal processor that transmits a downlink signal from the pen tip electrode and that transmits a reverse-phase signal of the downlink signal from the peripheral electrode at the same time.

Object and environment tracking via shared sensor

One disclosed example provides a head-mounted device configured to control a plurality of light sources of a handheld object and acquire image data comprising a sequence of environmental tracking exposures in which the plurality of light sources are controlled to have a lower integrated intensity and handheld object tracking exposures in which the plurality of light sources are controlled to have a higher integrated intensity. The instructions are further executable to detect, via an environmental tracking exposure, one or more features of the surrounding environment, determine a pose of the head-mounted device based upon the one or more features of the surrounding environment detected, detect via a handheld object tracking exposure the plurality of light sources of the handheld object, determine a pose of the handheld object relative to the head-mounted device based upon the plurality of light sources detected, and output the pose of the handheld object.

STYLUS AND SENSOR CONTROLLER
20220026997 · 2022-01-27 ·

A processor of a stylus according to the present disclosure detects a first signal supplied to a sensor electrode group in each frame. The processor determines whether the first signal represents a setting instruction of a local ID, and writes a value of the local ID specified by the setting instruction in a memory if the first signal is determined to represent the setting instruction. The processor repeatedly detects a second signal supplied to the sensor electrode group in each of one or more slots included in the frame. The processor compares values of a local ID included in the detected second signal and the local ID stored in the memory every time the processor detects the second signal, and transmits a first downlink signal to a sensor controller using an electrode if the values correspond with each other.

Dynamic user interactions for display control
11181985 · 2021-11-23 · ·

The technology disclosed relates to using gestures to supplant or augment use of a standard input device coupled to a system. It also relates to controlling a display using gestures. It further relates to controlling a system using more than one input device. In particular, it relates to detecting a standard input device that causes on-screen actions on a display in response to control manipulations performed using the standard input device. Further, a library of analogous gestures is identified, which includes gestures that are analogous to the control manipulations and also cause the on-screen actions responsive to the control manipulations. Thus, when a gesture from the library of analogous gestures is detected, a signal is generated that mimics a standard signal from the standard input device and causes at least one on-screen action.

MOTION MATCHING IN VIRTUAL ENVIRONMENTS
20210357017 · 2021-11-18 ·

An example system includes a tracker device inertial data determination portion to determine inertial data of a tracker device, a tracker device inertial data broadcast portion to broadcast a signal indicative of the inertial data of the tracker device, and a matching device coupling portion to, in response to receiving a signal from a user device indicative of motion matching of the user device with the tracker device, couple the user device with a virtual environment display portion associated with the tracker device.

SYSTEMS, METHODS, AND APPARATUS FOR ENHANCED PRESENTATION REMOTES

In accordance with some embodiments, systems, apparatus, interfaces, methods, and articles of manufacture are provided for ascertaining aspects of a presentation and/or of an audience member. A presentation remote can be used to obtain information about the presentation and provide it to the audience member.