G06F2203/04104

ACTIVE-MATRIX TOUCHSCREEN
20180006107 · 2018-01-04 ·

An active-matrix touchscreen includes a substrate, a system controller, and a plurality of spatially separated independent touch elements disposed on the substrate. Each touch element includes a touch sensor and a touch controller circuit that provides one or more sensor-control signals to the touch sensor and receives a sense signal responsive to the sensor-control signals from the touch sensor. Each touch sensor operates independently of any other touch sensor.

TOUCH SENSITIVE KEYBOARD

Disclosed are keyboards and keyboard switches sensitive to touch, including, hover and pressure. The keyboard switches have transmit and receive antennae that are spaced apart such that no portion of the transmit antenna touches any portion of the receive antenna. The keyboard switches are arranged in logical rows and logical columns such that each of the keyboard switches is associated with one row and one column. Signal emitters are conductively coupled to the transmit antennae for each of the keyboard switches associated with each of the rows, and each of the signal emitters are adapted to cause each of the transmit antennae to transmit one or more source signals. Receivers are coupled to the receive antennae for each of the keyboard switches associated with each of the columns, and each of the receivers are adapted to capture a frame of signals present on the coupled receive antennae. A signal processor adapted to determine a measurement from each frame, corresponding to an amount of the source signals present on the receive antennae during a time the corresponding frame was received. The signal processor further adapted to determine a keyboard switch touch state from a range of touch states based at least in part on the corresponding measurement.

NAVIGATING LONG DISTANCES ON NAVIGABLE SURFACES

Aspects disclosed herein relate to the use of navigational control UI elements to aid in navigating large surfaces on a touchscreen device. The navigational control UI element may be operable to facilitate traversal of the navigable surface along the axis upon which the navigational control UI element is placed. In alternate examples, the navigational control element may be operable to provide functionality to traverse or adjust the navigable surface along both the horizontal vertical axes. In still further aspects, other types of navigational control UI elements may provide the ability to directly jump to a specific position on the navigable surface.

CREATION OF VIRTUAL INTERSECTION POINTS ON A TOUCHSCREEN TO PERMIT STATIC, NON SWIPING FINGERPRINT USER AUTHENTICATION
20180004999 · 2018-01-04 ·

A method for operating a two-dimensional touch array by providing virtual grid intersections. The techniques may be used to improve the array resolution. It may also be used to detect fingerprint ridge and valley detail even when the finger is not moving, and when the array node spacing is much greater than the ridge and valley spacing.

HAPTIC DEVICE WITH INDIRECT HAPTIC FEEDBACK

A method of imitating a texture on a touch surface, the method including the steps of sensing a position of a user's finger on the touch surface, modulating a coefficient of friction of the touch surface in response to the sensed position of a user's appendage relative to the touch surface and/or a derivative thereof, where the friction modulator does not alter the contour of the touch surface in a manner that is perceptible to a user's sight or touch.

System for facilitating advanced coding to individuals with limited dexterity

A method and system for improving accessibility of advanced coding to individuals with limited dexterity using a personalized screen touch option as replacement of standard typing, to the user's functional mobility ability. The system and method involve a touchscreen coding platform and a personalized screen touch option corresponding to the user's functional mobility activity, which allows the user to write with their prefer code language at a professional level. All actions on the coding platform may be performed with finger taps allowing individuals with limited dexterity to perform complex coding.

Identifying Multiple Users on a Large Scale Projected Capacitive Touchscreen

System, method, and computer program products are provided that can support touch interaction from multiple users on a large scale projective capacitive (PCAP) display system, such as a gaming table. According to some embodiments, a system includes a touchscreen coupled to a controller. The controller adjusts performance of the touchscreen through dynamically setting a controller parameter to support altered touch reporting in a first area of the touchscreen compared to a second area of the touchscreen. The controller enables touch detection for the first area according to performance characteristics needed for an application operating in the second area. Some embodiments include the controller identifying a user associated with the first area, where the controller receives and analyzes a watermarked touch signal from the first area that includes a touch signal and a unique signal, detects an associated touch location, and detects the unique signal associated with the user.

MULTI-TOUCH DISPLAY PANEL AND METHOD OF CONTROLLING THE SAME
20180011586 · 2018-01-11 ·

A multi-touch display panel includes: a display panel configured to display an image according to image data; a multi-touch panel arranged over the display panel and configured to generate touch data; and a communication module configured to communicate with a remote device. The remote device includes a display panel and a touch screen, and the communication module is further configured to receive the image data from the remote device and to provide the touch data to the remote device.

TECHNIQUES FOR FINGERPRINT DETECTION AND USER AUTHENTICATION
20180012054 · 2018-01-11 ·

We present several unique techniques for using touch sensor arrays to detect fingerprints and authenticate a user.

WATER REJECTION FOR CAPACITIVE TOUCH SCREEN

A method of foreign matter rejection for multi-touch capacitive touch screens includes performing touch detection in both self-capacitance mode and mutual capacitance mode. By combining information from both modes, a distinction is identified between wanted touches, such as by a finger or stylus, and unwanted touches such as by foreign matter.