G06T13/60

Image Processing Apparatus, Image Processing Method, and a Non-Transitory Computer Readable Medium
20170316583 · 2017-11-02 ·

An image processing apparatus comprising: a storage device storing weather data representing a state of an atmospheric air in at least one of a plurality of areas existing within a predetermined range; and a control device computing a color of a cloud about at least one area by using the weather data.

INFORMATION PROCESSING METHOD AND ELECTRONIC DEVICE
20170287223 · 2017-10-05 ·

A method, electronic device, and program product is disclosed. The method may include determining an environmental parameter of an environment at a location of an electronic device. The method may include identifying a first object of a virtual scenario that relates to the environmental parameter. The method may include generating a display parameter of the first object based on the environmental parameter. The method may include displaying the first object in the virtual scenario based on the display parameter.

METHOD AND SYSTEM FOR VIRTUAL SENSOR DATA GENERATION WITH DEPTH GROUND TRUTH ANNOTATION

Methods and systems for generating virtual sensor data for developing or testing computer vision detection algorithms are described. A system and a method may involve generating a virtual environment. The system and the method may also involve positioning a virtual sensor at a first location in the virtual environment. The system and the method may also involve recording data characterizing the virtual environment, the data corresponding to information generated by the virtual sensor sensing the virtual environment. The system and the method may further involves annotating the data with a depth map characterizing a spatial relationship between the virtual sensor and the virtual environment.

METHOD AND SYSTEM FOR VIRTUAL SENSOR DATA GENERATION WITH DEPTH GROUND TRUTH ANNOTATION

Methods and systems for generating virtual sensor data for developing or testing computer vision detection algorithms are described. A system and a method may involve generating a virtual environment. The system and the method may also involve positioning a virtual sensor at a first location in the virtual environment. The system and the method may also involve recording data characterizing the virtual environment, the data corresponding to information generated by the virtual sensor sensing the virtual environment. The system and the method may further involves annotating the data with a depth map characterizing a spatial relationship between the virtual sensor and the virtual environment.

Automated method of identifying stock indexes which are historically high or low relative to a plurality of macroeconomic indicators
09747642 · 2017-08-29 · ·

An automated method is provided of identifying stock indexes which are historically high or historically low relative to a plurality of a macroeconomic indicators. A frequency distribution graph may then be constructed of the data points which visualizes the price history of the stock indexes in an animated graphical representation.

Automated method of identifying stock indexes which are historically high or low relative to a plurality of macroeconomic indicators
09747642 · 2017-08-29 · ·

An automated method is provided of identifying stock indexes which are historically high or historically low relative to a plurality of a macroeconomic indicators. A frequency distribution graph may then be constructed of the data points which visualizes the price history of the stock indexes in an animated graphical representation.

NON TRANSITORY COMPUTER-READABLE STORAGE MEDIUM AND METHOD OF CONTROLLING A COMPUTER

The present invention causes a computer to function as a virtual space generating unit, a game screen displaying unit and a fluid displaying unit.

A fluid displaying unit displays pseudo three-dimensional representation of fluid in virtual space on a game screen. And the fluid displaying includes a billboard setting unit and a two-dimensional simulation unit.

A billboard setting unit sets a billboard which has a plain object and which rotates around a predetermined center point in the plain object so that the plain object faces the virtual camera in the virtual space.

A two-dimensional simulation unit executes a two-dimensional simulation and displays a simulation result on the plain object.

NON TRANSITORY COMPUTER-READABLE STORAGE MEDIUM AND METHOD OF CONTROLLING A COMPUTER

The present invention causes a computer to function as a virtual space generating unit, a game screen displaying unit and a fluid displaying unit.

A fluid displaying unit displays pseudo three-dimensional representation of fluid in virtual space on a game screen. And the fluid displaying includes a billboard setting unit and a two-dimensional simulation unit.

A billboard setting unit sets a billboard which has a plain object and which rotates around a predetermined center point in the plain object so that the plain object faces the virtual camera in the virtual space.

A two-dimensional simulation unit executes a two-dimensional simulation and displays a simulation result on the plain object.

Appearance Transfer Techniques

Appearance transfer techniques are described in the following. In one example, a search and vote process is configured to select patches from the image exemplar and then search for a location in the target image that is a best fit for the patches. As part of this selection, a patch usage counter may also be employed in an example to ensure that selection of each of the patches from the image exemplar does not vary by more than one, one to another. In another example, transfer of an appearance of a boundary and interiors regions from the image exemplar to a target image is preserved.

NON TRANSITORY COMPUTER-READABLE STORAGE MEDIUM AND METHOD OF CONTROLLING A COMPUTER
20170239574 · 2017-08-24 · ·

The present invention causes a computer to function as a virtual space generating unit, a game screen displaying unit and a fluid displaying unit.

A fluid displaying unit displays pseudo three-dimensional representation of fluid in virtual space on a game screen. And the fluid displaying includes a model setting unit, a polygon mesh setting unit and a fluid setting unit. The model setting unit sets a predetermined linear model on the virtual space and moves a basis portion of the linear model to a predetermined direction, and moves the linear model to follow virtual points which are shot from the basis portion at intervals and which move to follow a predetermined track including the basis portion as a starting point.